

Terminal Error
Endspace Studios · October 11, 2024 · Horror, Puzzle, Point & Click, RPG, 2D
Buy Terminal Error from Steam at $8.99 — the cheapest of 1 store we compare.
Where to buy Terminal Error — official stores
Terminal Error price by region
Terminal Error costs $5.79 in Georgia (USD), $8.99 in the United States, €8.99 in Europe (EUR), £8.99 in the United Kingdom, CA$10.75 in Canada, A$12.75 in Australia, NZ$14.25 in New Zealand, R$29.99 in Brazil and zł34.75 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $5.79 | $5.79 | — | 1 | |
| $8.99 | $8.99 | — | 1 | |
| €8.99 | €8.99 | — | 1 | |
| £8.99 | £8.99 | — | 1 | |
| CA$10.75 | CA$10.75 | — | 1 | |
| A$12.75 | A$12.75 | — | 1 | |
| NZ$14.25 | NZ$14.25 | — | 1 | |
| R$29.99 | R$29.99 | — | 1 | |
| zł34.75 | zł34.75 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Terminal Error
Terminal Error is a point-and-click horror adventure where you play as a disoriented soldier navigating the nightmarish depths of Site 41, solving puzzles and uncovering dark secrets while evading grotesque monsters and the mysterious infection consuming the facility. It reinvents the classic adventure genre with revamped spatial mechanics, survival-focused combat, and an immersive cybernetic tool system that lets you illuminate hidden horrors and struggle your way free from the grasp of eldritch creatures.
Terminal Error — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Terminal Error presents an intriguing concept with stylish presentation and unique point-and-click combat mechanics, but players report it is severely incomplete despite being labeled as version 1.0, with only a tutorial available after launch despite promising demo content. Common frustrations include unclear puzzle progression during combat encounters, poor dialogue and character writing that breaks immersion, significant bugs, and a substantial price reduction shortly after release that suggests the game was prematurely released or improperly priced.
This is a really cool concept and started off looking really good, but as you get further in, it becomes a letdown You're thrown into a facility with mild amnesia. You know what the facility is, but not how you got there. You integrate as a soldier of the facility and need to figure out what has happened to the other soldiers. The puzzles are interesting and not too frustrating to figure out. The combat is very unique, especially for a point and click, but this is also where it becomes a letdown When the monster appears, time slows down to make sure you shoot the monster, which is fine. This stuns him momentarily and you have to traverse to the exit. I'm not sure what the intention of the devs from here is, because it doesn't seem like a player will be able to click through the puzzle quick enough before getting grabbed again, which is what happened to me, and also ended up bugging the game out. The monster also becomes more of a joke than it is scary at this point. It's quite humorous to see him running on the spot as he begins to start his path towards you again. But the biggest problem with the game is that everything mentioned was the tutorial and also where the game ends.…32 found this helpful
Can't even call this an early access release. Are you kidding me? It's $8 to play the tutorial... almost a year since the demo released and I paid to play the tutorial. I can't express how disappointed I am with this result. I did more in the demo, which got me excited for this game in the first place, than I did in this. The demo was amazing and this is just... sad. The game is labeled as v1.0... 1.0 means the game is fully out, this.. is not that. Its either "early access V0.XXX" or it's "fully released 1.0"; Clarify this issue, dev. Also, the game looks different now and has obnoxious box in the bottom left now. The dialogue pulls me out of the game every time I interact with anything. At one point there's a soldier that literally says "bro" at the end of each sentence and its so out of place. There's also this weird lack of audio/ sfx with interacting/UI in this game and makes the game awkwardly silent at times. The game also bugged out twice which caused me to completely restart this tutorial both times. If this is what to expect from the future of this dev, with a heavy heart, you can now count me out.21 found this helpful
This will be more of a pity review than anything because the price for the game got halved 3 days after release, and I don't know if this was a problem with regional pricing or developer halved the price themselves. While I hope that this game will become a finished product, I can't deny the possibility of it entering development hell, and I believe it's only fair to mention what state exactly this game is at the moment. Right now, there is only a tutorial available to play, which took me 30 minutes to complete. Game looks good, environment is rendered in real time, and direct interaction with it is nice. Healing, changing batteries in the flashlight and reloading the rifle all made in this drag and drop style, which is neat, I like that. All this will make for a great game, but it's not there, and that's what I am trying to tell. Only buy this game if you want to see it being made. I will leave a positive review, but there barely any game to review9 found this helpful
All style, no substance. They didn't even have the main monster of the game when I played. Maybe if this game is 100% finished, I'll look at it again but it's actually a giant downgrade from the demo this way.6 found this helpful
looks really cool, neat concept, but like how do you even progress in this? disappointing design, not sure what you are meant to do to get around the creature.2 found this helpful
This game is so buggy2 found this helpful
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