The Inquisitor

The Inquisitor

The Dust S.A. · 2024 · Action-Adventure, Alternate History, Fantasy, Medieval, Action

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Screenshots

About The Inquisitor

✦ AI summary

Play as Mordimer Madderdin, an Inquisitor investigating dark mysteries in a blood-soaked fantasy city while uncovering supernatural threats from another realm, all while making brutal moral choices that define your character. Navigate branching storylines filled with detective work, interrogations, sword combat, and the ability to peer into suspects' souls through a supernatural realm, where mercy and faith constantly clash against your violent mandate.

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1880470/extras/the-inquisitor-intro.gif

The Inquisitor is a story-driven, dark fantasy adventure game with action elements, that compels you to face difficult moral choices. The game is set in an alternative version of (religious) reality. Inspired by bestselling Inquisitor book series by Jacek Piekara. Once nailed to the cross and near death, Jesus becomes consumed by utter rage. He breaks free and unleashes violent vengeance on all the non-believers. Centuries pass and now an army of zealot Inquisitors brutally enforce the faith in this blood-soaked Church.

You are Mordimer Madderdin, an Inquisitor in God's service, sent to the town of Koenigstein which is plagued by a series of mysteries and sin. Solve the various cases and crimes of those who have transgressed against the faith, all while uncovering the truth of a darker evil from another realm that is trying to enter the world of the living.

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Be the ultimate Holy Judge and Jury: Your role as an Inquisitor is to maintain order and enforce the faith in God. But the world is full of sinners who have lost their way. Decide the fates of those you judge in multiple story-driven cases and missions. This is a world where morality and what is right have long strayed from each other. So, will you show mercy or undying belief in The Holy Law?

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A morally tainted, non-linear tale: This is a dark and gritty story centered around a religion preaching revenge and violence. Multiple branching story choices will test your morality. Choose your path and decide what kind of Inquisitor you will be - one of pity or one of retribution - and ultimately what mark you will leave on this world.

https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1880470/extras/EnlightenedSleuthing_EN.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1880470/extras/enlightened-sleuthing.gif

Enlightened sleuthing: Mordimer has unique skills and abilities that allow him to solve the various crimes and mysteries that have befallen Koenigstein. Track down and interrogate suspects. Discover the hidden truths of the city and its inhabitants. Piece together the evidence and make your final judgments.

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Delve into the Unworld: Unbeknownst to those around him, Mordimer has the ability to enter the mysterious Unworld. There he can discover the deeper secrets that suspects have tried to hide in their souls. But there is a grave risk when venturing into this world and the dark force which reigns supreme here will do everything it can to destroy you for stepping foot into its realm.

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https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1880470/extras/persuasive-interrogations.gif

Persuasive interrogations: The 1500’s remain a cruel era of justice. As an Inquisitor, you have free rein to use whatever methods and tools deemed necessary to persuade suspects to reveal ‘the truth’. These optional interrogations date back to the times of the real Inquisition and it’s up to you to decide if and how much force to apply to those under your investigation.

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Let your sword do the talking: Sometimes a tongue just needs to be cut right out in order to loosen it. A full sword-based combat system means various cases will let or even require you to use brute force. Master your blade, find your openings, and use your enemy’s weak points against them.

DLC & expansions

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Base game + 1 of 1 DLC at today's best prices.

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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Feb 16, 2026
The game is technically poorly implemented, but offers a fantastic story in a historically unique “what-if” scenario. A worthwhile game.
3 found this helpful
Not recommended Jul 8, 2026
Ill start with the good part This game does have a fairly intruging story, just captivating enough to keep me from stop playing, and feel engaged, with many intressting concepts. with smal bits of humor that landed really well and not overephesised to much, senery and enviroment is quite intressting as well... that said id give it a 6.2-6.5/10 the setting ide and general concept of beeing an inqusitor and simular I absolutly LOVED. I alkso love how the world rewards you for beeign a compleat zelot rather than trying to be kind, very few games are willing to do that... however the rest the very simplistic combat system which reminds me of somthing out of witcher 1 only more rough and crude, adn with missions whos repetetivness borders on Assassins creed 1 wich is at best a 3/10, oh i got a lead, I must listen in to conversations by sitting on a bench, and investigate a corps and meditate to travel to the unworld. the grafics and animations vary in quality some what, but on ocations it feels some what lazy skips like when the inkeeper poors a mug of somthing out of a pitcher yet you see nothing come out, Mortimer gets food but never eats any. 3/10 and then the unworld -this is the m…
1 found this helpful
Recommended May 13, 2026
This is the most spiritually 2015 game I’ve played. We play as a Mortimer Madderdine (every character in English dub is calling him Maddedine), an inquisitor sent to investigate a vampire in Kernigstein and becomes accidental witness to ritual murder. The game has puzzles and combat, both of which are shippable. The mere fact that both are shippable speaks volumes about the quality. I personally found that way too many puzzles rely on randomness and noticing this one thing shown for 0.5 seconds previously. The combat was alright but I found the fact that neither enemies nor Madderdine have health bar, confusing. Also there’s this special powder that can be used both for blinding enemies and healing that you can only use thrice per encounter. Except because it was so rare I only used it for healing. I really loved the mechanic that you need to pray to see the light beam to the next objective. Very in-character. The game also has collectible notes. I found them pretty useless, they don’t add anything to the story or the world. The gameplay loop looks like this: Madderdine goes around the city investigating and interrogating people, gets stuck, decides to pray for guidance, and receiv…
1 found this helpful
Not recommended Apr 26, 2026
I really wanted to like it but in the end I wouldn't recommend it. The story is good and is what kept me playing but the gameplay is absolute dog poo. If I had played it on a better machine my view might be slightly more positive, but not by much. If you are thinking of playing this on the steam deck, don't bother. I wished they had made it more like the Sinking City with more of a focus on investigation and less of a focus on crappy combat.
1 found this helpful
Not recommended Apr 11, 2026
The game have potential, but there are many things that need to improve. The battle is very unsynced, where the game does not register parries, especially in battles with several foes. Clicking twice with fast attack, for some reason does three attacks. Heavy attack is very slow in starting. There should be checkpoints and saves for each part of the game, so you dont have to replay the whole game to try and get a different ending, but just being able to choose which part you want to replay. The ending does not at all make sense to me. I did everything good, and I am being punished for stopping the apocalypse. Should be more clear in the selections which path it follows.
1 found this helpful
Not recommended Jul 17, 2026
Poor implementation, seems like an alpha version with almost no interactivity or logical progression. Won't keep the experienced gamer involved and won't attract casual players with no excitement. Its all static like it wasn't finished or something but they put it out anyway. i couldn't stand more than 22 minutes. Considering the cutting edge of modern gaming being what it is, I would choose to look upon this as a promising alpha or beta version at best. All the characters aside from the ones you are forced to interact with are totally static, zombie-like with no interaction possible. So you run around in a world where the biggest thing you're doing is searching for an npc to speak or do something other than ignore you. Here's a brief list of fun things that were NOT present in this game: fun npcs you can do ANYTHING other than stare at ladders are everywhere but you cannot use a single one same problem with all doors and gates except for a rare one here or there; basically anything that isn't you or the person you're supposed to talk to can be ignored because you can't interact anyway/ so this is not an open world despite giving one that impression. if anything it's more…

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