

The Labyrinth of Grisaia
Frontwing · 2016 · Visual Novel, Anime, Adventure, Story Rich, Casual
PC
Very Positive89% · 144
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About The Labyrinth of Grisaia
This is the sequel to The Fruit of Grisaia. It is strongly recommended to play the first game before starting this.
“Are things OK as they are?”
In every second of every minute of the life the young man had lived, the same thought recurred in his mind.
Looking back on his past, the girls he’d met in this peaceful life made him feel guilty, and his heart was tormented with that guilt.
—That girl discovered the meaning of her birth
She no longer needed to hide her true self—
—Understanding what it means to struggle to live
From the protected to to the protector —
—To feel so, so glad to be alive.
Since the young man started meddling in young women’s affairs, their gray orchard began to recover its former brilliance.
“It is impossible to capture eternity.
But surely, I can at least spend the rest of my life with your hand in mine, never letting go.”
That was the one decision one young man kept in his heart…
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[i] "Friendly Siblings Do This Sort Of Thing All The Time" [/i] - [u] Kazuki Kazami [/u]16 found this helpful
The Labyrinth of Grisaia serves as the bridge between the introductory character-focused drama of The Fruit of Grisaia and the series’ grander, more ambitious narrative arcs. Developed by Frontwing and published by Frontwing USA, it expands the universe in two principal directions: first, by offering “after stories” that show what life looks like for each heroine after the events of their respective routes; and second, by finally pulling back the curtain on protagonist Yūji Kazami’s past in a lengthy, emotionally charged main storyline. Where the first game focused on healing the heroines’ trauma, The Labyrinth of Grisaia turns inward and exposes the wounds Yūji has spent a lifetime concealing. This tonal shift gives the sequel a broader emotional spectrum—alternating between warm domestic epilogues and stark depictions of survival, violence, and psychological strain. The after stories are the most immediately accessible part of the game, offering fans a chance to revisit the heroines and see how their lives evolve in the safety of Mihama Academy. These segments range from sweet and romantic to comedic and fan-service-heavy, often leaning into slice-of-life comfort rather than dee…2 found this helpful
game really made me think deeply about the meaning of life wonderful writing well done
super crazy
If you haven't played Fruit of Grisaia, you might want to check that out first, since a huge chunk of this game's content is a direct continuation of those branching "different love interest" storylines. Technically, the "main story" chunk of "Labyrinth of Grisaia" is a prequel to Fruit, but I personally enjoyed reading it after experiencing the main story of "Fruit of Grisaia." Fruit of Grisaia started off the series with a tale of a guy who had a mysterious past, who reminisces and monologues internally, often about how he doesn't fit in with regular society very well, and considers how his "odd government job" factors in to him appearing a little off to a lot of people. Because of the nature of his secretive government job, he can't go to a normal school and ends up being in a group of a half dozen odd individuals, all girls except for him. Actually gives me Dexter, the TV series, vibes regarding the frankness of the internal monologues. He has a heart though, regardless of the extreme nature of his secret job, and he ends up diving into the tragic and/or dramatic backstories of his new classmates, and tries to navigate and maybe help them with their sometimes life-threatening …
this is where is gets good .
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