

The Westport Independent
Double Zero One Zero · 2016 · Indie, Simulation, Dystopian , Political, Choices Matter
PC
Mixed61% · 128 📈 Making a comeback 76%
This game is free to play. Get it on Steam →
Screenshots
About The Westport Independent
A game about Censorship, Corruption and Newspapers
The Westport Independent is a censorship simulator taking place in a post-war country, governed by the recently elected Loyalist Party. As the editor of one of the last independent newspapers in the country, your job is to remove and edit the content of your paper, affecting the people’s opinion of both the rebels and the Loyalist government. With an increase of rebel activity and an ever watching government breathing down your neck, whose truth will you print?
Features
- Change the content and meaning of your articles by censoring them to your liking. While you can’t lie, you don’t have to tell the whole truth either.
- Employees with fleshed out character, who will not only react to your actions, but also discuss them with other colleagues.
- Receive letters and messages from public figures, rebel leaders, employees and other characters affected by your actions.
- Adaptive stories where your actions affect the opinions of the people, which affects what happens in the city, which in turn affects the stories you receive.
Awards and recognition
- - Biggest surprise at The MIX GDC 2015, IGN
- - Part of "Three Cool Surprises From PAX 2015", from Kotaku
- - Part of "The Very Best Indie Games of GDC 2015", from Gameinformer
- - The Best of GDC 2015, 148 apps
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ4 found this helpful
Dystopic game about media in a dictatorship.3 found this helpful
What does a game built on dystopia, political simulation and choice‑driven design feel like? Purposeful. Consequential. Cautious. Oppressive. Pessimistic. A constant dance between taking risks and missing opportunities, hoping for the best while bracing for the worst — even when you choose to resist authoritarian violence and injustice. [b]The Westport Independent thrives on tension.[/b] You manage a newspaper caught between loyalist workers who support the regime regardless of its abuses and rebellious employees who fight for democratic values, civil liberties and dignity. Each group has its own will: they may accept or refuse assignments, comply or resist your authority as their boss. Meanwhile, your readership — divided between loyalists and liberals — reacts differently to every editorial choice. Sales rise or collapse depending on your political stance, the stories you publish, the tone your editors take, how much you appease the regime, how boldly you defy it and how the government and rebels respond to your paper’s influence. The gameplay experience is defined by a persistent tension between strategic decision‑making and the unpredictable consequences produced by an op…2 found this helpful
The Westport Independent is a narrative-driven simulation game developed and published by Double Zero One Zero that explores censorship, media influence, and political pressure through a deceptively simple premise. Set in a fictional nation on the verge of losing its democratic freedoms, the game places players in charge of one of the last independent newspapers still operating under an increasingly authoritarian government. What begins as a straightforward editorial role quickly evolves into a thought-provoking examination of truth, responsibility, and the consequences of controlling information. The game's setting is one of its strongest features. The country of Westport is recovering from conflict while simultaneously sliding toward political oppression. The ruling Loyalist Party is steadily tightening its grip on society, and independent journalism has become one of the final obstacles standing in the way of complete governmental control. Rather than presenting this situation through dramatic action sequences or lengthy exposition, the game communicates its world through articles, conversations, letters, and the consequences of editorial decisions. This subtle storytelling app…
Short and sweet. I never realized rewriting on behalf of the benevolent government could be so fun
In this game, you are a newspaper editor and must choose articles for the paper during 12 turns (weeks). Since the government is totalitarian and controls the press, you must balance the needs of your reporters (comfort with the article being written, government’s suspicion) with the newspaper’s needs (popularity in different districts, government’s suspicion, editorial bias). To balance these needs, you can edit article headlines and content, and choose which reporter will write it (if any). There are multiple possible endings, depending on the articles selected and the final political leanings of each district - more loyalist or more rebellious. In other words, a lot of content for a free game, even if the time for a full playthrough isn’t very long. The game is very stylish, and the music and sound effects are nice as well. The only caveat is that the news articles available at each turn are random, making it impossible to have a more defined strategy to influence districts and guarantee the desired ending. All in all, it’s a short, interesting game, focused on reading and management, with high replayability.
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