Throneheir

Throneheir

Anima Games · 2025 · RPG, JRPG, Party-Based RPG, Turn-Based Tactics, 2D

PC
1 user reviews0% · 1
Best price
$8.99
lowest tracked $3.05
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Steam
Steam
Standard Edition · Steam
$8.99
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Screenshots

About Throneheir

PRESENTATION


This is a classic old-school 2D fantasy RPG in the style of Vagrant Hearts and Midnight's Curse.
As the Champion of Avalon Kingdom, the knight Jethro is entrusted with the task of raising and training Prince Magnus, he who carries in his blood the prophecy that shall set the Kingdom free.

On his journey to prepare the young Prince, he will learn about fatherhood, love and betrayal. All the while forces threatens to destroy what Avalon took centuries to build.

FEATURES

  • A beautiful storyline spawning through 20 years of the characters' lives
  • A moving narrative that touches on the most important aspects of human life
  • 5 playable characters
  • 15 to 20 hours of gameplay
  • Mouse Support

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$11.98
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Mar 22, 2026
Before anyone objects: I played this game offline. Now, I started this game with not particularly high expectations. To be honest, if it hadn't been on sale, I wouldn't have bought it. But, as is so often the case with this publisher, my already low expectations were even lowered. The story is banal: once again, a rightful heir to the throne has been cheated out of his rights. Now, he, who possesses a superpower thanks to his genetic makeup (which, however, still needs to be trained), must naturally right this injustice and defeat evil. All of this is executed using standard RPG Maker sets. Enemies are visible, and once defeated, they disappear. The dungeons are, well, I can only describe them as boring, linear corridors. Combat is equally boring. There also seems to be only a small number of enemies; at least, the groups in the dungeons keep repeating themselves. Not for a single second did I care about or connect with any of the members of my party. As is typical for such shovelware games, the world is quite lonely; in other words, not much happens. In villages, you can't talk to most of the NPCs standing around. Well, these NPCs are probably all related, since the same sets…

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