Turnbound

Turnbound

1TK · 2026 · Roguelike Deckbuilder, Auto Battler, Inventory Management, Deckbuilding, Strategy

PC
Mostly Positive79% · 408
Best price 70 All-time low
$5.28-69%
$17.22⭐ lowest tracked
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Standard Edition · Ubisoft Connect
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eTail.Market
eTail.Market
Standard Edition · Steam
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Screenshots

About Turnbound

Turnbound is a strategic autobattler focused on experimentation, theorycrafting, and mastery of the odds. You are trying to outsmart your way to freedom from a haunted board game where each session pits you against the trapped souls of other players. You battle against the builds left behind by other real players in asynchronous PvP battles. It’s a game of competitive inventory management, where every tile you place in your grid has a strategic cause-and-effect loop that impacts the tiles around it. It is a game that rewards foresight, creativity and luck.Will your design outlive your ghostly opponents… or join them?During the Shop Phase you pick, place or upgrade weapons, items, armour, consumables and accessories in the most optimal way. Trinkets let you unlock combos and winning battles let you upgrade your Hero through a branching set of abilities. Each round will have you making strategic decisions to execute synergies that give you an edge against your opponents!Take all the time you want to plan your build and manage your board. Whenever you start a battle you will go against a build from the same chamber, with the same number of shop rounds as you. Whenever you exit a battle, your build is added to the matchmaking database and someone else can face it.Whether you win the whole run or not has no influence on which builds are added to the matchmaking database. The builds you face as opponents may have lost the run or still be in the middle of it. You can face the build of someone who has played seconds before.Every detail counts and analyzing them is the key to understanding how to make the most of the tiles you have been given. The board won't always give you what you want, you will need to adapt your strategies, try new things and rely on a little bit of luck. Combat plays out from left to right, top to down - as each asynchronous multiplayer autobattle completes, use the helpful playback tools to better understand how your choices played out so you can improve your grid.If you keep playing your tiles right, you might just keep your soul intact - and make it to the top of the highest competitive chambers.

Once you have a winning build on your hands, you can compete directly instead of battling spirits asynchronously. Duels let you challenge a specific build by entering a simple code. Share your own builds with a unique code, test yourself against a friend’s strategy or go up against selected Feature Builds from our community!It’s fast, chaotic, strategic and the perfect way to prove once and for all whose tile brain actually reigns supreme.

Key features

  • 4 Heroes
  • Dozens of trinkets and abilities
  • Hundreds of items
  • 6 Chambers of progress and Final Chamber Leaderboard
  • Board, profile, rug and tile customization
  • Code & build sharing 

Still not sure?

Some of our players have described it as “Backpack Battles crossed with Hearthstone Battlegrounds,” and said that it's like “if The Bazaar met Backpack Battles” or “if Inventory Tetris and Hearthstone Battlegrounds had a cursed baby”. So if any of those games interest you, you may have fun with this one too!

NO GEN AI

No Generative AI, was used to create any of the in-game art or assets. Not even the battles are AI, all of them come from saved/winning builds created by other players. Even the tutorial where you play against “the cat", or occasional "bot builds" were crafted by our game designers.

DLC & expansions

🎁 Complete the collection

Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).

$5.28
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 8, 2026
What a gem of a game. Not my usual game style, But this is fun and addicting and I love the art style. I think the gameplay might get repetitive over time. There's 4 unique playable hero boards, all with different tiles and abilities, But once you've made your way through it does get a little repetitive.
2 found this helpful
Recommended Jul 8, 2026
The game is amazing! I fell in love with it after playing the demo, so buying the full version was an easy decision. It's an absolutely perfect auto-battler. It has a good variety of builds, a satisfying gameplay loop, and a gorgeous visual style. This game definitely deserves more attention, and I really hope it gets more content in the future!
2 found this helpful
Recommended Jul 18, 2026
[h1]Context[/h1] [list] [*]Played this game demo a lot, when there were only 2 classes and was excited about the potential of a full release. [*]After the release there were only 2 classes added, a few balance changes and not really a lot of new items. [*]So after playing for a few hours after release I'm inclined to pause it for now and perhaps return some time later. [/list] [h1]Overview[/h1] [list] [*]Style felt very good, flavor-win has it's place here. [*]Visual elements and board/space mechanic of the game felt great. [*]Shop and level up mechanics feel good and thought out. [*]Auto-battling mechanics - felt a little too random for my taste (especially with the token to re-run the match potentially with the new result, it just screams you in the face - you were unlucky, bite it). [/list] [h1]Summary[/h1] The game was and is still a solidly built auto-battler with cool mechanics and a really good style. For me it was a good experience and I would recommend it, with a "but" for now: there is just too little stuff to do as of now, many subclasses that got introduced on the release are under-pushed and kinda don't matter, there are too few items for …
Recommended Jul 15, 2026
It´s a hard one. The game itself is like Backpackbattles and the Artstyle is quite nice. It´s engaging and can bring a lot of fun. The pacing is nice and there are enough Combos to entertain you for a while. But after you understand the system it´s quite hard to stay calm. While i, for example, like to play Robin Hood and know there are some item´s that grant you attack and health, 99% of the time you don´t get them early. So when you start a battle after Day 3, the enemies weapons often have like 11 Attack and 28 Health (11/28) While you have a Bow with 4 attack and 6 life (4/6), which, when you do it clever, can go up to like (8/12), which is still no match for the enemy weapons which have those Items BASELINE. The random attack also doesn´t help. Sometimes your Taunt items actually taunt and make the enemy attack it until it´s dead consecutively, but sometimes, without any effect procced, they suddenly ignore this item and attack your Hero for example, which is very strange. There doesn´t seem to be a system behind it. Thorns are also extremely op. Often you have glasscannon weapons which you can´t change so quickly and you loose your entire Arsenal of weapons while not eve…
Recommended Jul 14, 2026
very fun game!
Recommended Jul 9, 2026
Need extended mode after victory. I want my build dominating more pls.

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