

Wandering Sword
The Swordman Studio · 2023 · RPG, Martial Arts, Wuxia, Pixel Graphics, Turn-Based
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About Wandering Sword
Explore ancient China across 75+ breathtaking locations while mastering hundreds of martial arts techniques and recruiting up to 14 unique warriors in this pixel-art Wuxia RPG. Switch seamlessly between turn-based and real-time combat on a tactical grid, build relationships that shape multiple endings, and experience 20+ hours of story-driven adventure with high replayability.
Utilizing Unreal Engine 4, Wandering Sword portrays a captivating blend of traditional pixel art graphics seamlessly layered onto immersive 3D landscapes. Drawing upon the charm of classic pixel-based martial arts games, the game infuses modern visual effects to elevate every moment in its Wuxia world.
Wandering Sword introduces an innovative combat system that operates on a tiled board and offers players the flexibility to switch between turn-based and real-time mode. This dual mode approach caters to both traditional RPG players who prefer a slower pace and those who enjoy real-time action that demands quick reflexes.
Wandering Sword brings to life a diverse array of martial arts moves and weaponry. As you traverse the land, you'll unravel hundreds of martial arts techniques and weapon styles. Cultivate your energy through meridian points, gain expertise in both external and internal forms, and achieve true mastery of martial prowess.
In Wandering Sword(逸剑风云决), building relationships with NPCs is an integral part of your journey. Recruit up to 14 unique martial artists to join you on your adventures, each with their distinctive abilities. Who knows, you may even find love in this intricate world of martial arts!
Delve into an immersive Wuxia adventure with Wandering Sword. Boasting multiple endings shaped by your choices you make and a plethora of side quests that supplement the main storyline, enjoy over 20 hours of engaging gameplay that promises high replayability and a fresh experience with each adventure.
DLC & expansions
🎁 Complete the collection
Base game + 2 of 3 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I LOVE this game, I've been gaming for over 25 years, I've played hundreds if not thousands of games(if we include flash games) and this game is EASILY in my top 20. The fact that I've also been obsessed with Wuxia since I was a toddler probably helps but I digress. To be honest I think this is pretty self-evident. Once you spend an hour in the game I am overly confident that you will see its charm. So I'm not going to write an essay of platitudes. Instead, I want to address some of the frankly ridiculous criticisms I've seen thrown at the game. 1. You do not need to recruit every single companion in the game on your first play through. It is actually insane to tell new players that they need to consult the companion guide on first playthrough. The game is about choices and if you choose to ignore the dialogue then you're going to miss the relevant information that goes towards recruitment. Because the game literally SHOWS YOU IN THE TUTORIAL VILLAGE THAT EVERY SINGLE RECRUITABLE CHARACTER HAS UNIQUE CONDITIONS FOR RECRUITMENT. (Hint: if a character has art that seems like it has a little more effort and they aren't an old man then they are probably recruitable) 2. It is not a …3 found this helpful
Wandering Sword has an epic story, so much replayability, and lots of memorable characters! I enjoyed every hour playing as Yuwen Yi in the Jianghu, but most importantly this game turned me into a wuxia lover3 found this helpful
Wandering Sword is one of the best wuxia RPGs I have played. After 94 hours, completing the major storylines, recruiting the companions, mastering the different disciplines, and clearing the Extreme-difficulty battles, I still found its world difficult to leave behind. The strongest part of the game is its sense of progression. You begin as an inexperienced martial artist and gradually develop into a true master through cultivation, meridian development, new techniques, equipment crafting, and encounters with powerful sects. The progression feels earned rather than automatic. The combat system is flexible and satisfying. Being able to choose between turn-based and real-time combat is useful, while the variety of swords, sabers, spears, hidden weapons, internal arts, and movement techniques allows for considerable experimentation. The harder optional battles also require proper positioning, character development, and team composition rather than simple level grinding. The HD-2D visual style is excellent. The environments, weather effects, towns, mountains, and martial-arts animations create a convincing jianghu atmosphere. The soundtrack complements the quieter character moments …1 found this helpful
Must play for wuxia lover!1 found this helpful
At looooong last, [u]a wuxia game that satisfies my eternal passion for the wuxia genre[/u] like none of wuxia games in the past do. Let me elaborate, you can’t make a wuxia game by just creating a RPG game that does fighting, level up, and spend skill points on some ‘martial arts’ skill tree. Actually you can but you won’t feel immersed in wuxia lore. Why? Because in the wuxia genre the protagonist doesn’t become legendary the way protagonists in Diablo or Path of Exile do. Wandering Sword shows the players how a wuxia game should be. Real-combat experience. Meet an elusive top master. Learn from lost scripture and cave walls. Go training in seclusion knowing the risk. Discussing philosophy behind a martial art moves. Ahhh… this is wuxia alright. Not to mention top-notch plot writing, Wandering Sword will definitely give you a [i]blow[/i]. And you should definitely give it a try. p.s. Now is about time to start my 3rd playthrough.
I really love the game but I’m going to wait until an update comes when the console port lands. There is 3 egregious sins that are deal breakers for me 1. Controller support is clunky. It’s better with mouse and keyboard but for this kind of game I’d prefer a classic experience 2. Dialogue boxes pop up immediately. No option to have them slow down. It’s jarring and feels like the game wants me to rush through it. 3. HUD is cluttered with junk all over the screen. No option to turn anything off
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