

OCTOPATH TRAVELER™
Square Enix · 2019 · RPG, JRPG, Pixel Graphics, Turn-Based, Story Rich
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About OCTOPATH TRAVELER™
Lead eight distinct characters across the world of Orsterra, each with their own storylines and special abilities to uncover in turn-based battles that reward tactical weakness-targeting. This award-winning RPG blends retro 2D aesthetics with modern 3D visuals and lets your choices shape multiple solutions to quests and story scenarios.
The award-winning RPG comes to PC!Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.
- Play as eight different characters, each with their own stories to uncover and side quests to complete
- Explore the enchanting yet perilous world of Orsterra, spanning 8 vast regions and discover each character’s full story as their journey unfolds
- Use each character's distinctive abilities (Path Actions), skills and talents in frenetic battles
- Enjoy the accessible yet deep turn-based combat battle system and break through enemy lines by identifying and targeting their weaknesses
- Solve side quests and story scenarios in a few different ways and take decisions that shape your path.
- Experience visuals inspired by retro 2D RPGs with beautiful realistic elements set in a 3D world
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
:)
I really like the concept of this game, of having 8 individual stories and no protagonist. Combat is pretty basic but satisfying with the break and boost system. The graphics are the highlight for me, its what drew me to this game at first, the 2D-3D art style is gorgeous. The music is really well done too. Only complaint is the characters don't interact at all when you're playing out a characters story. If the game had more character interactions this game would be S tier for me
SO GOOD!
So far it's a great game! The first major slow down is when you start chapter two and you're trying to level everyone to where they need to be for their story arcs. It's been a good time finding all the ways we can use all 8 characters and their secondary job classes come in clutch. Finding them is part of the challenge, but it's satisfying work if nothing else.
Very fun so far, looking forward to play the rest of the game!
Octopath Traveler is a good JRPG that successfully channels the spirit of 16-bit classics like Final Fantasy VI (released as Final Fantasy III in North America). However, its biggest inspiration is the 1994 Japan-exclusive RPG Live A Live, whose remake was later released worldwide by the same Team Asano at Square Enix that developed Octopath Traveler. In Octopath Traveler, you experience the stories of eight different protagonists, each with their own self-contained journey. As those stories unfold, the game drops increasingly obvious hints that something much larger is happening behind the scenes. That leads to one of my biggest criticisms of the game: the so-called "true ending" is hidden behind an optional chain of side quests, a design decision that I find baffling. After spending dozens of hours teasing a larger mystery, the game locks its actual conclusion behind content that many players will likely miss. Overall, the HD-2D visual style is fantastic and, in my opinion, one of the best ways to pay homage to classic pixel-art RPGs while making them feel modern and visually striking. I absolutely love the art direction, and it's complemented by an outstanding soundtrack. …
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