

Shortest Trip to Earth
Interactive Fate · August 15, 2019 · Roguelite, Space, Strategy, Survival, Sci-fi
Buy the Shortest Trip to Earth key for Steam from Kinguin at $2.26 — the cheapest of 9 stores we compare.
Where to buy Shortest Trip to Earth — official stores
Cheapest Shortest Trip to Earth keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Shortest Trip to Earth price by region
Shortest Trip to Earth costs £2.07 in the United Kingdom, $2.26 in the United States, $2.26 in Georgia (USD), €2.48 in Europe (EUR), CA$3.92 in Canada, zł13.74 in Poland, R$19.45 in Brazil, NZ$37.78 in New Zealand and A$38.09 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.07 −90% | £21.66 | £2.07 | 6 | |
| $2.26 −91% | $25.99 | $2.26 | 9 | |
| $2.26 −82% | $12.56 | $2.26 | 9 | |
| €2.48 −90% | €25.13 | €2.48 | 8 | |
| CA$3.92 −88% | CA$33.79 | CA$3.92 | 3 | |
| zł13.74 −89% | zł120.46 | zł13.74 | 4 | |
| R$19.45 −75% | R$77.13 | R$19.45 | 3 | |
| NZ$37.78 | NZ$37.78 | — | 2 | |
| A$38.09 | A$38.09 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Shortest Trip to Earth
Navigate a procedurally generated universe filled with alien threats and survival challenges in this roguelike spaceship simulator where you'll manage your crew, customize your vessel with hundreds of modules, and engage in tactical real-time combat. Shape your journey through hundreds of branching story events while mastering ship combat and resource management across multiple runs with permadeath stakes.
Community Translations available in German, Russian, Simplified Chinese and more
Onboard combat against hostile intruders is a messy businessExplore a detailed and deadly universe
Embark on a perilous journey through a procedurally generated universe and explore massive space sectors crawling with exotic lifeforms. Engage in action-packed tactical combat against hostile ships, boarding parties and inter-dimensional space monsters.
Each ship comes with its own strengths and weaknessesMaster the art of survival by customising your ship with modular components and perks. Choose from a range of spaceships and manage life within your vessel - from crew, pets and drones to ship modules and weapons. Shape your journey through hundreds of multiple-choice events, featuring unique hand-drawn illustrations.
A selection of crew types
Shortest Trip to Earth features unforgiving permadeath, but you can unlock perks to increase the odds of survival on your next run.
Key Features
- Master the art of survival in unexplored space!
- Explore a procedurally generated universe, packed with content
- Collect resources, craft modules & upgrade your ship
- Epic real-time tactical space battles
- Onboard combat, featuring hostile intruders, drones and battle-hardened pets
- 500+ ship modules, a variety of ship weapons and nukes
- 30+ unique crew weapons
- 50+ types of crew, drones & combat pets
- Hundreds of random events with unique illustrations and outcomes
- Every ship starts with a cat
Shortest Trip to Earth — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 3 of 3 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Shortest Trip to Earth has a solid foundation as an FTL-inspired space management game with compelling resource management and combat mechanics, but players consistently report that poor UI/UX design, an opaque and punishing boarding mechanic, and a steep difficulty curve significantly undermine the experience. The game lacks adequate tutorials for critical systems, and many feel the learning curve tips into frustration rather than challenge, with some noting developer communication has become sparse.
I keep wanting to like this game. I keep installing it hoping this time I'll enjoy it. It's just not fun to play. The concept is great, but the UI and UX are so tragically bad that it leeches all of the fun out of it. And now the devs seem to have gone AWOL despite a message saying they were going to stay around and work on it.2 found this helpful
seems like fun but enemies boarding your ship is an automatically game over. doesnt seem like it will be fixed soon1 found this helpful
The space combat and resource management is very fun. But, the boarding mechanic is not covered in the tutorial and is either very unintuitive or poorly designed. Enemies that board your ship usually have more health and do the same damage as your crew so you always lose someone which just creates a death spiral unless you can prevent the boarding in the first place.
On paper this game is made just for me; I love Star Trek, and like most people here I liked FTL and the things that this game adds to that game's concept really make it feel like a more fleshed out and complete game. But I'm done with this ♥♥♥♥♥♥♥♥♥ line that dying is fun or whatever nonsense the game developers have contrived in order to excuse the ludicrice spike in difficulty. And I'm just talking about the normal "beginners" level difficulty here, but you can bet that you'll never actually complete this game unless you're just one of those elite gamers I guess. Here's my experience every time I play (with the easiest difficulty with the highest survivability ships): things start out great of course, and by that I mean I win fights by the skin of my teeth, and sometimes they run away, but I at least always come out a little stronger or richer than before. After a few sectors and some more edge of your seat battles, where your experience and crafty ship builds and weapon synergies can mean the difference between life and death, you eventually get to the exit gate of the sector and are put up against 3 ships (where before you would face at most 2, or 3 weaker ones but it alw…
it good, basicly better FTL.
Great game!
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