

Smalland: Survive the Wilds
Merge Games · February 15, 2024 · Survival, Multiplayer, Open World Survival Craft, Base Building, Online Co-Op
Buy Smalland: Survive the Wilds from Eneba at $1.27 — the cheapest of 21 stores we compare.
Where to buy Smalland: Survive the Wilds — official stores
Cheapest Smalland: Survive the Wilds keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Smalland: Survive the Wilds price by region
Smalland: Survive the Wilds costs €0.88 in Europe (EUR), £0.95 in the United Kingdom, $1.27 in the United States, zł4.55 in Poland, $6.30 in Georgia (USD), R$7.25 in Brazil, CA$8.10 in Canada, NZ$9.00 in New Zealand and A$9.17 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.88 −86% | €6.30 | €0.88 | 22 | |
| £0.95 −82% | £5.40 | £0.95 | 20 | |
| $1.27 −82% | $6.30 | $1.27 | 21 | |
| zł4.55 −84% | zł29.16 | zł4.55 | 16 | |
| $6.30 −82% | $6.30 | $31.49 | 14 | |
| R$7.25 −80% | R$20.40 | R$7.25 | 10 | |
| CA$8.10 −82% | CA$8.10 | CA$40.49 | 13 | |
| NZ$9.00 −82% | NZ$9.00 | NZ$44.99 | 14 | |
| A$9.17 −82% | A$9.17 | A$45.86 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Smalland: Survive the Wilds
You're a tiny human exploring a massive wilderness where everyday objects are towering landmarks, taming creatures to ride, building settlements, and surviving alongside up to 9 friends in this vast open world. What sets it apart is the completely fresh perspective of experiencing nature's scale from the size of an insect, combined with deep crafting, creature taming, and multiplayer cooperative survival.

Explore the vast “Land of the Small"
Traverse lake sized puddles, scale skyscraper sized trees, scramble through cavernous cracks in roads, as you experience a huge open world from a new perspective. Explore dense forests, hazardous swamps and strange ruins left over from the time before. Uncover lore and knowledge from hidden NPCs scattered throughout the world and learn to survive in this vast wilderness.

Tame and ride creatures
Uncover recipes that will let you tame and ride an array of critters. Leap huge distances on the back of a Grasshopper, zoom around on a Damselfly, scurry from place-to-place on a Spider. This world and its inhabitants are yours to conquer.

Survive together
Play alongside friends with support for up to 10 players in multiplayer. Explore together, fight together, build together and survive the wilds as a team.

Build encampments on the ground or amongst the trees
Scavenge or refine resources to build your encampment with multiple material tiers, from leaves and twigs to sturdy stone. Pick your favourite spot in the world and build, or scale vast trees and claim your own settlement at the top.

Craft powerful armour sets
Collect powerful armours that provide you with resistances and abilities and mix them up to personalise your appearance. Glide through the skies in winged armour, swing from tree to tree with the grappling hook and many more.

Survive the Wilds
Most of the creatures you encounter will see you as lower on the food chain – Ants, Cockroaches, Beetles, Wasps, and Spiders all view you as a potential meal. Weather conditions and seasons are in constant flux so if you want to survive for another day, preparation is key.

Smalland: Survive the Wilds — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Online co-op
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Smalland: Survive the Wilds impresses players with its charming sense of wonder and brilliant use of scale, making a backyard feel like an epic adventure world. However, the game falls short in execution, with poorly thought-out progression systems, missing fast travel mechanics that make exploration tedious, hidden mechanics that are easy to miss entirely, and technical issues that have frustrated players. While the core concept and atmosphere draw people in, most feel the game doesn't justify finishing it once the novelty wears off.
This was a good game in early access. The world has a feel of wonder and whimsy that grabbed me in a way that Grounded did not. If they had stopped at early access launch and added nothing else my opinion of this game would be higher. Unfortunately, it seems like they immediately lost the plot, adding in disconnected systems that never really go anywhere. These are some of the reasons I am sad to have wasted my time finishing this game: - The armor system is designed in tiers but armor within the same tier is basically cosmetic. - The animals are also designed in tiers and levels matter almost nothing compared to tier. Most of the pets you can tame are or become irrelevant. - The magic system (wyrd) is entirely missable. The pieces of it are hidden in caverns in an end game zone and you can entirely beat the game without it. - Hatching eggs at your base causes raids on the base. The static defenses are terrible and the building pieces are weak. Animals rush the base and destroy it and higher tier building materials barely add any hitpoints. - Character damage feels pitiful compared to pet damage. - Consumables seemed like they were going to have variations and there are a bunch of…1 found this helpful
Smalland: Survive the Wilds is one of those games where I really like the concept, but the actual execution never gave me a reason to care about continuing. The idea of playing as a tiny creature in a huge world immediately reminded me of Arthur and the Invisibles, and the game is genuinely beautiful, with the scale of the world making the concept work visually. The problem is that once I started playing, I found very little underneath that presentation that kept me interested. The biggest issue for me is how poorly the game handles exploration and progression. The map is quite large, but there is no proper fast travel system, so moving between distant areas means spending a lot of time walking. The Great Trees could have been a perfect solution to this. After climbing and capturing a tree, the game could have allowed us to use balloons to travel between captured trees, while still making the initial climb an important part of exploration. Instead, moving your Tree Base to another tree removes the previous one as a useful location, meaning you still have to walk back across the map whenever you need to return somewhere. This becomes especially annoying when you die while trying …1 found this helpful
Cool game i like
Jogo cheio de bug de merda, os devs abandonaram essa bosta. Tu coloca a opção "domesticados imortais" e em 10min de jogo ele morre e não tem nem backup. Perdeu! UM LIXO! Não recomendo... é por isso que é barato, porque é nojento.
Smalland: Survive the Wilds is what happens when you take the survival‑crafting formula, shrink you down to bug size, and say “congrats, now a puddle is a lake and a garden spider is a raid boss.” I went in expecting “Grounded but smaller” and came out fully convinced that grasshoppers are the true endgame mounts. The vibe You play as a tiny humanoid in a huge, dangerous backyard‑style world full of ants, wasps, beetles, spiders, and other “absolutely not my size” creatures. Everything feels massive: you climb skyscraper‑tall plants, cross puddle‑sized lakes, and hide under leaves like they’re tactical cover. The atmosphere is dense and beautiful, with weather, seasons, and a soundtrack that makes even gathering twigs feel dramatic. Why I loved it The scale is genius. Ordinary stuff becomes epic: a rainstorm is an event, a mushroom is a landmark, and a cockroach is a mid‑game boss you absolutely respect. Taming and riding bugs slaps. Unlock recipes to tame and ride grasshoppers, damselflies, spiders, and more; suddenly you’re not just surviving, you’re commuting on insect public transport. Crafting with actual depth. Weapons, armour sets with special abilities (gliding, grappli…
I love it
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