

Blue Fire
Robi Studios · February 4, 2021 · Metroidvania, Exploration, Precision Platformer, 3D Platformer, Hack and Slash
Buy the Blue Fire key for Steam from Kinguin at $0.97 — the cheapest of 17 stores we compare.
Where to buy Blue Fire — official stores
Cheapest Blue Fire keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Blue Fire price by region
Blue Fire costs $0.97 in the United States, $0.97 in Georgia (USD), £1.04 in the United Kingdom, €1.08 in Europe (EUR), zł5.52 in Poland, R$7.68 in Brazil, CA$16.75 in Canada, A$21.27 in Australia and NZ$22.31 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.97 −93% | $14.69 | $0.97 | 17 | |
| $0.97 −90% | $9.99 | $0.97 | 16 | |
| £1.04 −91% | £11.38 | £1.04 | 14 | |
| €1.08 −91% | €12.34 | €1.08 | 15 | |
| zł5.52 −92% | zł66.30 | zł5.52 | 13 | |
| R$7.68 −76% | R$31.42 | R$7.68 | 12 | |
| CA$16.75 −27% | CA$16.75 | CA$20.51 | 14 | |
| A$21.27 −27% | A$21.27 | A$26.06 | 14 | |
| NZ$22.31 −10% | NZ$24.79 | NZ$22.31 | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Blue Fire
Navigate the fallen kingdom of Penumbra as a nimble swordsman, mastering fluid combat and precision platforming across deadly ruins filled with fierce bosses and hidden Void challenges. Collect powerful upgrades and spirits to customize your build while conquering some of the most demanding movement gauntlets and combat encounters in the metroidvania genre.
Precision Platforming & Movement
Master fluid, high-speed movement to navigate deadly traps, complex platforming gauntlets, and traversal challenges that demand precision, timing, and skill.Fast-Paced Combat & Fierce Bosses
Face dangerous enemies with unique fighting styles in intense combat encounters. Strike, dodge, and slash while testing your skills against powerful bosses, the deadly knights of the darkness.The Voids: Ultimate Platforming Challenges
Discover mysterious Void entrances hidden across Penumbra. Enter surreal platforming trials that push your movement skills to the limit, offering great rewards for those who survive.Progression & Upgrades
Claim powerful swords, hidden spirits, and valuable loot. Upgrade your gear, unlock new abilities, and customize your build to face ever-deadlier foes.Blue Fire delivers a deadly yet rewarding adventure where every jump, slash, and dodge counts. The mysterious world of Penumbra awaits.
Blue Fire — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Blue Fire blends 3D platforming, Zelda-style exploration, and combat into a charming indie experience that appeals to fans of games like Hollow Knight and Wind Waker. Players praise the smooth performance, creative level design, and satisfying difficulty curve once you push past the initially frustrating early sections and confusing world layout. Most reviewers recommend it for those seeking a quality platformer with exploration elements, though newcomers should expect a learning curve before the game's quality-of-life features kick in.
Decent platformer, but not much more. The story is mysterious and stays that way throughout the game. There are like 10 different enemies in the whole game excluding bosses, and some of them are little more than palette swaps. The areas seem interesting and are fun to traverse through once you get some abilities. Most treasures you find however is ore to purchase bigger bags and abilities. The robes you can find or buy are just palette swaps for your character. Having an inventory for swords to pick from if they don't differ at all besides their strength level is a strange choice. I think I get what this game tries to achieve, but the execution is okayish at best. The highlight are the precision platforming puzzles called "Voids". They consist of platforms, temporary platforms, moving platforms, spikes and saws and moving through them feels great. Fitting to their name though, aside from that they are pretty empty and boring to look at. If you're craving for a 3D platformer, this is not a bad deal for a few hours of fun. But it looks pale in comparison to other games.1 found this helpful
Feels like watered down 3d Hollow Knight, combat is super easy even on the hardest difficulty, and all the movement upgrades the game gives you make it so that you can just skip most of the most difficult platforming with just a dash jump. Some things exist for no reason, there's a ranged spell but it has no upgrades no changes and has little use when mashing is so much better. There's also a charged attack but the most use I got out of it was as a height increase with the right spirit making the already easy platforming even easier. The lore is practically 1-to-1 with it's inspiration Hollow Knight. with 3 sealed being's sacrifice keeping back a corrupted being. It's unfortunate that this game is so lackluster in so many places I think it could've been really fun if they restricted movement a little bit more instead of allowing me to quite literally fly over everything. At least I have another completed game in my library.1 found this helpful
I Simply love this. Having grown up in the PS2 era where games like these were not a rarity and not everything was slop , i love what this game does . Not too long , exploration-based , a bit of platforming , nothing holding your hand ,with decent mechanics and good artstyle . Only complaint is that combat is a bit too simple , but I would still take this over any combat-centered action rpg statsslopper that uses Invincible Parries or Dodges as it's central combat mechanic and little else.1 found this helpful
Pretty decent adventure/platformer game that could be described as a Zelda-like Few cons - Awfully designed final boss, so much so that I didn’t even finish the fight, and a few janky enemies that can shoot through walls causing extreme frustration trying to platform but would recommend to someone looking for something Zelda like1 found this helpful
I want to recommend this game, but I don't think I can. The base game is fine, I actually like the gameplay even if it's a bit simple and formulaic with the easiest combat you'll ever see in a "soulslike". Where the game fails is in the details. Like giving me a bunch of different collectibles before I even have a clue what any of them do. Or making the A button the "affirmative" button in dialogues, while B is also "affirmative"... There's a character who says he's just obsessed with elevators. Then later you encounter him fixing an elevator and he tells you he will fix the elevator he is already fixing if you pay him 2400 $. At this point in the game that was pretty much everything I'd gathered so far. More like a grifter than an elevator enthusiast imo. Those are admittedly pretty minor grievances... but I just found out most of the collectibles are meant to be vendored for $$$$... unfortunately I can only hold $$, but luckily the vendor has a $$$$ bag, he will sell to me for $$$... but I can't buy it because I can only hold $$, not $$$... even though I have $$$$$ in items, and the same guy who wants to buy those items for $$$$$ sells the bag for $$$ which he won't sell to m…
Jumping simulator
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