Blue Flame

Blue Flame

Fox's Sake Studio · January 29, 2021 · Twin Stick Shooter, Top-Down Shooter, Top-Down, 2D, Pixel Graphics

Buy Blue Flame from Steam at $4.99 — the cheapest of 1 store we compare.

PC
9 user reviews89% · 9
Best price
$4.99
lowest tracked $0.49
Steam Buy at Steam

Prices last checked

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Where to buy Blue Flame — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

Blue Flame price by region

Blue Flame costs $3.29 in Georgia (USD), €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.

Cheapest Blue Flame offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $3.29 $3.29 — 1
Europe (EUR) €3.99 €3.99 — 1
United Kingdom £3.99 £3.99 — 1
United Statesyour region $4.99 $4.99 — 1
Canada CA$5.69 CA$5.69 — 1
New Zealand NZ$6.29 NZ$6.29 — 1
Australia A$7.50 A$7.50 — 1
Brazil R$10.89 R$10.89 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Blue Flame

Blue Flame is a fast paced top-down action game set in a medieval fantasy world. Take the role of the last pyromancer and restore order to a kingdom in which fires only emit cold.

Blue Flame — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Apr 28, 2021
[h1]Introduction[/h1] Blue Flame is a top-down action game where you play as a pyromancer. Dark Souls is an obvious source of inspiration, but it has a fresh take on the genre that elevates it past the point of being a shameless ripoff. [h1]Gameplay – Souls-like Elements[/h1] Blue Flame doesn’t have the class variety that a game like Dark Souls has. Instead, you are forced to play as a mage. Given the indie nature of the game and its obviously low budget, it makes sense to focus on making one satisfying class rather than a dozen mediocre ones. Blue Flame also doesn’t have stat upgrades or a complex stat system in general. You get more health and stamina as you defeat bosses, but there isn’t an experience system that allows you to grind up your stats when you get stuck. You can grind health potions which makes combat a lot more manageable if you are struggling. Somewhat confusingly, there doesn’t seem to be a limit on the number of potions you can stockpile. You get a minimum amount when you die or use a bonfire, but it can go well beyond that, to at least 20, making some boss fights laughably easy. This mechanic would have worked better as a difficulty setting, allowing casual pla…
7 found this helpful
Recommended Apr 9, 2021
Oh dear, this game is relentless, but good. The cons: -Difficult to the point of unfairness. Bonfires are for providing checkpoints and refilling your health. They also reduce your maximum mana (the only way of attacking) substantially and permanently! If you manage to kill a boss, you'll get a little bit back, but I found myself constantly in the negative and started avoiding them all together. This seems like a broken system, bonfires are supposed to provide a sense of relief. -The enemies are incredibly bullet-spongy, really dragging out every encounter and making them tedious. Why on earth does a little archer dude take 8 hits to kill? -You slow down to a crawl and attacking has about one second of delay before a fireball is launched. The enemies, however, may attack constantly without telegraphs much faster than me. It began to feel like my character was inadequate, not my actual skill. -The fireball spread spell only seems to work 3% of the time. I'm very confused on how that works or if it's a bug. -When you die, you respawn without any health potions, leaving you kind of in a tough spot and unable to progress. -Although you can change your key bindings, they kept re…
3 found this helpful
Recommended Apr 16, 2021
I really like this game! At first, I was thinking that the zoom level is a bit odd (too close up to my taste), but it works really well. It reminds me of Diablo, in a good way :) The game is fun to play! I love the pixel art graphics and I especially love the details such as the possibility to light up trees. It is challenging, at least for me, but it also feels quite rewarding when I succeed.. The only improvement I would suggest would be to improve the UI a bit, as I did not read in the help how to use the potions and I had to guess and press random stuff until I got it :D
1 found this helpful
Not recommended Jul 19, 2026
So it has charming graphics but the combat is very repetitive and to be honest there's a lot of empty wandering/ uneventfulness to the game. Unfortunately this game is just very boring and I really don't see the appeal.
Recommended Jun 30, 2021
Real EPIC work of art! Nice story. Fairly hard gameplay. Definitely worth the prize. Nice Job!
Recommended Jun 29, 2021
This game is a souls experience for sure. Main problem is that it was too easy. ♥♥♥♥ the maze tho, that was just not a great experience, im not buying a maze game. That being said tho, was not too bad took maybe 40 mins of running around. Only had problems with the Harypys, all the bosses pretty much was a first try. Game seems too short too. Overall not too bad, but the lack of players that own the game and the smallest community I have ever been in makes it a problem to even google anything about the game. Wait for sale tho becuse, the game is 4-5 hours and you must likely wont be playing it more then once or twice. I hope the devs add more stuff and maybe a Wiki for the important things like achivements and a small guide for getting stuck on directions despite it being a souls like. 1 thing they could add is more options in the settings menu and maybe a ng+

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