

Space Trench
Del "DeeDave" Huband · January 2, 2026 · Action Roguelike, Survival Horror, FPS, Roguelite, Shooter
Buy Space Trench from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Space Trench — official stores
Space Trench price by region
Space Trench costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Space Trench
A survival horror roguelite where you salvage scrap, upgrade your equipment, and fight against countless hordes in the tight corridors of the derelicts of space.
Space Trench — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I won't say much about the graphics or sound, since you can get a pretty good idea from the trailer and the other reviews. If you can be okay with the very indie presentation, you will find a fun and challenging FPS with a lot of replayability. You can basically just grind levels for the many unlocks, and in doing so try many combinations of weapons and upgrades. Each run is going to be heavily shaped by the RNG and which upgrade options it offers you, but I've really enjoyed the variety of playstyles it forces you to adopt. Max run is 25 minutes long and you might die a bit, so most will be shorter. I pretty much always say this in reviews: it's not going to be for everyone. But if this is your niche, give it a try!1 found this helpful
It is an impressive effort for a solo dev, that's something with which I can agree. The graphics, lighting, art direction and environment design are great. However, the gameplay itself has some issues that should be worked out or improved. "Danger can often come unexpected and fast" - Enemies will spawn behind you at any given moment, and you may have no warning at all that this is the case until you start taking damage. There is little to no positional or directional audio in the game, which is a must for notifying the player of encroaching threats. Instead, the game uses a generic roar for the shambler-like enemies that tells you little other than they have spawned. At times, the roar doesn't even play. In addition, enemies easily and often clip into each other, making it difficult to visualize how many opponents you may be facing. It also leads to confusion when you kill an enemy, but the foe inside it is still alive and attacks. Secondly, critical hit registration is inconsistent - you'll nail the same spot on an enemy type, getting one-shot criticals, then suddenly they stop functioning, and you have to pump 3 rounds into the same spot to kill the foe. Are critical hits a % …1 found this helpful
Cute little game, surprisingly tense. Found a bug and the dev fixed it within a day.
As mentioned by another review, this is very similar to the scrap mode in RE7's dlc. It scratches a super specific itch and I hope the dev continues to put out updates, I love this kind of thing. For some reason the game sometimes stutters for me though.
It was more fun than I expected. It's a little slow in the beginning of the first map but for the price of a cup of coffee, I had a good time. I also really liked the main menu art. It's obviously a low budget game but that is fine. Also the flashlight was way stronger than I expected. I was thinking it was going to be one of those horror game flashlights where you can't see anything but no, it's a perfectly working flashlight and that is great. It also has an endless mode for those that want to break the game and push it to it's limits.
I like the atmosphere; the ships feel grimy and claustrophobic. Getting lost on some of the larger maps is just as dangerous as the aliens. Speaking of the aliens, they seem easy at first, but things can go south quickly. They flank you, you run out of bullets, etc. I've been enjoying the new update and am excited for the game's future!
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