

Derelict Redux
Floor59Games · 2016 · Indie, Action, Space, Roguelite, Top-Down Shooter
PC
Mixed53% · 19 📉 Recent reviews down 45%
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About Derelict Redux
Derelict is a top down, sandbox shooter set in the far distant future.
You have woken up from stasis long after the fall of humanity and must try to survive in this hostile galaxy. Luckily, thousands of years of human colonization have left countless derelict space craft, abandoned space stations and the crumbling remains of human settlements ripe for looting.
Unfortunately the galaxy is not quite dead yet. Genetically modified organisms, hardened for hostile environments, ancient mechanoids with corrupt A.I, rival scavengers, and countless hordes of humans who succumbed to a genocidal nanite plague, infest the dark corners of mankind's broken legacy.
Features:
Derelict will not hold your hand. Nor will it take you to A&E and call your mum when you've raided a derelict full of millennia old, raging androids, armed only with a knife. (Okay it will a bit, but only because my testers made me put a tutorial in).
- A wide range of hand crafted and randomly generated environments to explore.
- Dozens of weapons, ships and equipment pieces to loot.
- Multiple difficulties. From rogue light to rogueaaaAAAGH.
- Hordes of enemies to gib.
- NPC's to aid or end.
- Grim Epitaphs. Seek out shrines lamenting your death for phat lewts.
- State of the art 2D graphics with a customisable player character.
Redux overhaul:
The past year has been spent over-hauling the whole game. The Redux update brings the game closer to the original vision for the game.
- Rebuilt from the ground up in game maker studio 2.
- Full pad support and rebinding.
- New derelicts, planets and a completely remade space environment.
- New enemy types.
- New weapon and inventory systems.
- More grim Epitaphs.
Totally non-biased quotes from people who've played during development:
"It's allright." - Developers nephew.
"Pretty sure I had fun." - Part time QA Tester Arpz.
"Looks like mario." - Developers mum.
420/10 wpuld epitaph again. - Dr Tester, PhD
Message from the Dev...
The game has been a labor of love over the past 4 years since I drunkenly decided to try and make a game, it's been coded and designed in my spare time, and tested by my hardcore group of friends. The aim was to make a top down shooter where you weren't constrained to loading up arena's and just fighting waves, one where you actually felt a part of the world. I hope you like it.
You have woken up from stasis long after the fall of humanity and must try to survive in this hostile galaxy. Luckily, thousands of years of human colonization have left countless derelict space craft, abandoned space stations and the crumbling remains of human settlements ripe for looting.
Unfortunately the galaxy is not quite dead yet. Genetically modified organisms, hardened for hostile environments, ancient mechanoids with corrupt A.I, rival scavengers, and countless hordes of humans who succumbed to a genocidal nanite plague, infest the dark corners of mankind's broken legacy.
Features:
Derelict will not hold your hand. Nor will it take you to A&E and call your mum when you've raided a derelict full of millennia old, raging androids, armed only with a knife. (Okay it will a bit, but only because my testers made me put a tutorial in).
- A wide range of hand crafted and randomly generated environments to explore.
- Dozens of weapons, ships and equipment pieces to loot.
- Multiple difficulties. From rogue light to rogueaaaAAAGH.
- Hordes of enemies to gib.
- NPC's to aid or end.
- Grim Epitaphs. Seek out shrines lamenting your death for phat lewts.
- State of the art 2D graphics with a customisable player character.
Redux overhaul:
The past year has been spent over-hauling the whole game. The Redux update brings the game closer to the original vision for the game.
- Rebuilt from the ground up in game maker studio 2.
- Full pad support and rebinding.
- New derelicts, planets and a completely remade space environment.
- New enemy types.
- New weapon and inventory systems.
- More grim Epitaphs.
Totally non-biased quotes from people who've played during development:
"It's allright." - Developers nephew.
"Pretty sure I had fun." - Part time QA Tester Arpz.
"Looks like mario." - Developers mum.
420/10 wpuld epitaph again. - Dr Tester, PhD
Message from the Dev...
The game has been a labor of love over the past 4 years since I drunkenly decided to try and make a game, it's been coded and designed in my spare time, and tested by my hardcore group of friends. The aim was to make a top down shooter where you weren't constrained to loading up arena's and just fighting waves, one where you actually felt a part of the world. I hope you like it.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I like this game I really do, it hits a lot of boxes and I love the random world it is set in. A dead universe and you are picking through the bones and remains. But the problem remains as there are several massive bugs and glitches in this game, and it does not seem to be getting anymore support from the developer. The shotgun seems to do 0 damage, if you shift tab in game you walk slower and only speed back up upon getting in your ship or switching screens and coming back. If you take a quest from a person you have to left click, which makes you swing your sword which kills the quest giver. I like this game, the ideas, it is interesting the problem is, it needs more work done on it to polish it up to make it a solid title.3 found this helpful
Feels like the developer gave up. I mean, it IS a "game" but it feels largely incomplete. Which is a shame. This had a TON of potential. It fits a niche I've been looking for forever. Alas, my search continues. It's not a "complete enough" experience to fulfill the role I was hoping it would.1 found this helpful
https://youtu.be/Eb6HjEXrLtM A steep learning curve is toughed by limited UX elements being unclear or overlapping each other. Goals and movement both on foot and in flight will take a long time to figure out for many players.1 found this helpful
Cant recommend this game at all. At first i couldnt get the mouse pointer to show up. Figured out i had to unplug gamepad for this to work, finally after restarting three times. I get into the game its very underwhelming. I played the dog fight mode and i hit Escape to back out of it and nothing happens, about 4 or 5 times i had to bring up task manager to close the game. I only played a small while but i know this game is not for me. Shame too i really liked the look of it from the screenshots. But its very buggy and just not fun.
I know this is easily considered abandonware, but if the devs have a presence on Steam and see this I just want to say; you've got an amazing game here. It has everything I want, but it doesn't fuc&!n6 work. If you fixed it, I'll bet this game would have a really good post-release life. As it stand I cant get past a single derelict without encountering something that makes me need to restart. Makes me sick to see such a good game ruined by lack of even a little polish. I LOVE the game though, I recommend it to everyone on a steep discount unless the devs miraculously come back and fix it.
Hard as trying to eat a brick wall; if you can't beat it I bet everyone else did.
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