

Coffee Talk Tokyo
Chorus Worldwide Games · May 21, 2026 · Visual Novel, Story Rich, Cozy, Interactive Fiction, Choices Matter
Buy the Coffee Talk Tokyo key for Steam from Driffle INC at $6.39 — the cheapest of 15 stores we compare.
Where to buy Coffee Talk Tokyo — official stores
Cheapest Coffee Talk Tokyo keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Coffee Talk Tokyo price by region
Coffee Talk Tokyo costs £4.83 in the United Kingdom, €5.78 in Europe (EUR), $6.39 in the United States, $6.39 in Georgia (USD), CA$9.49 in Canada, A$14.48 in Australia, NZ$19.24 in New Zealand, zł25.46 in Poland and R$36.03 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £4.83 −44% | £8.57 | £4.83 | 14 | |
| €5.78 −42% | €9.89 | €5.78 | 15 | |
| $6.39 −35% | $9.89 | $6.39 | 15 | |
| $6.39 −28% | $8.49 | $6.39 | 14 | |
| CA$9.49 −34% | CA$12.86 | CA$9.49 | 16 | |
| A$14.48 −34% | A$14.48 | A$19.76 | 15 | |
| NZ$19.24 −28% | NZ$19.24 | NZ$19.79 | 11 | |
| zł25.46 −46% | zł46.99 | zł25.46 | 14 | |
| R$36.03 −23% | R$46.99 | R$36.03 | 15 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Coffee Talk Tokyo
What You’ll Do Behind the Counter
• Brew hot and cold drinks for humans and yōkai• Listen to deeply personal, branching stories• Make dialogue choices that influence character outcomes• Unlock hidden Tomodachill posts through interactive hashtags• Discover multiple endings shaped by your decisionsEvery shift brings new conversations, new connections, and new possibilities.New Café, New Stories
While the atmosphere feels familiar, the customers and their journeys are entirely new.You’ll meet: • Kenji, a traditional kappa salaryman searching for meaning after retirement. • Vin, the Barista’s assistant coping with a fractured past and the lingering consequences of a previous disaster.• Ayame, a happy-go-lucky but recently deceased It girl struggling to understand her unexpected afterlife.And many more new faces, each story unfolds based on how you listen, respond, and serve.Lo-fi Beats Soundtrack by Andrew "AJ" Jeremy
The composer of Coffee Talk and Coffee Talk Episode 2, Andrew “AJ” Jeremy, returns with an all-new lo-fi soundtrack to accompany every shift behind the counter.Brew, Create, and Stay Cool
Serve returning favorites and discover new drink options, including refreshing cold beverages perfect for Tokyo’s summer heat.Enhance your latte art with sprinkle stencils, then personalize each drink by adding milk and etching your own finishing touches.Master Tomodachill
Engage with your customers beyond the café through Tomodachill, the in-game social network.Tomodachill now features clickable hashtags. By following these hashtags, you can uncover hidden posts from characters you do not yet follow, revealing new layers of the story like a trail of breadcrumbs.Some hidden posts contain important clues that influence how storylines unfold and can affect your path toward the best endings. Others expand the wider Coffee Talk world, sometimes offering glimpses of familiar faces.Every post, reply, and connection may matter more than it first appears.Coffee Talk Tokyo — game info
- Platforms
- Windows, macOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
Coffee Talk Tokyo in the rankings
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game made me realise again how Mohammad Fahmi was so important for the Coffee Talk series. Coffee Talk Tokyo misses his writing subtility and his bittersweet vision of life. Tokyo doesn't understand the importance of inter-species relationships, nor how the characteristics of these species make them struggle in their daily life, these two themes being cores of the precedent games. It doesn't write well how the characters open up and start to talk about their personal lives: here we have people who enter the coffee and just start trauma dumping to complete strangers or venting so much that said complete strangers feel the need to ask about it while giving advice based on their own personal problems. That's not how conversations work. It's an okay game, in fact I think the majority will like it. But for me, I will never be able to enjoy it completely. it felt like coffee talk but there's a void in it that has been left by Mohammad Fahmi's death that will never be refilled again. Thanks still to the Toge productions that tried to continue this series that has been really important for a lot of people.15 found this helpful
Another great Coffee Talk game! TL/DR: 9/10, another good entry, only pet peeve is no Bahasa Indonesia Language Although I have to admit I'm not the BIGGEST fan of this series. I am still a fan nonetheless. Even with the original designer behind it passed (Rest in Peace Mohammad Fahmi) it still captures the essence of the original Coffee Talk. Sure... it might be seen as KIND OF a step down from Coffee Talk 2 if we really get critical, but the story and impact in this game still feels the same, me thinks. There are 2 things of note I have for this game: One, they removed the item system they have from Coffee Talk 2, which idk what some people might think, but I honestly feel pretty glad about this because I felt like that item mechanic that they had just kind of ♥♥♥♥♥♥ with you if you were aiming for 100% in the game, so ultimately I didn't miss it that much. And TWO, this one I had the most gripe with the game, is that there is no Indonesian Language as the text. Now I know that I personally still would use English as the language, but I just felt like it kind of felt wrong to not include Indonesian text, as the game is originally made by indie Indonesian developers. Th…
As the shop owner of Coffee-Talk (a late-night cafe which serves as a hide-away from the bustle of Tokyo) you get a glimpse into the lives of your customers. This narrative-driven game has you follow a varied cast of characters as you make them drinks and listen to their stories. - Impressions... So far i'm maybe 1/3 the way thru the story and enjoying it. It deals with emotional themes set against a relaxing backdrop of lofi-pop music. Most of the game is listening to the characters as they open up to Barista-san about their problems. The drink-making is fun and straightforward, and serving the correct drinks gives you a chance to get the best endings. However, it mostly takes a backseat to the story. I like that the game sprinkles in Japanese folklore and includes real drink recipes with a twist, such as the Hojicha Hiyashi-Ame. It has me looking up new terms and learning a bit about Japanese culture, which is fun. I do think the writing is a bit forced at times. It rests heavy on sociocultural tropes (LGBTQ, gender equality, etc.) and some characters lean towards info-dumping which can feel over-done during longer play sessions. Would recommend, but try the Demo first. The…
Another wonderful visit to the coffeehouse. Always looking forward to my next visit. Hope we meet again soon!
As far as first impressions go, I was biased for the most part thinking that it felt a bit weaker and easier than the second entry. But the final day ended up being the strongest and most memorable part of the game that it made up for whatever shortcomings I felt this entry had. Actually made me cry, which was something I never expected given the mostly mundane stories the other characters had. I do wish the studio released a new entry every year as this series has become my cozy go-to these past few years. My only critique (difficulty cranked way down aside) is the in-game social media where the notifs for hashtags made it more of an OC issue for me to be rid of all the notifications everytime a new day rolls in. You need to click on every single message no matter how short they are just to be rid of the notifs. A mild annoyance but an annoyance nonetheless. I'll be waiting for the next entry. Props to the team who made this franchise what it is today!
I think this is my favorite installment of Coffee Talk! Great new characters and stories, and so many relatable topics covered. I don't know if any more games are planned, but I would definitely love to see more from these characters!
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