

Rogue Waters
Ice Code Games · September 30, 2024 · Tactical RPG, Turn-Based Tactics, Roguelite, Story Rich, Turn-Based
Buy the Rogue Waters key for Steam from Eneba at $0.69 — the cheapest of 23 stores we compare.
Where to buy Rogue Waters — official stores
Cheapest Rogue Waters keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Rogue Waters price by region
Rogue Waters costs €0.62 in Europe (EUR), $0.69 in the United States, $0.69 in Georgia (USD), £1.03 in the United Kingdom, zł5.86 in Poland, R$7.68 in Brazil, CA$9.75 in Canada, A$10.99 in Australia and NZ$12.49 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.62 −92% | €7.49 | €0.62 | 24 | |
| $0.69 −91% | $7.49 | $0.69 | 23 | |
| $0.69 −91% | $7.49 | $0.69 | 22 | |
| £1.03 −84% | £6.25 | £1.03 | 19 | |
| zł5.86 −81% | zł31.25 | zł5.86 | 17 | |
| R$7.68 −75% | R$22.25 | R$7.68 | 14 | |
| CA$9.75 −75% | CA$9.75 | CA$30.90 | 17 | |
| A$10.99 −75% | A$10.99 | A$47.08 | 15 | |
| NZ$12.49 −75% | NZ$12.49 | NZ$57.79 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Rogue Waters
Rogue Waters is a roguelike tactical adventure where you captain a pirate ship through procedurally-generated waters, commanding a crew across ship-to-ship naval battles and hand-to-hand boarding combat while hunting legendary treasure and mythical sea creatures. Each run resets your loadout but permanently upgrades your crew and ship, blending strategic turn-based combat with dynamic environment interactions as you work toward confronting the immortal Captain Blackbone.
Rogue Waters is a Pirate Tactical Turn-Based Rogue-lite. Play as Captain Cutter, commanding your ship and crew through procedurally generated encounters to seek revenge. Recruit, train, and upgrade crew, use powerful sea creatures, and engage in dynamic naval and melee combat to gain the upper hand.
Rogue Waters — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Rogue Waters is a turn-based tactical RPG with XCOM-style combat and roguelike progression that players find engaging and hard to put down, praised for its ship-to-ship combat minigame, character progression system, and addictive loop. However, the game suffers from numerous bugs affecting combat (stuns not working, attacks not registering, items malfunctioning) that, while rarely game-breaking, create frustration, and some feel the roguelike reset structure limits long-term progression after completing the story. Players recommend picking it up on discount rather than at full price.
Does this game have bugs? Yes most definitely. Thankfully none of mine were gamebreaking. I enjoyed it enough to beat the main story and wishlist the DLC, but there are bugs. A lot of bugs.2 found this helpful
Mostly giving this a thumbs up because I feel the game deserves a better rating than it's currently getting, having said that, I wish there as a neutral rating. This is a great RPG matching Xcom style gameplay with a nice rougelite loop. The story is good, the game is as long as you'd really like it to be. I downloaded this thinking it was something else but got really immersed in the experience. The characters are fun, the visuals are great, the loop is interesting enough but my god, the bugs. This game really needs some patches, I didn't get any game breaking bugs which leads me to believe people are exaggerating, having said that. I did encounter a lot of bugs that related to combat that irritated me, stuns not working, items not working, attacks not registering etc. It's a shame because with a few small tweaks there's a real gem here, wish the developers would stop working on DLC and work on some fixes. At the moment the bugs really affect you on harder difficulties and they make the game feel a little cheap and unfair.
nice game. i do like a turn based combat, ship upgrades, cannons mini game (hit cannons or modules or crew), crew progression, adjustable difficulty, diversity of enemies. i don't like lack of content. basically it's rogue like so all cool upgrades and progress is reset after run. points to upgrade team/ship etc are nice but it doesn't feel enough of progression. as well as team members level up. it does have a knack of one more run, but after story is finished (which is basically just dialogue without meaningful game mechanic change) keep doing new runs starting to feel pointless. i do recommend on discount.
Overall, solid game. It's got that drip feed progression that can REALLY hook you. The temporary equipment you can get on a run gives you a ton of chances to see how they work and what favors your play style. The ship-to-ship combat is an excellent minigame level of choosing what you will and will not tolerate in an encounter, what is worth wiping off the board versus what you are willing to suffer (I do still want to, at least once, win a fight BEFORE the boarding). And I do enjoy that even LOSING a run isn't so impactful on your total earnings if you lose at the boss fight. I do think their algo for the battle maps needs some tweaking, because so many of them make ANY choice to the sides becoming a silo for all future choices. Maps need more re-linking back into the main vein. I also wish players got more mobility based controls. Like, running from a Cook is risky work (Because they get a free swipe) and moving past a Spearmaiden is basically impossible (because all squares next to them cost double move points). And maybe a special Captain Only item slot with an array of items that give one specific ability as a way for every player to differentiate their captain independent …
great game hard to stop playing.
Excellent game! Highly re-playable turn based tactics. The pirate aesthetics are nice and the backstory is surprisingly interesting.
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