

Desynced
Stage Games Inc. · March 5, 2026 · Strategy, Automation, Programming, Base Building, Sandbox
Buy Desynced from Loaded at $13.79 — the cheapest of 20 stores we compare.
Where to buy Desynced — official stores
Cheapest Desynced keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Desynced price by region
Desynced costs €12.19 in Europe (EUR), $13.79 in the United States, £14.20 in the United Kingdom, $20.99 in Georgia (USD), CA$27.29 in Canada, NZ$30.51 in New Zealand, A$30.77 in Australia, R$62.29 in Brazil and zł69.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €12.19 −40% | €20.29 | €12.19 | 19 | |
| $13.79 −34% | $20.99 | $13.79 | 20 | |
| £14.20 −30% | £17.49 | £14.20 | 17 | |
| $20.99 −30% | $20.99 | $26.99 | 13 | |
| CA$27.29 −30% | CA$27.29 | CA$35.09 | 14 | |
| NZ$30.51 −30% | NZ$30.51 | — | 11 | |
| A$30.77 −30% | A$30.77 | A$39.56 | 13 | |
| R$62.29 −30% | R$62.29 | R$80.09 | 13 | |
| zł69.99 −30% | zł69.99 | zł77.46 | 13 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Desynced
Build and automate a crashed spaceship's repair operation on a mysterious planet using customizable drones and a logistics network instead of traditional conveyor belts. Master intricate production chains, program advanced drone behaviors with drag-and-drop scripting, and uncover the secrets of this hostile world solo or with friends.
When your ship becomes damaged, you must send drones to the surface of an unknown planet to build the facilities necessary for repairs. Guided by ELAIN, your onboard AI, you will build, automate, survive, and thrive. But is there more to learn from this mysterious world?Desynced is an automation game without belts. Drones connected to your logistics network will automatically fill orders to move material around your base. Set up mining operations and factories, expand your logistics network to cover more area, manage power generation and storage, and more. When you need a more custom solution, tailor the behavior of your facilities and bots using customizable parameters, or dive into drag-and-drop scripting for maximum control.
Intricate Resource Management: Master the art of resource management, production chains, and automation to ensure the survival and prosperity of your base. Every decision counts as you strive to maintain a delicate balance in this hostile world. Fully Customizable Units: Desynced uses drones instead of belts. Equip them with tools fit for their purpose, or program advanced behaviors using a drag and drop editor. Tailor units to your playstyle and adapt to the challenges that await.
In-Depth Technology Tree: Dive into a deep research system that will expand your technological prowess. Unlock new possibilities, develop advanced units and structures, and gain an edge over your foes as you unravel the secrets of this captivating world.
- 🔧 Make it your own with modding Support and Steam Workshop Integration
- 👥 Join forces with friends or challenge them in multiplayer
Desynced — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player, Online PvP, Online co-op
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Desynced is a factory building game with RTS elements that offers deep customization and automation systems, but its complexity comes at a steep cost. Players consistently praise the core gameplay loop and progression when they can get past the steep learning curve, but many find the programming logic unintuitive, poorly explained, and frustrating for casual players—with confusing descriptions and missing documentation making even simple tasks feel like solving puzzles.
In very early access the programming seemed to be easier and make sense but as the game got closer to release and in the current state I can't even get a simple program to locate nearby resources due to how every aspect of their programming logic being ambiguous, unintuitive, and having so many nitpicky details you have no access to blocking the ability for any simple logic. This seems very much in part to bad translations for the logic descriptions from some other language to English. I am sure the programming is highly powerful for those with extensive coding experience and the desire to dig through whatever documentation can be found for the backend workings of the logic, but for an average gamer it is highly infuriating and very difficult to get anything working. The game itself is playable without programming, but there are far better resource management games. The whole appeal was logic automation and in the current state that is not really an option without taking out student loans to get a degree in coding.8 found this helpful
A really good factory game with some light RTS elements in it.2 found this helpful
In short: It's a crap game. The game takes everything you take for granted in other games, like "peon moves from gold mine to HQ", and makes you manually configure the behaviour of every single unit. It starts off simple, but the complexity increases, no tutorial is given, and overall it just feels like you're being punished for playing this game instead of anything else. In any other game, you want to make circuit boards? Its smelter -> make plates -> make circuits (+ a chest for crystals). In this game its hours of researching how to make it work, if it's even possible. You might even make it all work, but will you have fun? I doubt it.1 found this helpful
There's some interesting elements, like the extent to which you can customize units and buildings. But my overall impression--having purchased the whole game--is that it feels more like an early demo. Boring map. Barely tacked-on story. Clunky controls--especially for automation--made worse by less-than-stellar tutorials/documentation. I could put in the effort to progress further, but I have zero motivation to do so. While I'm sure some people like the game, I do not. I regret wasting time/money on it, and my general recommendation is to avoid it. I actually find it to be enough of a let-down that I'll probably avoid any other titles released by the developers/publishers. Oh, and IMO $30 is wildly overpriced (because, again, it feels like a demo). IIRC, I got it for ~$20 and that's still pretty steep for the disappointing experience I had. Lastly, my impression of the game is from ~1.0, so any significant updates beyond that might, possibly, result in a better, more polished game. Or not. But I've no intention of wasting time on a 2nd chance, and that's coming from someone who often revisits older games in their library.
very good. I need to play the game more now that the game has a 1.0 release, but with about 20hours in EA and 30hours+ on the 1.0 release, I can say the game is certainly worth the asking price.
While there is a bit of a learning curve for figuring out the intricate little ins and outs and I did have to google a few head scratcher moments, I still had a great time playing this game. The loop and progression had me locked in for that "one more turn" type play. I see they are still supporting this title post 1.0. Even more reason to check it out as far as im concerned.
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