

A Thread Between
Sluice Gate Games · 2026 · Puzzle, Logic, Isometric, Minimalist, Grid-Based Movement
PC
3 user reviews100% · 3
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About A Thread Between
A Thread Between is a Single Player, Isometric, Non-Linear Puzzle game. Expect to play through consistently fresh puzzles with novel mechanics. This game expects you to use your brain, you will not see lengthy tutorials that teach you everything. If you get stuck, ask "What am I trying to do, and why won't it work?". Enjoy.Puzzle Overview:
- Play Time: ~4 hours
- Puzzles: 80+ levels
- Mechanics: 25+ mechanics
- Non-linear: Multiple Timelines, numerous possibilities. Solve at your own pace, in your own order.
(Note: There is an emphasis on novelty. No mechanic overstays its welcome)
- Branches: 4 total branches, with unique puzzle and mechanics
- Meta Puzzles: Synchronize the Timeline, or resolve Entangled Nexus Points
- Fix the Split: Collapse, Corrupt or Merge the split branches.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A pretty fun isometric puzzle game, mostly a sokoban really. Has a few problems: strange controls, [strike]no undo button[/strike] (there is one now, very nice!), no hints or ability to skip a level, a sliding puzzle level (my archenemy), some bugs (all were fixed by resetting the level) and broken achievements (I got one for solving all puzzles but never the one for solving 50 puzzles). Also, I don't understand what running around and pushing boxes and buttons has to do with the plot. But well, it's mainly a puzzle game, not something you'd play for the story anyway. [spoiler]Objectively:[/spoiler] 7.6/103 found this helpful
This is a really nice looking, polished and fun puzzle game that doesn't seem to be getting as much attention as it deserves. Only an hour in but would recommend, the game definitely doesn't fail to challenge. Some puzzles make you feel like you're stuck, then you take a step back and try to think different, and it works. Pretty fun.3 found this helpful
A very clever puzzle game. Lots of the mechanics take on a Sokoban-style focus, with the addition of things like lasers, pistons to push blocks, transport platforms, and more. Other aspects include mini-puzzles that can include tile puzzles, small mazes, and a few other relatively simple puzzles as well. Overall the mechanics mesh quite well, and include interesting ideas such as 'quantum blocks' which, put simply, are groups of multiple blocks that move as a group when any of them are pushed. The story is intriguing, but relatively simple- though there are some uncomfortable images in one of the paths. You can't exactly avoid it either- to beat the game, you need to go down said path, including the one with said uncomfortable images. (I can't say what I mean by 'uncomfortable' due to spoilers, sadly... just, if you get disturbed easily, then move through the far left path's story fast and don't look at the images...) Aside from said path, though, it's a pretty good story, all things considered. It's certainly quite short, and has a few bugs as well (excluding the one you play as). Sometimes when playing, when you undo or reset a level, certain things break- such as you or the pi…
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