

Aeterna Noctis
Aeternum Game Studios S.L · 2021 · Metroidvania, Difficult, Platformer, Souls-like, Precision Platformer
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About Aeterna Noctis
Play as the King of Darkness across 16 hand-drawn interconnected areas, mastering responsive combat and platforming to reclaim your powers in this challenging 2D Metroidvania. Switch freely between two difficulty modes to experience either pure exploration or extreme platform challenges, backed by frame-by-frame animation, an emotional story full of twists, and over 40 original music tracks.
The Supreme God Chaos created the Universe and the world of Aeterna, and populate it with different races and creatures. Soon his creations turned against him, seeking to take the world for themselves. Chaos was angered, and in his terrible wrath, he cast a terrible curse upon the rebellious leaders. He named them King of Darkness and Queen of Light, and condemned them to keep fighting each other forever, until the end of time...
- A huge non-linear story full of sidequests.
- The world and animations have been brought to life with hand-drawn traditional frame-by-frame animation.
- An emotion-inducing soundtrack.
- Gameplay and mechanics that force the best out of the player.
- Voice-acted cutscenes in 8 different languages.
- Hours upon hours of challenges, with an emotional story full of twists and turns.
- A new free DLC that adds more enemies, new final bosses and more game areas.
Fluid gameplay mechanics
In a game with such a difficulty curve that scales with progression, Aeterna Noctis features extremely responsive controls, allowing for precise movement and combat.
High mobility
Intuitive world design allowing the players to exploit the precise movement controls of the character, allowing you to overcome each challenge in a multitude of ways. As you become more skilled in the game, it allows you to get even faster completion times.
Deep, beautiful plot
Featuring an immersive and emotional story with incredible moments, filled with unexpected twists that will immerse the players into the rich world of Aeterna Noctis.
Traditional 2D Art
Worldbuilding in Aeterna Noctis is completed by handcrafting each asset, animation and environmental detail in the game using traditional illustration methods by the art team, giving rise to a vibrant and beautifully assembled world.
Freedom of choice
Aeterna Noctis features a defined path for the storyline, but allows the player to take whatever path and pacing to navigate the expansive non-linear map featuring 16 different zones, interconnected in a classic Metroidvania style.
More than 40 music tracks
Aeterna Noctis features over 40 unique tracks each with its own theme. Once the game is made available, the OST will be released with special covers of the main songs as a piano collection
Difficulty level
Aeterna Noctis features two game modes. If you are a lover of Metroidvania games, in Aeterna Noctis there is a perfect game mode for you, the Aeterna Mode. However, if extreme challenges and platforming are what you want, you are a Noctis Mode player. But do you know what the differences are between these game modes? We explain it to you.
- Aeterna Mode (A pure Metroidvania experience)
In essence, the game has been completely redesigned to offer you as a player a 100% Metroidvania experience where action and exploration are the protagonists.
- Noctis Mode (Platforms and extreme challenges)
By playing on this mode, you will not only have to explore and recover your powers, but you will also face constant puzzles, platform sections and challenges only recommended for the most demanding players.
What if I started in Noctis mode and the difficulty is too much for me? Or... What if I started in Aeterna mode but want a more challenging experience?
The player can switch between one mode or the other at any time without losing progress and reloading the game at the last save point, allowing the Aeterna Noctis experience to be shaped at your will. However, there are achievements that can only be unlocked on Noctis Mode.
DLC & expansions
🎁 Complete the collection
Base game + 4 of 4 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Really amazing. Exploration is great. Bosses are great. Traversal is great. Honestly, it's close to Hollow Knight. Update: after 30 hours and near 90% completion, i'm so stoked for the sequel later in 2026. I stand by my Hollow Knight comparison. There are minor QoL things i would change (mainly related to backtracking...but then again, you get fast travel pretty quick and you can dash really fast). Minor stuff. it's great. it's on sale, buy it if you like HK, Silksong, AfterImage, Blasphemous I and II, Voidwrought, or Ori 1 and Ori 2. It should be in conversation with all of those (with Afterimage and Voidwrought being a clear second class to that group, but still pretty good).2 found this helpful
The best Metroidvania I've ever played—I highly recommend it to everyone. It offers 70 hours of gameplay, excellent graphics, a decent story, and mind-blowing difficulty. It's a game you can play through once, but you won't want to go through that suffering again a second time. ------------------------------------------------------------------------------------------------------------------ Найкраща гра серії «Metroid», у яку мені доводилося грати. Раджу всім: гра на 70 годин, чудова графіка, непоганий сюжет, складність, що просто розриває мозок. Гру, яку можна пройти один раз; вдруге вже немає бажання знову мучитися )1 found this helpful
This game is straight up trash. We are talking here 80% - generic metroidvania, which is fine, and 20% - long insane pixel-perect (its not a figure of speech, its literaly pixel-prefect) Path of Pain platforming counterparts. With clunky, inconsistent controls. But Path of Pain was COMPLETELY optional, there were no content behind it, noeither boss nor items. In here this all mandatory. If you think Silksong was unreasonale and dragged too much at times, this one is at least 10 times worse when it comes to platforming sequences. Any fun you can have from ''normal'' parts of game will be completely diminished after another 3-10 hours trying to beat some nutjob designed jumping puzzle. Bosses mostly are annoying gimmick fights, and when whey are not, they just cover all the screen with damage dealiing trash, so you HAVE to go all facetank mode on them. There are a lot of issues with a lot of stuff here, but it does not matter so much after that platforming torture. Oh yes, you should also know, that developers added easy mod for, like, disabled people and called it NORMAL (Aeterna), while normal became HARD (Noctis). SO not only they are making uninformed people play easy mod,…1 found this helpful
Amazing Story! Amazing Music! Fun Exploration. If you loved Hollow Knight gives this game a try.1 found this helpful
Way better than I expected
game good
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