

Hollow Knight: Silksong
Team Cherry · 2025 · Metroidvania, Difficult, Indie, Great Soundtrack, Souls-like
PC
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About Hollow Knight: Silksong
Become the Princess Knight
As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.
Game Features
- Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
- Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
- Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
- Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
- Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
- Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
- Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
- Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Unpleasant and unnecessary difficulty1 found this helpful
Ww
100% today, 106% the first earlier this year. Definitely worth the wait for both. My favourite bosses were [spoiler] dancers, second sentinel & first sinner [/spoiler]. Fast, frenetic fights that were both fluid and engaging. Some gimmick / unique fights were also enjoyable. Most regions were compelling to engage with and had strong identity. Mostly iwth a focus on traversal mechanics that evolve as you collect more skills. The only region I didn't care about was the entirety of [spoiler] whisp thicket [/spoiler] as it felt quite shallow and tacked on . Sidequests were easy to follow in game without the need of external sources and gave strong reasons to check between previous hubs and explored areas. Hornet as an MC works well as she is more than a blank slate / conduit for a greater power. This game is a must play!
It's time to git gud.
I Love You
shaw
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