

Angels Fall First
Strangely Interactive Ltd · 2015 · Action, FPS, Indie, Sci-fi, Space
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Screenshots
About Angels Fall First
Angels Fall First is a sci-fi first-person wargame that seamlessly blends large-scale spaceship combat with ground-level infantry firefights, letting you dogfight in interceptors, command capital ships from the bridge, and board enemy vessels to fight your way through their corridors. Its standout feature is the sheer scope of unified gameplay—pilot spacecraft, drive vehicles, fight on foot, and command squadmates across the same objectives, all supporting up to 64 players or AI in fully replayable team-based scenarios.
AFF focuses on team-oriented tactical gameplay and objective-based scenarios with a high degree of replayability, featuring:
- Wide selection of weapons and tools, ground vehicles and spacecraft to fight with.
- Diverse combat opportunities - assume point to clear a building, hunt with a frigate wolfpack as a lineship captain, issue orders from the bridge of your battleship.
- Fully operational and pilotable capital ships with playable interiors.
- Unique combination of spaceship and infantry combat - board spacestations, shipyards and vessels to capture or destroy them from the inside.
- Dogfighting using space interceptors and bombers, launched from capital ships and stations.
- Gameplay mechanics designed as a mix of modern elements (customization, loadouts, persistence) and inspirations from classic shooters (frantic, fast-paced firefights).
- Commander mode for issuing orders to your squadmates and teammates.
- Full AI support - all scenarios can be played both offline and online identically, supporting up to 64 players or bots filling in for the players if required.
- Rich science fiction universe setting.
Another space game?
Well, we've been doing this a long time - AFF has been a rich universe of fiction and art since 2005. We made a Homeworld mod, and kept building from there. Work started on an Unreal Tournament 2004 mod, but was then ported over to UT3 in 2007, culminating in a 3rd place grand prize in 2009's MakeSomethingUnreal contest.
Angels Fall First as a standalone game is, for us, a mission to enable the player to do as much as possible in a vast environment - whilst still retaining the focussed, fun experience of match based FPS games.
Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles...
But it never really appeared. Many games came close, but there was always some part missing. You couldn’t get out of your spaceship, you couldn’t get into your spaceship, you had big spaceships but you couldn’t run around in them, you could run around in your big spaceship but you couldn’t fly it and so on and so forth and gahd damMIT! Where was our spacefight groundfight game?
So, we set ourselves to work. AFF exists because it MUST exist. Only in AFF can you spawn in your crew quarters, run to the bay watching the space fight out of the windows, launch a dropship, fight through the defenders to the enemy flagship, breach the hull, run and gun your way to the bridge and SHOOT THE ENEMY CAPTAIN IN THE BACK OF THE NECK.
Calm Down!
Ok. But it's this slightly twitchy passion which has driven us to create such a monster. We grew old making this, and we got grumpy watching everyone else release their cool games or whatever. We're from a time when games were about blowing stuff up for points and glory and now FINALLY we want to go out there and share this crazy passion with all of you!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I was really excited that there was an offline bots only mode, I love star wars battlefield 2(2007) style games, I was extremely disappointed when I learned you still have to spin up a "server", and you cant pause the game even when you're solo "offline". Also the gunplay really doesn't feel good. I was ok with SOME jank, if the game was at least nostalgic, but even the bots bunny hop around and are the furthest thing from "tactical". Tic tok brainrot tactical maybe I guess. TTK felt like I was throwing rocks at the bots it was so slow, which is not inherently bad, but feels bad when the guns feel like they are shooting high recoil marshmellows because my target is dancing in front of me beaming me in the face for a full minute, I feel like the game has a bit of an identity crisis, cant tell if it wants to be OG battlefield 2, halo, or EA battlefield. I wanted to support the devs because more games need bots only offline, but this is waaaaay early access and not a smooth enough experience for me personally. The gun customization does have some really interesting stuff, i'm sure with time this will be a pretty sick game
Oh man, I've not had a lot of time to play this game since learning about it THIS MORNING, but it feels like you remember the OG Battlefront 2 playing. It's so good. I've already got 3 friends committed to buying it once payday comes. This deserves a lot of love. Devs, you know what you're doing. Please keep making games.
super jank (positive), please buy
Game is sick with tons of content. Gunplay feels more like its Quake roots so not as satisfying as modern shooters, but the scope is great. AI could be a bit improved and UI polished, but now that the game is in a 1.0 state I really look forward to keeping up with it.
If you miss the 90's/00's glory days of Joint Operations, Battlefield, and Delta Force, this game will land perfectly. So many layers to dig into and all of them really fun to learn and enjoy.
While my playtime is limited, you can tell a lot of love went into this game. I can't recommend this game enough. Support small developers! Being able to have huge bot lobbies with friends is a blast! It's not perfect, but it's a really fun time.
Community reviews
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











