Automon

Automon

Gral · 2022 · Strategy, Casual, Auto Battler, Roguelite, 2D

PC
Very Positive92% · 168
Best price
$7.99
lowest tracked $1.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$7.99
Buy

Screenshots

About Automon

Every 10 year old has to try to become the Automon Champion! That includes you! Go through various areas to fight, capture and upgrade Automons, defeat bosses and beat the Automon Champion! Manage your team carefully - one defeat and you're done for!

Automon is a fast-paced strategic auto-battler that requires careful choices at every step. You'll build a diverse party of cute (and usually violent) Automons to beat a variety of foes.
  • 55 unique monsters to find, catch and upgrade, each with a powerful ability
  • 10 elemental types with different strategies and themes
  • Randomized enemy and boss encounters for a fresh experience every time
  • Amusing grungy visuals
  • A very condescending professor

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 20, 2026
This is surprisingly fun. It's the perfectly balance of autobattlers to me where the fights resolve fast and you're not given too many choices between fights making the loot and fight cycle really fast and satisgying to me. The stats are simple enough but allow for a lot of strategy in your team building and synergies. This is really fun to learn until you can consistently reach the end of a run.
Recommended Apr 9, 2026
This game is better than it has any right to be!
Recommended Feb 23, 2026
Neat little auto battler.
Recommended Jan 21, 2026
I'd play more games like this. It's clearly mocking it's inspiration, but in a fun way. I would enjoy just a straight up game like this without the humor. Recommended, especially for the price!
Not recommended Jan 17, 2026
It's a good premise, it's just sorely lacking in content. If you get the collector with level-up ATK buffs and a sniper, then you can steamroll everything for hundreds of rounds. It's not a true roguelite; this is a roguelike where there's no carry-over unlocks or upgrade trees besides different characters and knowing which automons are in each area. To improve this I think you'd need to do an overhaul on the base mechanics along with a huge expansion. After clearing the first champion, there is basically nothing more to the game besides seeing how far you can get. Well, I'm not opposed to infinite rounds in games like these, but there needs to be something more to keep it exciting. And since a permanent increases to stats is clearly way more useful than anything else, there needs to be some kind of balance for that - be it making other strong avenues of upgrading, or nerfing these abilities. Most consumables also seem to just dilute rewards and will never get action. Besides healing, I couldn't really find a use for them. It might be worth making them more interesting, or nerfing the healing options. Alternative areas, and like 20x the content would probably elevate this game.…
Recommended Dec 22, 2025
Worth the $2.78 I paid for it.

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