

Blasteria
Supermutt Games, LLC · March 17, 2026 · Roguelike, Action, Bullet Hell, Abstract, Top-Down Shooter
Blasteria is free to play — no purchase needed. We track it so you know if that ever changes.
Where to buy Blasteria — official stores
Blasteria price by region
Blasteria costs $0.00 in the United States, €0.00 in Europe (EUR), £0.00 in the United Kingdom, zł0.00 in Poland, CA$0.00 in Canada, A$0.00 in Australia, NZ$0.00 in New Zealand, $0.00 in Georgia (USD) and R$0.00 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.00 | $0.00 | — | 1 | |
| €0.00 | €0.00 | — | 1 | |
| £0.00 | £0.00 | — | 1 | |
| zł0.00 | zł0.00 | — | 1 | |
| CA$0.00 | CA$0.00 | — | 1 | |
| A$0.00 | A$0.00 | — | 1 | |
| NZ$0.00 | NZ$0.00 | — | 1 | |
| $0.00 | $0.00 | — | 1 | |
| R$0.00 | R$0.00 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
Blasteria price
Blasteria is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Blasteria
Fill up the screen with hundreds of bouncing lasers, powerful charged shots, flamethrowers, lightning, droids, vortexes, and of course, tons and tons of germs.
Break The Game
Find your own unique combination of upgrades to "Break the game" and create a nigh-unstoppable germ destroying machine.
Roguelike Mechanics
After every wave, you'll get the option to choose one of over a dozen different upgrades and abilities. Additionally, you'll choose how the germ mutates, allowing you to manipulate the very thing you fight against.
A Science-Driven Allegory
As you play through Story Mode, you'll learn the allegory of the germ through hand-drawn pixel-art portrait-style cutscenes. Beat the story mode and you'll unlock the "Endless" mode where you can infinitely stack upgrades, and attempt to "Break The Game".
Blasteria — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Edit: Dev also was very proactive with fixing the performance issues at wave 40 and the loud piercing shot. I now can comfortably make it to wave 90+ without starting to get performance issues, and this is probably playing the most intensive build (tons of drones and multishots and ricochets) For a little over a dollar, game is definitely worth the pick-up, though it certainly needs improvement. The story mode text kind of felt like a found manifesto, but was fun finding what builds work. Having to think about the negative impact of each upgrade is a fun part of the game, I found that avoid speed upgrades at all costs for the germs worked best even if it was a really good upgrade for me. For the negatives, some sound effects ignore your sound settings (holy cow piercing shot is super loud and drone also ignores but isn't as ear piercing). And the biggest negative is that endless mode has crashed for me twice at wave 40, one time I couldn't move at all from the start, the other time enough germs spawned that it became unresponsive. Regardless, the game is a dollar and if there are some small improvements to performance and changes to sounds to respect settings then there is a re…4 found this helpful
Fun, challenging, and weirdly kinda cozy? Worth every penny, all 199 of them.2 found this helpful
A really fresh take on rouge-lite game systems that actually included a pretty interesting story with its thematic gameplay. Something really clicked for me between rounds of destroying bacteria as I watched them perish to my beams. They only wanted to be free, to explore, expand and grow, yet I am their warden, my job is to hold them back, to crush them down and destroy everything they have ever created. I feel like the game in subtle ways is asking me if the bacteria have the right to want more? Perhaps asking if I have the right as a “higher being” to keep them in check? The story and gameplay were very loose in directly presenting these themes, yet the game and story blended together to make me come to these questions in a masterful way. The gameplay, while on the more simple side I found to have very interesting core mechanics, - The growth of the bacteria at the cost of an upgrade was a really interesting way to scale the enemies depending on how I want to make my own build. Although re-rolls would be nice to have though as I did feel stuck with upgrades that did not suit me at all a few times. - The core movement system of being on a track actually made for some …2 found this helpful
fun and cheap :p1 found this helpful
Simple, but fun. Lots of different upgrade combinations, and a surprising amount of depth when you find different upgrades that complement each other. Good way to burn a couple hours when you're bored.1 found this helpful
Blasteria is a game I found surprisingly satisfying once the screen started filling with ridiculous amounts of lasers. I am controlling a cannon on a petri dish and trying to destroy waves of rapidly multiplying germs, and the whole thing turns into a colorful bullet hell where the goal is basically to create the most absurdly powerful destruction machine possible. I liked how quickly the game goes from simple shooting to complete chaos. The combat is built around surviving waves and choosing upgrades after each one. I can improve my cannon, gain new abilities and even manipulate the characteristics of the germs themselves. I enjoyed this because my decisions do not just make me stronger in a straightforward way. I can also influence the enemies I am fighting, which gives the roguelike structure some extra personality. The upgrade system is probably my favorite part. There are plenty of ways to combine weapons and abilities, including lasers, charged shots, flamethrowers, lightning, droids and vortex effects. I liked experimenting with combinations because a build can suddenly become much more powerful when several effects start working together. The game clearly wants me to reac…
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