

BLOODKILL: Goreblast Overkill
SLAM AWAY GAMES · August 14, 2025 · FPS, Gore, Shooter, Demons, Old School
Buy BLOODKILL: Goreblast Overkill from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy BLOODKILL: Goreblast Overkill — official stores
BLOODKILL: Goreblast Overkill price by region
BLOODKILL: Goreblast Overkill costs £8.99 in the United Kingdom, $9.99 in the United States, €9.99 in Europe (EUR), $9.99 in Georgia (USD), CA$11.99 in Canada, A$13.95 in Australia, NZ$15.75 in New Zealand, zł29.99 in Poland and R$37.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.99 | £8.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| €9.99 | €9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.99 | CA$11.99 | — | 1 | |
| A$13.95 | A$13.95 | — | 1 | |
| NZ$15.75 | NZ$15.75 | — | 1 | |
| zł29.99 | zł29.99 | — | 1 | |
| R$37.49 | R$37.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About BLOODKILL: Goreblast Overkill
- 8 overpowered guns right from the beginning.
- Big hordes of ferocious beasts.
- Lots of blood and gore.
- Seamless game world without loading screens.
- Old School Death Metal music: "GUTS - Decay" provided by Vargheist Records.
- Atmospheric forest, ancient ruins, gothic cathedrals.
- Linear campaign in a seamless game world without loading screens, not divided into levels.
- Destructible trees
- Game completion takes 2-4 hours depending on the difficulty selected.8 OVERPOWERED GUNS RIGHT FROM THE BEGINNINGIn this game you can aim, which gives different buffs to the guns.
- P90 - regular, precise autogun that transforms into a 10,000 RPM BEAST when aiming!
- Grenade Launcher - shoots big, spiky projectiles that damage enemies on physical hit and explode after.
- MP5 - charges up when you hit enemies, increasing fire rate, damage and accuracy. Every hit also adds 3 ammo to the clip!
- Machine Gun - very high damage output at the cost of your speed.
- Winchester - shoots explosive projectiles, explosion is bigger if you shoot heads!
- Shotgun - shoots fast, and even faster when Aiming!
- Super Shotgun - completely overpowered gun with penetrative bullets, but slow
- Pistol - burst firing, pretty powerful with high damage despite having infinite ammo and serving as a backup weapon.
- Killing enemies charges up your Slam Away ability.
- When you kill anyone with Slam Away, you refill all your guns clips.
- Enemies who die from Slam Away drop more health/armor/ammo pickups.
- Range attacking enemies will hide from you while reloading their attack.
- Melee enemies will move in a strafing manner and will try to surround you.
- Many enemies have combined behaviors.
- Many enemies will change their behavior depending on damage received. If you shoot hands off some enemies, they will become range attacking only, others will bite you with their teeth.
- Some enemies have their quirks: for example, Hydra, with each head lost, becomes faster, or Goblin with a shield will be very fast and angry if you destroy his shield.
- Enemies varying from very fast, with unpredictable behavior, to slow and tanky.
- Most enemies can have armor.
- Overall, there are 21 enemy types + 11 mini bosses.
- Detailed dismemberment allows you to cut off enemies limbs: hands, forearms, upper arms, etc.
- Physically simulated interactive gore can be pushed around by shooting or explosions
- Gore parts and blood splatters are eternal (not disappearing)! But to not fry your PCs, there's a limit to the gore/blood amount. Same with dead enemies bodies.
- Sprint
- Directional double jump - while in the air, you can jump not up, but to the side. Good for jumping over enemies
- Bunny hop - gain speed by jumping fast without stopping. Combine with Sprint to gain even more speed!
- If not moving, you jump higher.
- Game created with 100% "Very Challenging" preset difficulty in mind. It's very hard and requires constant movement, strategic use of resources, and good positioning.
- The game difficulty scales from very challenging to super easy.
- You can manually set difficulty values lower than the lowest preset, reducing incoming damage down to 5% and enemy speed down to 50%.
- Lots of checkpoints - if you die, you don't lose more than 5 minutes of your time!
- Non-gameplay-interruptive tutorials are displayed for each gun and for each player ability.
- Disappear once you complete them.
- Always available from the pause menu.
Game made by one person - may contain issues. Please report if you encountered any.
BLOODKILL: Goreblast Overkill — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
buy it5 found this helpful
Slightly better than the first one. It's gore and there are a lot of monsters2 found this helpful
serious sam on steroids2 found this helpful
You don't need lore, story or level realism in this. All you need is guns, gore, metal and reckless monsters to blast them away. Simple. Just pure slaughter fest of a game, that really gets your blood pumping and head banging. Tho it may get confusing when progressing, but just follow the areas that aren't painted in red yet hehe. (or saying Game Saved) Difficulty and Damage can be adjusted to your liking as well.1 found this helpful
[h1]Pure garbage.[/h1] Looks, feels and plays like an asset flip, maybe it's one? Enemies are spamming projectiles non stop from all directions, so fast it's almost impossible to dodge them, they could as well be hitscans at this point. From the little I've seen there's no real level design just empty and bland arenas with constant swarms of brain dead enemies spawning out of nowhere right in front of you. There's no support for DLSS, only XeSS is supported, for a game using Unreal Engine 5 version 5.7.1.0 in 2026 that's unacceptable. At maximum settings the game doesn't run that well and doesn't feel smooth while playing, almost like there's massive input lag. For some reasons some keys can't be rebound so for me that's a big negative since I use exotic keybinds. I will be refunding this one, I like the idea but it's just not good enough. [h1]Rating: 1.5/10.[/h1]1 found this helpful
This game was a lot of fun. It's a lot better than the original Bloodkill but it's still not perfect. There was a section at the start of the game where my mouse wouldn't register and when I clicked my mouse none of my guns would fire. Eventually an enemy hit me and I could use my mouse to fire my weapons. I'm not sure if this is an actual choice by the developer* to include this in the game or if it's a bug? The guns are great, that double barrel though omg lol. There are a lot of frustrating sections in this game. "The jumping puzzles" well what I would call them anyway towards the end of the game are pretty bad tbh. I've seen people say that* they uninstalled when they got up to that section of the game and I honestly don't blame them I almost gave up towards that part. The trick is to double jump when you're like half way to the island between the poison gas. This game isn't bad for an asset flip, you can play much worse games. The soundtrack is pretty fire tbh. Another criticism is that when my screen is covered in blood and it turns red my brain automatically thinks that i'm taking damage when im not lol it's just all the insane amount of gibs and gore stuck to my screen :D. …1 found this helpful
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