

Child of the Wind
Freetale · 2017 · Casual, Strategy, Action, Indie, VR
PC
Positive81% · 16
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About Child of the Wind
Child of the Wind has been developed from the ground up for Virtual Reality to create the most enjoyable experience possible. Step up and gain control to guide your ship to safety across many different routes filled with unpredictable dangers. Harness the influence of the winds using your hand-fans to steer your ship out of harms way and smash enemy ships against the shores.
- Unique control scheme: Control your vessel using oriental hand-fans to blow the winds in your favour and steer your ship out of harm's way, or if you're daring enough, sail as fast as you can through the treacherous waters for maximum challenge.
- Control your enemies: You have control over the wind, so while enemy ships may come after you, you have the power to blow them away or even smash them to bits by running them into the shore.
- Avoid natural and man-made dangers: Be wary of the dangers that lurk within the seas. Don't get sucked into the devastatingly powerful whirlpools, destroying all in its wake.
- Flexible difficulty: Play as relaxing or as adventurous as you want. Feel like cruising around the seas, take it slow, avoid obstacles and enjoy the ride. Feel like a challenge? Pick up the speed, try to collect all the cargo and smash your enemies to pieces.
- Intuitive enough for anyone: Feel like having a game where you can just hand it to someone for them to experience Virtual Reality? Well, this game is for your library. If you've felt the wind, you'll know how this works. Wave your fans to blow and move your ship.
- Original Soundtrack - A hand-crafted, original soundtrack influenced by traditional Japanese tunes created using oriental instruments.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's charming concept and beautiful art style, particularly the creative wind-control mechanic. However, common complaints center on significant difficulty spikes—especially in the second zone—that frustrate many players and lead to short play sessions, along with technical issues including performance problems and compatibility failures that make the game unplayable for some users.
[h1]Experienced on the Oculus Quest 2[/h1] This game is positively rated. It's nice, charming, & challenging, but the positive reviews aren't realistic. Very few people have spent more than 2 hours in this game for a reason. In fact out of all the reviews, only 3 of them have spent more time in this game than me. It's also funny how the achievement for reaching all docks in level 1 is only held by 15% of players. The achievement for reaching all docks in level 2 is less than 3 percent. I almost got that achievement (I am stuck on the last level after about 30 minutes of trying and I almost got to the end after many attempts). So what's the problem? I think the difficulty spike in the second zone is way too high. Hell, it may even be too much in the first zone judging by the achievements. It also seems that the wind mechanic just isn't as consistent as the store video would have you believe. You move your motion controllers to fan the ship around. The problem is that it's hard to get a consistent gust of wind from them. Sometimes it was a lot softer or harder gust than I intended. Also, there is very little room for error in many spots. You learn through trial and error. There'…7 found this helpful
Great concept, cute beautiful game. But too difficult.2 found this helpful
Was a very interesting game and a good use of tracked controllers but as of 2025, no longer launches. SteamVR updates seem to have relegated some legacy VR titles to the scrap heap including this one.
I like the concept (hence why I bought it), but the experience wasn't positive. The game is unplayable on my computer (probably it's not well optimised). The lower half of the screen had black (semi transparant) artifacts and the game lagged. The lagging combined with the game being unforgiving for any mistake, makes it impossible to enjoy and sail far. If your computer is beefier (GTX 1070, but no problem with almost all other VR titles), it might be worth trying. (was doubting if a negative review would be fair, but all the others being only positive didn't seem correct either, as the review of FastLawyer clarifies)
Thank you Freetale for developing this awesome game! I love the paintings on the wall and the concept of controlling wind is nice.
I don't get the point of that game. I mean it feels like a phone game. Or maybe it is just a student project game where they learn how to code in VR ?
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