

Citadale: The Legends Trilogy
ERMedia · September 13, 2017 · Action, Indie, Retro
Buy Citadale: The Legends Trilogy from YUPLAY at $0.30 — the cheapest of 16 stores we compare.
Where to buy Citadale: The Legends Trilogy — official stores
Cheapest Citadale: The Legends Trilogy keys — keyshops
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Citadale: The Legends Trilogy price by region
Citadale: The Legends Trilogy costs £0.22 in the United Kingdom, €0.26 in Europe (EUR), $0.30 in the United States, zł1.82 in Poland, $6.99 in Georgia (USD), CA$11.99 in Canada, NZ$12.99 in New Zealand, A$14.99 in Australia and R$19.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.22 −97% | £7.99 | £0.22 | 5 | |
| €0.26 −90% | €0.99 | €0.26 | 16 | |
| $0.30 −90% | $0.99 | $0.30 | 16 | |
| zł1.82 −95% | zł35.99 | zł1.82 | 2 | |
| $6.99 | $6.99 | — | 1 | |
| CA$11.99 −20% | CA$11.99 | — | 2 | |
| NZ$12.99 | NZ$12.99 | — | 1 | |
| A$14.99 −20% | A$14.99 | — | 2 | |
| R$19.99 | R$19.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Citadale: The Legends Trilogy
Citadale - The Legends Trilogy combines the original three 8-bit releases in one bloody package:
- Chapter 1: Gate of Souls - Sonja Dorleac is on her way to Citadale castle to find her missing husband.
- Chapter 2: Curse of Darkness - Sonja’s Son, Gabriel, takes up the mantle of the Demon Slayer.
- Chapter 3: Legacy of Fate - Face the Dark Lord as Christopher – Sonja’s grandson and heir to the Shadow Blade!
Fight evil across three generations with distinct storylines, characters, levels and music.
A Dark Lord plagues the land ... and only YOU can stop him. Play as Sonja Dorleac and bring an end to the forces of darkness by wielding the legendary Shadow Blade. Battle the creatures of the night with swords, axes, shurikens and more – and face off against horrific bosses. If you prove your strength, you can unlock alternate endings for the first two games in the series. A boss rush mode for the original game can also be unlocked if you get the “good” ending in first game!
Features
- Feast on the 8-bit style artwork combined with epic chiptune music.
- Stage based, linear progression!
- Test your skills against face-melting difficulty.
- Spend hours looking for secrets and unlocking alternate endings.
- Enjoy a platformer, action game, and adventure – all rolled into one.
- Not a Metroidvania.
-------------------------------
Controller Information:
Due to limitations with the engine, some controllers, for example 8bitdo gamepads, may not work properly. There is, unfortunately, nothing I can do about that. Should you have any trouble with your gamepad, maybe try another gamepad or use the keyboard. I apologize for the inconvenience.
Citadale: The Legends Trilogy — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tl;dr - it is a collection of alright, short Castlevania clones. I am being extra nice because I see competent game design plagued by few instances of extremely punishment. These games are about 1 to 2 hours long if you progress steadily and in the case of Chapter 3 IF AND ONLY IF you use save states with the last double boss. Note that you can open the general menu with the game selection and the SAVE STATE FUNCTIONS by pressing H. It is not mentioned in the manual. It is useful because the Episode 1 ends up in a locked up main menu that you can only escape through the game select menu. The music overall is great and you get the soundtrack with the game Episode I Gate of Souls is about 1.0 hours long if you use save states. Due to the high boss damage and the unreliable whip, the Potion sub-weapon is useless. It features needlessly brutal and frustrating boss fights that make you fight Goliath with a sling that often whiffs even when it should not. This game takes some patience (or using the save states or taking advantage of the sub-weapons to make the bosses easier - throwing star is usually the GOAT) The game is alright except for two boss fights that are annoying. The bloo…2 found this helpful
This is possibly the worst Castlevania clone, I've ever played. Artwork, animations, and sound are nice, yet game mechanics make this game a major frustration fest, and really should have been fixed before release. Hitboxes literally with attacks feel short, getting hit, or even trying to pick up items. Enemy AI is even more annoying especially with bats, or flies homing in on you. You can even get attacked across other screens, or chased down by bats or flies. Even some enemies will wait till your near or on the same platform as them, with even some enemies doing damage from green blood from them. Boss fights are absolutely busted, and if it wasn't for the quick saves it would have been more infuriating. First game in the trilogy is ok for about two levels till the third part, which you can actually die jumping to high during the bridge section. Seriously how did this not get fixed? Had to tap the jump to avoid instant death due to high jumping, and the boss fight is even worse. Literally the boss only emerges from the ground, if you stand still for about a second. Hitting it also causes it to spawn annoying flying enemies that do a lot of damage, and extra damage due to the green…1 found this helpful
Citadale: The Legends Trilogy is a retro-styled action platformer developed by ERMedia and published by Plug In Digital. The game compiles three related titles—Gate of Souls, Curse of Darkness, and Legacy of Fate—into a single experience that tells a generational story about a family devoted to fighting supernatural forces. Inspired heavily by classic side-scrolling action games from the 8-bit era, the trilogy embraces a deliberately nostalgic design philosophy. Its pixel art visuals, chiptune soundtrack, and straightforward stage-based gameplay aim to recreate the feeling of playing an old console platformer while offering a narrative that stretches across several decades of conflict between demon hunters and the forces of darkness. The trilogy’s story revolves around the Dorleac family, a lineage of warriors whose destiny is intertwined with the mysterious Citadale castle and the dark powers that reside within it. The first chapter introduces Sonja Dorleac, who ventures into the cursed fortress in search of her missing husband while confronting the supernatural horrors lurking inside. The second chapter shifts the focus to Gabriel, her son, who continues the struggle as the evil…1 found this helpful
I enjoyed these indie Castlevania clones despite the fact that there are obviously terrible things about them. This is a collection of three short games that each take about an hour and a half at most to beat by default. Chapter 1 has a hidden ending that's very difficult to unlock. If you do, you get a secret final level and a secret final boss that's actually probably the best fight in any of the games. Chapter 2 is the easiest of the games. I unlocked the hidden ending here as well, although it was much easier. Chapter 3 is structued as a level select and has no hidden endings... I thought it was the weakest of the three games. The graphics in all of these range from great to terrible, with some really bad MS Paint graphics and some beautiful looking sprites. The giant spider animation creeps me out of some reason. The music and sound effects are also very good and feel legitimately like "retro NES" sounds. All in all 100% completion took me about a day, there are no achievements but after beating all three and unlocking the better endings I found this experience much more satisfying than it should be. These games are way easier than Castlevania due to the controls not be…
It's a cool castlevania like game Liked the music
This game's inputs are so poorly written that if you quit and try to restart the controller basically won't work. These devs clearly don't know how to write basic DirectInput code. It's pretty sad. Wait for them to fix this before buying. Even basic indie games don't have this issue.
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