

Demonheart: Hunters
Rolling Crown · 2020 · RPG, Otome, Female Protagonist, Multiple Endings, Villain Protagonist
PC
Very Positive84% · 281
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About Demonheart: Hunters
- Female protagonist.
- 94.000+ words of conversations with multiple choices.
- Romances with male and female characters.
- Multiple endings.
- Dark fantasy humor.
- Intrigue and betrayal.
- The main character can be played as good, evil, tactful, rude, and everything in between.
Demonheart: Hunters puts an emphasis on player-driven conversations, character interactions and romances.
Be sure to also check out Bright's prequel story in Demonheart.
DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The pest yandere like character is Brash while still having great game play, anyone looking for possessive/jealous lovers, I'd give it a play!!1 found this helpful
Demonheart: Hunters is a narrative-driven RPG that places its full weight on character development, branching dialogue, and the consequences of choice, offering an experience that feels closer to an interactive novel than a traditional combat-focused game. Developed and published by Rolling Crown, it builds on a dark fantasy setting where morality is rarely clear-cut, and where the player’s decisions shape not only the story’s direction but also the personality of its protagonist. You step into the role of Bright, a rogue whose demonic heart grants her unusual power while simultaneously placing her at odds with the world around her. This duality forms the foundation of the narrative, as she navigates a dangerous landscape filled with hunters, demons, and individuals whose motivations are often as complex as her own. Rather than presenting a fixed character, the game allows Bright to evolve through player choices, giving you control over whether she becomes empathetic, manipulative, cynical, or ruthless. This flexibility is one of the game’s strongest features, as it creates a sense of ownership over the story that extends beyond simple dialogue selection. The gameplay structure i…1 found this helpful
In Raze's words, 'a waste of brain matter'. Probably one of the worst games I've played, I didn't get far into it, but I was surprised that both of the first interactions that my characters had with others were all implying that men wanted to sexually assault them. There's good ways to portray any topic, including that, but this is not one of them. It comes accross as an edgy fantasy by someone who has nothing interesting to say in at least the parts that I played. The combat is uninspired and the dialogue would have been much better if it was written by the author of my immortal. Not worth playing, even when using it as a laughing stock.1 found this helpful
I loved the game because I loved the characters and the first game, but it wasn't as deep or full of plot twists as the first game was. It felt more like a conclusion of the first game. And the new format of the game took some adjustment to get used to.
suprisingly better than its predecessor. i enjoyed this new rpg format, so its too bad it wasnt used in other releases. imo it might be the best game from the series with all the choices and small changes in old characters. some of the fights get old after they repeat, over and over again but it wasnt too bad. i would just recomend avoiding fighting in the swamps as much as possible since that one was the most frustrating to me. its still a fun game that i would replay and recommend.
A fun expansion on the Demonheart mythos! While it's not a great example of an isoRPG, its definitely worth a play if you're interested in seeing more of Bright and her potential love interests from the first game. You get to pick your endings from the first game, so you can structure it to continue from whichever play through you wish.
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