

Dice Legends
Big Bite Games · 2025 · Roguelike Deckbuilder, Dungeon Crawler, Card Battler, Card Game, Roguelike
PC
Mostly Positive77% · 250
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About Dice Legends
Dice Legends is a single-player roguelike from an indie team including the creative mind behind GWENT and Cyberpunk: Edgerunners, featuring original music by the composer from Balatro. In the game, you embark on an adventure in a high fantasy world as one of three characters — each representing a distinct class that uses a different type of dice: d6, d8, or d12.
With every defeated monster, you acquire new cards enhancing your build and tactical possibilities. But crafting a deck is only one part of the fun — the unpredictable nature of rolling the dice must be managed and controlled with items, card combinations, and power-ups. Dice Legends is all about using your game knowledge, wits, and a touch of luck to find that game-breaking combo that feels sooo satisfying to play!Roll a pool of dice each turn and draw cards from your deck. Next, use dice to activate cards and set up your defense, debuff the enemy, or deal as much damage as you can. The more card-dice synergies you discover, the more unstoppable — and satisfying! — your combos become.Choose from three heroes who specialize in different dice:
With every defeated monster, you acquire new cards enhancing your build and tactical possibilities. But crafting a deck is only one part of the fun — the unpredictable nature of rolling the dice must be managed and controlled with items, card combinations, and power-ups. Dice Legends is all about using your game knowledge, wits, and a touch of luck to find that game-breaking combo that feels sooo satisfying to play!Roll a pool of dice each turn and draw cards from your deck. Next, use dice to activate cards and set up your defense, debuff the enemy, or deal as much damage as you can. The more card-dice synergies you discover, the more unstoppable — and satisfying! — your combos become.Choose from three heroes who specialize in different dice:
- Lion Paladin ARIE — wields the power of the d6 dice to unleash immense damage or shield himself against incoming attacks.
- Crow Demon Summoner KURO — manipulates the d12 dice to conjure and command powerful familiars onto the battlefield.
- Toad Assassin XIN — agile shadow magic user that taps into the power of the d8 dice to accumulate damage over time or deliver massive critical damage.
- 160 hand-drawn cards offering multiple options for synergies and combos
- 50+ enemies with multiple skills to challenge your best decks
- 4 visually distinct worlds — each with its own set of monsters and challenges
- 3 Heroes with unique play styles and different deck-building mechanics
- 75+ items for your characters to equip or use in combat
- The world and narrative conceived by GWENT and Cyberpunk: Edgerunners creator and writer of Witcher: Ronin and No\\Name manga — Rafał Jaki
- Original musical score by Balatro composer — LouisF
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I would give this a "meh" if I could. It isn't a bad game, but the gameplay is pretty limited and I had a pretty easy time going through it and finishing the game in the first few runs. Just felt... limited. YMMV - not a bad game. I like the dice mechanics. Maybe with some more content it would feel worth.1 found this helpful
a very cool card game, with its own leveling, great animations and effects. most of all, I liked the very design style of the game, the mythological creatures and how the dialogues are staged, so that we can always choose the option we need when answering1 found this helpful
To start I don't think its fair to give this game a negative review over the few anecdotal issues people have when the developers have been actively and are continuing to address and weed out bugs and improve the game, and it already has gone some great larger changes in gameplay and progression so I'm really happy with their continued commitment and effort to make sure the game improves and stays fun to play. So just a quick list of things I've loved about the game: -Very varied playstyles, the available characters play in such different ways it really makes things interesting and there's a style for a good number of players, not necessarily everyone, but it's a good balance of styles -Art style and music are on point, it all fits, the NPCs and world look great and have personality, and the skins you work towards for your favorite character were a nice little extra touch too -Progression feels good, the item choices fit a variety of play styles and you can go multiple build routes with each character based on items and cards you can pick up and choose to upgrade. In the early iteration of the game I actually thought it felt good to make a little progress, lose, the next run you…
Pure tactical dopamine. Rolling dice and destroying monsters never gets old.
The developer team did an amazing job here. The combat mechanics are tight, the loot is rewarding and uncovering the lore is genuinely interesting.
Easily one of the most refreshing roguelikes I’ve played recently. The RNG management keeps you on your toes the entire time.
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