Dimensions: Dreadnought Architect

Dimensions: Dreadnought Architect

Craft Theory · February 2, 2023 · Building, Spaceships, Roguelite, Sandbox, Physics

Buy Dimensions: Dreadnought Architect from Steam at $15.99 — the cheapest of 1 store we compare.

PC
Mixed54% · 205 📈 Making a comeback 65%
Best price
$15.99
lowest tracked $7.49
Steam Buy at Steam

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Where to buy Dimensions: Dreadnought Architect — official stores

Steam
Steam
Standard Edition · Steam
$15.99
Buy

Dimensions: Dreadnought Architect price by region

Dimensions: Dreadnought Architect costs $8.99 in Georgia (USD), £13.99 in the United Kingdom, $15.99 in the United States, €15.99 in Europe (EUR), CA$20.99 in Canada, NZ$23.49 in New Zealand, A$23.99 in Australia, R$49.99 in Brazil and zł72.99 in Poland right now.

Cheapest Dimensions: Dreadnought Architect offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $8.99 $8.99 — 1
United Kingdom £13.99 £13.99 — 1
United Statesyour region $15.99 $15.99 — 1
Europe (EUR) €15.99 €15.99 — 1
Canada CA$20.99 CA$20.99 — 1
New Zealand NZ$23.49 NZ$23.49 — 1
Australia A$23.99 A$23.99 — 1
Brazil R$49.99 R$49.99 — 1
Poland zł72.99 zł72.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Dimensions: Dreadnought Architect

✦ AI summary

Dimensions: Dreadnought Architect is a spaceship design and combat game where you build custom vessels by placing and sizing modular components, then command them in strategic real-time battles with realistic physics simulation. Battle across the galaxy solo or with friends in LAN multiplayer while continuously upgrading your ship and perfecting its design through victory and experimentation.

Design
Design your spaceship with a variety of modules. Each module has unique properties and functions. You need to design your ship with a clear strategy, balancing maneuverability, durability, firepower, cargo space, power supply, and other aspects.
Customize
You have complete freedom to control the three-dimensional size of the modules and configure custom colors for each module. Note that the size of the module will affect its attribute parameters.
Command
You need to strategically command your ship, set the whole ship’s tactical strategy according to the battlefield situation. For example, set the direction and attitude of navigation, change the turret attack strategy, arrange the priority of energy supply, or even use unique skills to reverse the battlefield situation.
Physics Simulation
The game has a highly realistic physics system. If the key module nodes of the ship are destroyed, the structure of the ship will break. The thrust and torque of the thrusters are calculated independently, and the placement position and direction directly determine the acceleration and maneuverability of the ship.
Start an Adventure
Choose an initial battleship, gallop in the vast galaxy, win victory in battles, and continuously upgrade and strengthen your battleship.
Play With Friends
You can invite your friends for a fun LAN battle, you can fight against AI enemies together, or have a fair competition to see whose battleship is the stronger design!

Dimensions: Dreadnought Architect — game info

Platforms
Windows
Steam Deck
Playable
Player modes
Single-player, Online PvP, Co-op, LAN
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Sep 18, 2025
Incredible potential, but no updates in an entire year at the time of posting. If the devs come back and finish it, there could be something great here. Unfortunately, I cannot recommend it otherwise.
14 found this helpful
Not recommended Sep 7, 2025
As of this writing, The game hasn't received an update in a year. Features are missing, like telling me whats missing from the ship to make it function not just a hey things are missing you should fix that. Game looks like it had potential once, but not now. If there is an update maybe come back and try again.
12 found this helpful
Not recommended Jan 6, 2026
so I downloaded the game thinking I would have at least some fun but realized very quickly that this game needs alot of polish and game design work. for one the tutorials are great feature of the game for new players. the tutorials are very janky. because I attempted to get through the flight and combat tutorial could not figure out some stuff. the tutorial just said I won. witch I did not. so my assessment of this game is that it need alot of work. I am sure that there are more bugs and features that will need fixing.
4 found this helpful
Not recommended Nov 29, 2025
TLDR: As good as that video looks in steam? That's how bad it is to play. I know it's less then 3 hours played... But that is me forcing myself to play this for 3 hours. The moment I moved my mouse on the main menu, I said, "wtf" because it felt and looked wrong. Everything in-game feels wrong. It's a hard thing to explain, but I imagine most you know what I'm talking about. Played many similar games that are 2D or 3D with less, the same, and more intricacy than this game, one of those games Is spent hundreds of hours on a single ship and it was enjoyable and incredibly complex. This is like trying to make a space ship while a squirrel is shoving an acorn up your ♥♥♥♥♥♥♥.
4 found this helpful
Not recommended Feb 19, 2025
This could be a great game. Is your goal an action game or an tactic game? Because for me there are too many tiny things to look after in a too short time in menues that are not very well highlighted. In short: 90% of attention is to learn to keep your shup not slipping out of your control, than focus on the enemy. Meny controls feel unresponive. Sorry but for me this is not the gameplay I can enjoy. Micromanagement of stuff should not be key to victory but only an additional flavour!!! You could add auto-manouvers, like keep certain distance or cruise around the target. Firemode should depend on my timing, at least the special weapons. The targeting mode is unresponsive, I have no idea if the weapons are doing what I want them to do. FTL was quick to access, hard to master. Your game is the blender of FTL like games, too many short cuts. Please rework your concept of menues & controles..because now it only creates FOMO...
4 found this helpful
Recommended Sep 18, 2026
lonmg oversue for updates. mirroring and syncing components is not working for me, its fun building the design. but campaign seems boring. skermishj is boring. weapons could use better sounds.

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