Fantasy General II

Fantasy General II

Owned by Gravity · 2019 · Strategy, Turn-Based Strategy, Fantasy, Singleplayer, Turn-Based

PC
Very Positive82% · 1,02480Metacritic
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About Fantasy General II

✦ AI summary

Lead your barbarian clan to glory in this turn-based tactical strategy game where you'll command over 75 unique units across war-torn Keldonia, managing unit experience, equipment, and resources between battles. True to the 90s classic, Fantasy General II emphasizes terrain tactics, unit positioning, and strategic decision-making as you forge your reputation as a legendary war-leader.

Three hundred years have passed since the Shadow Wars have ravaged Keldonia and the world of Aer, and the struggles of the past have long since faded into legends.
In the Highlands of Fareach, Clans of Barbarian warriors have eked out a living in the harsh northern climate, constantly feuding with each other and raiding the wealthier Borderland towns. Fed up with these constant attacks, the Borderland Clans called on the Empire for help – a powerful realm controlling the land from the Scarlett Mountains to Cynehelm Valley and the Hoarwood. The Western Imperial Legion was sent to face the highland raiders, and with the help of the Borderland clans Iseal and Machnar, killed High King Brendan in the battle of Wyrm’s Pass.
A treaty was signed that forbade any clan from crossing into the Borderlands in return for peace. Since then, there has been no High King to unite the Clans, and they fell into quarrelling and raiding amongst themselves.
In these dark times your clan has been led by Falir One-Eye, a warrior of great renown. You are his son and designated heir, and you are eager to prove your mettle to the Clan Council and your father…


The Legacy


Fantasy General II: Invasion is the reimagination of the strategy game classic from the 90s!
Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. Fantasy wargaming is back!

The Battles


True to the tradition of the original game, Fantasy General II is all about turn-based battles. Lead over 75 different unique unit types, including powerful heroes.
Take into consideration terrain, weapons and armour, magical effects, morale, and the balance of forces, make a plan, execute it, and vanquish your enemy, forging your reputation as a savage war-leader.

The Campaign


Battle after battle, you will need to make decisions and develop your army. The young clan members will need to be trained, and as they gain enough experience, even the greenest recruits can be turned into champions. But beware: costly victories can be worse than a defeat… when battle-hardened units perish, so does their progression and experience.
Each unit comes with their specific abilities, arms and armour, and they can be equipped with magic artefacts you find during battle and upgraded with gold and resources that you need to plunder from your enemy.

The Clans


A confederation of autonomous hill-land tribes, who value their independence and will fight fiercely for it.
Field axemen, berserkers, spearmaidens, trolls and shamans, summon ancestor spirits and mighty elementals or train nimble stag riders and deadly werebears or recruit mercenaries from longbowmen to centaurs.

The Empire


The most powerful realm on the face of Aer.
Face the mighty Legions of the Empire and their magical creations from dragon cannons to golems as well as the Undead hordes they bring to battle, or fight harpies, lizard people and great dragons on your way.

The World


The world of Aer is filled with beauty and wonders. From the cold, magic-rich highlands of Fareach, home to the player’s Barbarian Clans, to the Borderlands with their fertile river valleys and deep woods where witches and monsters still roam free; from the Sunken Land, submerged through a great Cataclysm and filled with treacherous swamp and Lizardfolk, to the refined and temperate Empire to the South, home to wondrous cities and built upon undead labour. Your campaign will see you fight across very different battlefields, requiring variable tactics and army composition.

DLC & expansions

🎁 Complete the collection

Base game + 4 of 4 DLC at today's best prices.

$43.56
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What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 3, 2026
At first glance (e.g. opening missions) the game looks like a potential snooze-fest, "Civilisation combat without the cities" thought I. Give it time, everything changes. You will find yourself in huge moving battles with upwards of 40 very different units sprawled across a dangerous map, sending stealthy scouts out to shady territories to scout, and check for alternate routes or places of power to give your armies an advantage. Summarily, the strategy is strong in this one. You will have lots of summons, buffs, debuffs, and a plethora of magic items (of different rarities) to kit out not just heroes, but basic units too. These basic units can, in time, both level up to become more powerful, and be transformed into higher tier variants, with multiple options available - but this will cost resources which can only be looted. Stray too far from the path and you may come unstuck, high risk high reward... In an RPG-lite kinda way, the units will mean something to you - their experience, their different items, roles and functions. Losing a high investment hurts, as it should. And losing a key hero loses you the game (good to have a lose-con for bad play, no matter how good you get). …
17 found this helpful
Not recommended Jun 28, 2026
The tactical battles are enjoyable at first, and building up your army is satisfying. After a while though, the missions started to feel a bit too similar and I found myself losing interest. It's not a bad game, but I expected more from it.
5 found this helpful
Recommended Jul 3, 2026
Full transparency I got this game for free during it's anniversary or something so I can't say the game is worth buying at full price, but if the game is on sale or free then it's worth it. Fantasy General II isn't groundbreaking in terms of story, worldbuilding, or gameplay and could very fairly be called generic, BUT most importantly the game is FUN. In the free campaign you play as a guy who can ride a bear, shoot lightening from a magic hammer, and can recruit trolls and centaurs to fight with your enemies, and if that doesn't sound fun for you then this simply isn't your game.
Recommended Jun 26, 2026
[h1]Sadly abandoned[/h1] Fantasy General II looks like a fine and well made game, altough trying it out in 2026 cannot really give the experience it must had back in the days. Last update was years ago, and the whole game is like a ghost town. The design is great, but the combat is way too complicated to navigate. If it would be more lively, might would have more motivation to get into it. Cannot recommend trying it out, but giving a positive review to not worsen the old score. [b]3/10[/b] [b]Detailed:[/b] [table] [tr] [th]Graphics[/th] [th]Overall: ★★★★☆ ✨ Great atmoshpere, and incredibly well made artworks. [/th] [/tr] [tr] [th]Gameplay:[/th] [th]Overall: ★★☆☆☆ 🎮 Way too complicated for such a short time. Might be great, but since the game is abandoned, I will not pump hours in it to get used to it. [/th] [/tr] [tr] [th]Story/Game Time:[/th] [th]Overall: ☆☆☆☆☆ 📖 Have no idea. [/th] [/tr] [tr] [th]Audio:[/th] [th]Overall: ★☆☆☆☆ 🔊 Kinda poor, even for its age. [/th] [/tr] [tr] [th]Achivements/Studio:[/th] [th]Overall Satisfaction: ☆☆☆☆☆ 🏅 Extremely grindy and way too much, not worth to complete. [/th] …
Not recommended Jun 23, 2026
rigged game
Not recommended Jun 21, 2026
Oh, hey look. Another mediocre, generic game from Slitherine where they gave out the product for free en masse to farm positive reviews before bumping it up to a full priced game. Shocker.

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