

Fate of the Seventh Scholar
Lethandralis · February 9, 2026 · Action Roguelike, Action, Exploration, Puzzle, 2D
Buy Fate of the Seventh Scholar from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Fate of the Seventh Scholar — official stores
Fate of the Seventh Scholar price by region
Fate of the Seventh Scholar costs $6.29 in Georgia (USD), £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Fate of the Seventh Scholar
Fight against an unyielding horde, explore a handcrafted world, solve puzzles and discover the Fate of the Seventh Scholar.
Fate of the Seventh Scholar — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise this game as a refreshing take on the bullet heaven genre that stands apart from typical endless grinders like Vampire Survivors and Brotato, with highlights including meaningful exploration, puzzles integrated into combat, diverse character design with interesting trade-offs, and a satisfying narrative arc with a definitive ending. The charming pixel art, varied weapons, and well-crafted world give the experience depth beyond the standard "number go up" progression loop, making it appealing even to those who typically avoid the genre. The main appeal seems to be that it deliver
It's So Good, It's Okay. Soft recommend, but I've got some harsh words. I played the demo, then bought the full game when I found myself going back for seconds. The concept, a survivors-like with a single world full of environmental puzzles, is a phenomenal concept that I wish was explored further. The puzzles are mostly just "use a code or tool that you find in the world somewhere else." Most puzzles come in sets of two, with the other found elsewhere. This makes the game feel less like a puzzle-adventure and more like a Ubisoft open-world game. However, it was still fun to wander around the world and pick up little tidbits of useful knowledge (where the magnet shrines and juicy red XP gems are). I don't feel the love from the dev. The assets are ripped (to be clear, NOT stolen) from the open-sourced game "Duelyst" - which isn't necessarily a bad thing, but, like... Did the dev include a character because they liked them? Because they felt it added something to the world they were attempting to build? Or was it just because they just... Had a free sprite sheet? Was any of this an earnest attempt to tell a story, or was it forced to conform to the boundaries of what assets the d…2 found this helpful
Extremely enjoyable game. I bounced off all of vampire survivors and the brotato. This however, holds my interest due to interesting unlockables, puzzles throughout the map, boss encounters, and a robust roster of characters. While the OG character is the easiest and likely the strongest, all the characters have interesting trade-offs. Outside of a few weapons that I dislike, they are all usable, and all have a variant that unlocks by getting 500 kills with them in one run, which adds to replayability. EDIT: Fully completed. There is still the optional side quest of getting the rest of the weapons perfected, but I think this is a good spot for me to put down the game. Thank you for making it!1 found this helpful
===== NEUTRAL REVIEW ===== ===== THE GOOD ===== - Yup, it's a full game with a beginning and an end. Didn't run into anything really glitchy or broken. - Really pretty world to explore, with assets/sprites are from an old card game called Duelyst that I used to enjoy. - Permanent upgrades for a sense of progress. - Storyline slowly unfolds as you play. There's some cool puzzles and areas too. ===== THE MEH ===== - Kinda short and samey after a while. Took 14 hours to beat story get all cheevos. No need to ever revisit. - Story focuses on just one hero basically. Forgot his name but he's like one of the main Lyonar heroes. There's some speedy grunt unit (that you start out with), and an owl goober (who I struggled using...he basically exists to successfully beat one of the speed-based puzzles) and a few other characters but the focus is on the big yellow sword dude. - Unbalanced characters. I felt that some were virtually useless. - Final boss is kinda....eh....not really a fight to be honest [spoiler] You purify an artifact and then when the big bad shows up, you basically nuke him by using it [/spoiler] - Annoying RNG achievement. There's something about Sun and Moon...don't re…
Originally not a huge fan of torturing myself in bullet hell, but I found this game really enjoyable. Nice character design and music. Decent replayability as a side effect of in game randomness, it did took some luck to unlock all achievements.
I'm really enjoying it so far. Typically, I'm not someone who wants to spend a lot of time playing survivor-likes/bullet heavens, but the puzzles, lore, and hand-made world make this more compelling to me and, therefore, I'm totally ok with this being a 5 - 6 hour game instead of a forever game.
Great game! Fun, has a story, has exploration and nice powers to discover and use. Graphics are charming, music is good.
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