Imago Season

Imago Season

Lunar Finch · June 11, 2026 · Choices Matter, Story Rich, RPG, Character Customization, Adventure

Buy Imago Season from Steam at $9.50 — the cheapest of 1 store we compare.

PC
Positive90% · 21
Best price
$9.50
lowest tracked $7.12
Steam Buy at Steam

Prices last checked

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Where to buy Imago Season — official stores

Steam
Steam
Standard Edition · Steam
$9.50
Buy

Imago Season price by region

Imago Season costs £5.78 in the United Kingdom, $5.99 in Georgia (USD), €6.65 in Europe (EUR), $9.50 in the United States, CA$11.50 in Canada, A$13.50 in Australia, NZ$14.95 in New Zealand, R$35.95 in Brazil and zł37.17 in Poland right now.

Cheapest Imago Season offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £5.78 −32% £8.50 £5.78 2
Georgia (USD) $5.99 $5.99 — 1
Europe (EUR) €6.65 −32% €9.75 €6.65 2
United Statesyour region $9.50 $9.50 — 1
Canada CA$11.50 CA$11.50 — 1
Australia A$13.50 A$13.50 — 1
New Zealand NZ$14.95 NZ$14.95 — 1
Brazil R$35.95 R$35.95 — 1
Poland zł37.17 −8% zł40.41 zł37.17 2

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Imago Season

Imago Season is a true narrative roleplaying experience. Explore an alien city inhabited by human-insect hybrids. Roll dice, join a revolution, become a mutant yourself. What are you willing to do in order to find your truth? The choices are yours, but so are the consequences.You wake up in a cold cave. Something has gone wrong. In the place where you expected to find your memories, only a splitting headache is found, as if someone had lodged a brick in the back of your skull. To make matters worse, after escaping you find yourself at the center of a conspiracy, watched by the mutiple, judgmental eyes of insect-people that you do not recognise. Search for your lost memories and elucidate what is your place in all this. If possible, do it before open war breaks out in the City. Good luck.

Narrative-focused roleplaying

Your character's skills are the way you interact with the world and its denizens. Perhaps you are an expert trickster, able to get anyone to share their secrets with you. Or maybe you prefer to threaten with physical violence to get someone to talk. The choice is yours.Dice rolls are informed by your past choices. Use your skills to impress, coax, haggle, extort and, hopefully, solve this mysterious situation that you have found yourself in.In a city inhabited by mutants, you have to keep up. Modify your character with ant feelers, dragonfly wings or crab claws to upgrade your skills and achieve your goals.

A rich world to explore

Excentric worldbuilding makes the City of Imago Season into a living, breathing character in itself. Discover the stories of a planet where people left their humanity behind to become something new.First person exploration in a small open world. Break into someone's home, be invited to a clandestine meeting, attend a ball at the palace and end up jailed at the police station. Leave no stone unturned in your adventures in the City.The City's denizens have their own problems. You never know where you will find an unexpected ally or who is hiding a dark past from their own friends. You decide if and how you help (or take advantage of) the characters that you will meet along the search for your own memories.Imago Season has no bespoke combat mechanics, but that does not mean you are safe. Multiple factions wage a secret war for control of the City, and they will try to win you over if your prove to be useful. Who will you choose to help, when your own past threatens to reveal a deathly trap?

Imago Season — game info

Platforms
Windows, Linux / SteamOS
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 28, 2026
It's quite good! I appreciated the addition of a little pop-up telling you how you unlocked a particular dialogue option - it feels like a genuine innovation for the genre.
5 found this helpful
Recommended Aug 20, 2026
A polished walk & talk. Successfully does what it sets out to do. Slightly grandiose lore (typical for a debut) vs. an almost intimate play area. The big plot sometimes overshadows what should have been a few more smaller moments. I liked that I could weasel my way in, out and around the main factions, fully supported by a robust role-playing choice system. Unique music for every area. Splendid cover art. It IS somewhat on the still and dry side, so don't expect a massive epic with hundreds of characters bustling around. I adored Sandra. It was fun being a constant disappointment to her.
3 found this helpful
Recommended Jul 27, 2026
I do wish it was longer, I got a single ending in about an hour and a half, but I appreciate the work and the creativity that went into this game. Pick it up if you want a concise and interesting story
2 found this helpful
Recommended Jun 28, 2026
An excellent bite-sized Disco-like. Great writing, great worldbuilding, great bug people!
2 found this helpful
Recommended Sep 10, 2026
Although this is their first game, I'm very impressed how Lunar Finch made this game with such great replyability. I'm really hoping for more improvements in the future as I see much potential for this game :)
1 found this helpful
Not recommended Jul 23, 2026
It's not necessarily bad, but after about 30 minutes I no longer felt that continuing to play would be a valuable use of my time. I think for a first release from a studio that was very clearly limited on the scope of the game they could afford to produce it's alright, and there are definitely worse indies to play, but I was not really compelled to finish the game. I'll be comparing the game to Disco Elysium a lot, which is not really a fair comparison since that game had a much larger budget and studio behind it, but if you play the game for around 30 seconds you can see it's sort of inevitable. I'll start with the gameplay, I like the idea conceptually of placing a discolike in first person, but the scope limitations of this game really show here. The overall play area is extremely small, and your movement is very frequently blocked off by invisible walls to the extent where it does not feel like there is really any reward for exploration. There are some random pickups with resources here and there but from what I saw they are all just placed in plain sight. This leads to walking around the environment feeling pointless, the game seems to recognize this as well as there is a dia…
1 found this helpful

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