

Karma
WnMStudio · 2015 · Indie, Simulation, Strategy
PC
Mostly Negative32% · 25 📉 Recent reviews down 20%
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About Karma
Karma
You are a programmer, you study hard, learn new skills, just to make more money.
Then you feel tired. The life's stressing you out.
So you need to entertain yourself. The best way to entertain is shopping.
Buy everything in your sight.
And you need more money.
You are a programmer, as a matter of fact, you don't need to work so hard.
You are a hacker.
And you are not afraid of failure, because you have power...to reverse the result.
Make failure a success.
And you have a lot of money now, getting it so easily.
Purchase, purchase, purchase.
Until you make those weird dreams.
Until your colleagues die one by one.
This is none of my business, you thought.
But, really?
Something is wrong with this world.
- Study to learn new skills and unlock/enhance works, part-time jobs, items and hacking skills;
- Work or do part-time job to earn legal money, or chat with your colleagues to reduce stress;
- Hack to earn fast money;
- Purchase to reduce stress;
- Use items to have fun;
There are more secrets to be discovered in this game world. Do you want to know all of them?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Very little substance to this game. Played less than 10 minutes and got bored quickly. Saw nothing to keep me going with this game. Would not recommend this game. My rating: 1/100
Last achivement is ridiculous
Ok, i've knew the game was bad before buying. But i had a hope in my eyes that this would be interesting in any ways. Well, no way, Sherlock, it is just plain bad game that could be better if devs gave it little more attention. What's so bad? - It is long. I felt that these 3h were eternity. And at some point yours stress control (very poorly managed by hand-clicking "buy" items, and very short time understandable that horny way is the best way) will cease to stress you 'cause your stress level would be negative (hello, mr "chat" once wiped it to zero and got real me stressed as i thought that new stress income had become much more than stress-helpers, very good freaking bonus). And at this time, all you have to do is wait, wait, wait. Or play gacha with chat. Normally, you could just let game play itself, but every in-game day you have to accept incomes/outcomes so no luck here, you have to be present always. - It is pretentious. Very pretentious on its _HIDDEN_LORE_. That comes in the end as reference to popular sci-fi. Oh, wow. Never seen that. How creative. ... Pathetic. I can't say that it consists only of bad parts. it was interesting. First, like, fifteen minutes. To be…
I enjoyed this game through to the end and enjoyed the ending just as much as throughout, It's a bit slow but it does have a nice ending.
Tags: Clicker - Cooldown Additional Tags: Delete Local Content & Remove from Library TLDR: Like the concept and idea but this is too rough and abuses click and wait gameplay. This is a simple game in which you must manage a stress bar by purchasing luxuries, while balanxing work and study. You can actually work and study at the same time which makes no sense, and stress reduction is a little bit indirect with no way of taking control over it making it very possible to box yourself in a corner unless you apply specific progression path. The game has no fast forward option and training new skills and working becomes a tedious waiting game. The game does not fullscreen at all and stays stuck in a small window. Very few art and sound assets, mostly just typing sounds and some doodles. You can buy furniture without having a place to live which makes no sense. Removed for declutter.
Nice way to loose a great portion of time.
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