

Life Eternal
Star*Cadets · 2023 · LGBTQ+, Adventure, Atmospheric, Lore-Rich, Fantasy
PC
This game is free to play. Get it on Steam →
Screenshots
About Life Eternal

A necromancer awakens in a dilapidated tower he once knew as a pristine stronghold for his lord and sorcerer that he was apprenticed under. Somehow, the necromancer slept through it all in a sleep so sound, not even his lord's death woke him up. But that's all right; his lord had foreseen this coming and made sure the necromancer had the knowledge and training so he could raise his dead lord all on his own.

Now, it is up to you to help the necromancer collect the spell and tools necessary to bring his lord back to life so that he may take revenge on those who sought him harm. Although, perhaps, his lord's death could signify another kind of rebirth.
Life Eternal is a story-driven adventure game with a focus on exploration and no battles, from the developer behind the cult classic Star Stealing Prince. Uncover the secrets left behind by your lord's death and piece together the necromancer's own fragmented memories to find your answers.
There are two endings facilitated by a choice at the end.

KEYBOARD
Arrow Keys - Movement (hold SHIFT to dash!)
Z - Confirm & Interact with objects
X - Cancel & Open your main menu
S - Displays guide arrows
Q & W - Scroll Up and Scroll Down in menus
XBOX CONTROLLER
D-Pad - Movement (hold X to dash!)
A - Confirm & Interact with objects
B - Cancel
Y - Open your main menu
LB & RB - Scroll Up and Scroll Down in menus
MOUSE
Left-Click - Confirm, Move to clicked area & interact with objects
Right-Click - Cancel & Open your main menu
Scroll Wheel - Scroll Up and Down in menus
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Nice little story and pacing, I was so invested omg I also love the art style and atmosphere, it made me wanna make a drawing1 found this helpful
A nice, however short and plain, story. The game delivers well a melancholic atmosphere thanks to music (which also makes it a pity that the music is not available outside of the game, unless one bothers enough).
Considering this is a free game, I understant it being short. I would've appreciated, though, that the reveal wasn't as obvious to let us feel the emotional weight of the story, which is the focus of the game since it doesn't introduce new mechanics beside walking and finding stuff required to advance. Character art has some weird proportions, but it's still a free game.
The art style, the portraits, the lore interpretation ability is chefs kiss
the controls are solid, the worldspace feels well written. the 16 bit graphics hit me right in the nostalgia. i think it perfectly nails the idea of using a game engine's exploration parts to tell a story, rather than charge though fight after fight. while it doesn't bring anything advanced to the table behind its engine, the story shows through fairly well as the focus. certaintly runnable on lower spec hardware. even touchscreen compatible
What a beautiful experience. The art looks so nostalgic for some reason, and paired with the music the whole game feels very somber and chilling. It's like standing in a sacred place. I had to let the Necromancer take a few moments to himself while out in the forest because I feel like we both needed it.
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