Moonlit

Moonlit (2020)

DIG Games · December 18, 2020 · Indie, Werewolves, 2D Platformer, Pixel Graphics, Action-Adventure

Buy Moonlit from Steam at $3.99 — the cheapest of 1 store we compare.

PC
Mostly Positive73% · 15
Best price
$3.99
lowest tracked $0.79
Steam Buy at Steam

Prices last checked

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Where to buy Moonlit — official stores

Steam
Steam
Standard Edition · Steam
$3.99
Buy

Moonlit price by region

Moonlit costs £2.89 in the United Kingdom, €3.29 in Europe (EUR), $3.99 in the United States, $3.99 in Georgia (USD), CA$4.65 in Canada, NZ$5.19 in New Zealand, A$5.95 in Australia, R$8.69 in Brazil and zł14.49 in Poland right now.

Cheapest Moonlit offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.89 £2.89 — 1
Europe (EUR) €3.29 €3.29 — 1
United Statesyour region $3.99 $3.99 — 1
Georgia (USD) $3.99 $3.99 — 1
Canada CA$4.65 CA$4.65 — 1
New Zealand NZ$5.19 NZ$5.19 — 1
Australia A$5.95 A$5.95 — 1
Brazil R$8.69 R$8.69 — 1
Poland zł14.49 zł14.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Moonlit

!UPDATE!
5 different kinds of weapons drops added to the monsters! Slay the enemies to try them all!

Moonlit is a living testament that simplicity is never out of style, reminiscing the good old days. In the game, you play as a mysterious girl that must deal with fearful curse, triggered by the full moon.While keeping an old school indie format, you will be able to play through a variety of scenarios, from deserts to haunted ghost-like environment, trying to find out and fight the source of the curse.

Moonlit — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 27, 2021
I had fun with Moonlit everything works as it should and I like the mechanic of changing into a Werewolf as the day turns to night however there are just a few things missing. Not being able to crouch can be annoying and also not having upgrades is a missed opportunity. I would have loved to have seen how strong you could have become. Also the price pint is a little steep at just over £7. Lower it to £3 and I could easily recommend Moonlit but at £7 there is some huge competition you are going up against. Really hope to see more from the developer in the future as it looks like there is some care and attention being put it this game. For my First Impressions of Moonlit check out my video here: https://youtu.be/ibn1-7p2LDQ
8 found this helpful
Recommended Dec 30, 2020
This is a simple game. It's not ambicious, inovative or corageous in any form but everything about it works well. There is nothing BAD about the game. It certainly lacks a special touch that would make us say something like "daaamm, what a game..." but it serves its purpose. Pixel Art graphics look fine. Chiptune Soundtrack is really good! Sound effects I don't like the most, bu it is a personal opinion. Controls are responsive and show absolutely no input lag. It's a simple platformer with no surprises and I'm recomending it because we see LOTS of titles that try to go this exact way and end up being just BROKEN and BAD. Get Moonlit, guys.
7 found this helpful
Not recommended Apr 15, 2026
Steam is drowning in thousands of lazy, low-effort 2D platformers, and "Moonlit" is yet another one. I'm not kidding, there's over 17,000 platformers on Steam, almost all of them are garbage, amateur kitbashes. This is not one of the good ones. This is a basic GameMaker Studio kitbash, a few stock-looking pixelcrap sprites dumped onto the basic GameMaker Studio platformer template and rushed quickly into cheap nasty game bundles by Eduardo Machado. I think at some point they were genuinely trying to make some kind of game here without the necessary skills or qualifications to do professional game development. This pixelcrap platformer has you control a woman with a gun, but not just any woman, you can turn into a werewolf with short range attacks instead of the gun. What happens to the gun when you turn into a werewolf? Nobody knows. Anyway gameplay is just brawling/shooting and light, poorly done platforming. There's nothing really new or interesting here, and the quality is abysmal. In the modern era of high quality bleeding edge PC gaming, these kinds of flat, lazy, lackluster platformers just don't cut it. Platforming is a dead genre for a reason. Even though this i…
5 found this helpful
Not recommended Jul 13, 2025
This game didn't even take an hour to beat This is a short platforming shooter where you sometimes become a werewolf while playing. There are a few nice concepts like kills as the werewolf healing you, but it feels like the game needed more time in the oven. The stage select is confusing, the difficulty is all over the place, and a lot of quality of life improvements are missing. Most enemies do not make sound while attacking, which is really frustrating, as the werewolf form requires you to attack enemies in melee. There are also enemies who rain down spikes on you, or are invincible, which makes it even more frustrating. You also have a werewolf transformation that is mandatory, unless you've beaten the game once. The problem is that this also isn't communicated well, there is a UI up in the upper left corner of the screen, and the screen will darken if you are close to the night, but it is hard to guage when you will be locked with a larger hitbox and melee only. The most frustrating level would be the midway point: the cemetary which features enemies which power up when you're in werewolf form, nullifying your buffs to your attack while being a werewolf. All in all, it isn'…
3 found this helpful
Recommended Dec 22, 2020
While this is a relatively solid game with a really fascinating game mechanic and pretty stand-up music, it's challenge, story, and other mechanics are definitely lacking. When first playing, I immediately put the difficulty on hard, just because I like to challenge myself a bit more with games like these, however, instead of an actual "challenge," I found that the gameplay just becomes incredibly tedious- enemies taking up to ten shots to go down with the pistol, and boss battles that last WAY too long for it to keep my attention, especially the "clown car" of the Carnival Level. The story, while not as important for a game like this, starts out with something that can definitely be built upon, with the protagonist seemingly getting the curse from whoever the person is serving as the first boss, only for that story to go absolutely nowhere. The protagonist doesn't seem to have any real quest, other than, I guess, getting rid of the curse? But even at the end, there is still little to no indication of this being so in the lab. For other mechanics, I truly wish there was some sort of leveling-up system and hub world, because leveling up would lead to gameplay being far less tedious…
3 found this helpful
Recommended Jun 26, 2026
Moonlit is a retro-inspired side-scrolling action platformer developed and published by DIG Games that embraces the charm of classic arcade adventures while delivering a straightforward experience designed for players who enjoy accessible gameplay. Instead of relying on complicated mechanics or expansive progression systems, the game focuses on responsive platforming, simple combat, and an atmospheric journey centered around a young heroine burdened by a mysterious werewolf curse. The premise immediately establishes a sense of intrigue, encouraging players to travel across dangerous lands in search of answers while battling the monsters that stand in their way. Although the story is intentionally modest, it provides enough motivation to tie the adventure together without slowing the pace with lengthy dialogue or cinematic sequences. The game's campaign carries players through a series of distinct environments, including deserts, haunted locations, and other themed stages that steadily expand the world despite the game's relatively compact scope. Each area introduces different enemies and visual styles that help prevent the journey from feeling repetitive. Rather than presenting a …
1 found this helpful

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