

Munin
Gojira · 2014 · Indie, Puzzle Platformer, Casual, Puzzle, Adventure
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About Munin
Guide Munin the raven through the nine worlds of Yggdrasil by rotating the environment to solve puzzles, move obstacles, and recover her lost feathers in this physics-based 2D adventure. Realistic gravity and dynamic world manipulation combine with Norse mythology to create a brain-bending platformer that turns traditional side-scrolling gameplay on its head.
VENTURE TO A WORLD OF NORSE MYTHOLOGY
Munin the raven, faithful messenger to Odin, now stands stripped of wings and transformed by Loki into a mortal girl. Flightless and determined, she will stride through the nine worlds of Yggdrasil to reclaim the lost feathers and return to Asgard.
Munin bolsters the traditional side-scrolling experience with the use of rotating environments to surpass obstacles and to solve puzzles. By twisting portions of the environment, players will create bridges from pillars, turn walls into floors or open new passages.
Further gameplay elements, like switches, moving environment or items influence by physics add even more depth to the puzzles: by rotating the game's world, boulders and debris will rumble, roll and fall. Liquids like water or lava will flow accordingly and Norse runes will show the way to the raven's lost feathers.
Munin features nine amazing worlds, 77 exciting levels and roughly 7 hours of enjoyable playtime.
Key Features
- Experience the exciting world of Norse mythology
- Spin and shift the game world's elements to reach all the lost feathers
- Solve tricky puzzles
- 77 challenging levels featuring extraordinary worlds.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I didn't want to write this review before I finished the game, and now that I'm over, I must say I recommend Munin to everyone who enjoys some puzzle time. I am new to this kind of game and I really liked the challenge it represented. Each world had it's unique mechanics so it didn't got boring, and the final world just mixes it all up. I have to say that the difficulty between the first 8 worlds and the last is very different and it should be more progressive. I've spent very little time in the first 8 worlds compared to the hours I spent in Asgard. I also noticed that Asgard has some bugs (which made more difficult to level up) but I'm sure that will be corrected soon enough. The artwork is amazing and the music is adequate. It's a 7/10 for me.15 found this helpful
Tags: Platformer Additional Tags: Delete local content and remove from library tldr: kinda a weird puzzle platformer where you like, spin parts of the screen around to make paths. it's just slow, boring, and not even nice to look at.
jumping in this game is a complete crapshoot. you hit spacebar, and munin just kinda sits there for half a second, like she's gotta remember she's actually a raven and can fly. but by then it's always too late, she's already face-planted in the lava and turned into a pile of ashes. happens literally every time.
man this game really takes me back. kinda feels like those old browser games, ya know? think it came out june 10 2014, so like, prime browser game era. honestly? totally enjoyed it. pretty chill experience.
A beautiful, atmospheric puzzle platformer based on Scandinavian mythology, with interesting level rotation mechanics, but sometimes too drawn out and with sharp difficulty spikes.
A puzzle game based on Scandinavian myths. You play as a young spirit collecting feathers to advance to the next level. A unique feature of the game is that the screen is divided into blocks that can be rotated, thereby opening some paths to feathers and closing others. Death restarts the level.
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