

Niffelheim
Ellada Games · 2018 · Mythology, Co-op, RPG, Crafting, Sandbox
PC
Mostly Positive73% · 1,819 📉 Recent reviews down 62%
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About Niffelheim
Survive in the Underworld
Warriors remain warriors even after death. Set out on the path to the last challenge and prove yourself to the Gods. In life you were never frightened by the cold, darkness and death, and you won't fear now. make sure you have enough provision, defend yourself and unravel the mysteries of these lands.Do not be forgotten
Crush anyone who dares to attack your lands. Each fallen enemy brings you closer to Asgard! Bones, teeth, fur - use all that you scavenge to craft weapons and armor. Build a fortress that will protect you from enemies and help you to destroy the attackers. The Death Priests will issue ultimatums. Will you bend to their will, or reject their orders and accept the battle against their dead minions?Find a way out
Collect all the pieces of the portal to Asgard. But be careful - they are fiercely guarded by mighty giants, deadly spiders and hordes of undead.Craft
Brew potions from mushrooms and slain beasts to become stronger. Cook the best dishes to feed all your friends. Prepare poison that will kill the most powerful troll.Explore ancient caves
Reach the very heart of the world to find powerful artefacts that will help you win the final battle. Discover what lies hidden in the darkness.DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
$6.75
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I don't know who this game was for. It is a side-scrolling 2d Survivor, PvE mixed with PvP. but the map is mirrored 4 times like an RTS game. It's like an odd bland that tries to appeal to an extreme niche. The thing is, the game works well as a Coop PvE game, but it is balanced for Team-PvP. I know. It is odd. It could easily be fixed by removing the team vs team, and have things adjusted for coop. For example, you can regenerate HP by sitting on thrones, but it is really slow, forcing you to wait a minute or two, idling. There are rpg elements but the effects are very negligeable. Death is needlessly punishing, especially considering the combat being janky as ♥♥♥♥ and I've only been playing PvE, i'd rather not imagine pvp. Also, you can be fighting a bear, it deals like low damage each hit, but then it will crit for 7-8 times that damage, instilling fear of unfair deaths right away. There are plenty of small things that are tedious are annoying, and those things add up. It is frustrating, it could be much better if it was adjusted for PvE Coop. I don't think there was ever an audience for a competitive side-scrolling scandinavian survival tower-defense game, and i'm certain I…1 found this helpful
Thought I’d be a grim Viking turned out I’m breakdancing with ghosts on a glacier to heavy metal1 found this helpful
Amazing game!
Super fun and interesting. Farm like your life depends on it as the resources always comes in handy. Do not forget to mine!!!
Love this game.
Niffelheim is a demanding 2D survival RPG that blends Norse mythology, base building, and methodical progression into an experience that is both atmospheric and deliberately unforgiving. Developed and published by Ellada Games, the title places players not in the glory of Valhalla, but in its opposite — a frozen purgatory where a fallen warrior’s soul must fight for redemption. Rather than relying on heroic fantasy or power escalation, the game emphasizes endurance, preparation, and persistence, presenting survival itself as the central challenge. From the outset, Niffelheim establishes a somber tone that frames the journey not as a triumphant saga, but as a grim struggle against nature, monsters, and the limitations of the player’s own resources. The world of Niffelheim is structured around a central stronghold surrounded by several distinct regions that can be explored at the player’s pace. These areas range from forests and plains to underground caves and dungeons, each containing unique resources, enemies, and environmental hazards. Exploration is driven by necessity rather than curiosity alone, as nearly every advancement requires materials gathered from specific zones. The g…
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