

Papetura
Petums · 2021 · Point & Click, Atmospheric, Stylized, Puzzle, Relaxing
PC
Very Positive92% · 1,13283Metacritic
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Screenshots
About Papetura
Papetura is a handcrafted puzzle adventure game made entirely out of paper.
Along with atmospheric music made by Floex, it creates a mysterious and unique paper world, shrouded in shadow and light.


Features
The Story
Papetura tells a story about lonely paper creature Pape, trapped in a flowery prison. One day Pape escapes and finds little Tura, a magical being that he’ll take care of. Together they will have to face dark and flaming monsters which will try to burn down their beloved paper world.

The Team
The team consists of the creator Tomasz Ostafin (Petums), music artist Tomas Dvorak (Floex), and sound designer Juraj Mravec. The game was being made for many years, inspired by old classic games like The Neverhood, Machinarium, movies of studio Ghibli, and fascination with architecture and paper sculptures.


Along with atmospheric music made by Floex, it creates a mysterious and unique paper world, shrouded in shadow and light.

Features
- Unique point and click adventure experience, for about 2 hours.
- Everything is made out of paper, from tiny insects, strange creatures and monsters to truly magical locations,
- Atmospheric and beautiful music is made by Floex - Tomas Dvorak,
- Puzzles are a part of the story and the world,
- The story is told by animation and strange noises, there are no dialogues.

The Story
Papetura tells a story about lonely paper creature Pape, trapped in a flowery prison. One day Pape escapes and finds little Tura, a magical being that he’ll take care of. Together they will have to face dark and flaming monsters which will try to burn down their beloved paper world.

The Team
The team consists of the creator Tomasz Ostafin (Petums), music artist Tomas Dvorak (Floex), and sound designer Juraj Mravec. The game was being made for many years, inspired by old classic games like The Neverhood, Machinarium, movies of studio Ghibli, and fascination with architecture and paper sculptures.

DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Cool game. Beautifully made. A bit short at 2 hours and there's very little replay value: No alternate ending, no hidden achievements, absolutely no dialogue and a very simple story that doesn't offer any new insights on a 2nd playthrough. The price is VERY CHEAP though. Not even a fraction of what you pay for a ticket to a 2 hour movie these days. Also, it's made by only one guy, which is impressive.1 found this helpful
Fun little game but i must say the papper aeastetic doesnt translate as well as i would think on digital , id keep it looking way more paper and less digital thats just my peronal perspective but that is hard to do im sure , dont over do it i want to see that its paper all the time. having said that its a fun little puzzle game and its a great art style with a small indie team , i just want to say its not one guy, its a small team with publishers. saying just one guy is misleading , maybe one programmer or one artist but not one guy. at times you are not 100% sure what to do but you are never far away since there are limited options , smart now to the puzzles. they are a perfect point and click level with no moon logic and no backtracking, this limits your ability to get lost or misunderstand the puzzle , very well designed i must say.
A short yet incredibly charming game with wonderful visuals!
The visuals are stunning and you can tell how much care and effort went into the creation of this game! However, walking is extremely slow, and the puzzles seem a bit like you're trying to read the devs' mind. Sometimes even with the hints the solution is very slowly going back and forth and undoing what you very slowly just did...
This is a charming game, created with great love and care. The game world is filled with quirky creatures who seem to co-exist in an eternal circle of life. Some creatures are easier to like than others, but all fulfill their part in an ecosystem that you only get a small glimpse of. The atmosphere is hard to describe, but you feel part of a living - albeit very surreal - world inside of a paper plant. I have tried to understand the surroundings, but I must admit, most of it is still a mystery to me after finishing the game. And that's absolutely fine. Just like in real life, you don't have to understand everything. Sometimes just taking it all in, accepting things as they present themselves is enough to fill you with joy. I caught myself a couple of times being impatient with the speed of the game, having to backtrack in order to try things out. But whenever I realised this impatience, I told myself to enjoy the breath-taking beauty and the uniqueness of the game world. Some puzzles were easy and straight forward, others made me use the creative help system. You don't just get a clue. First, you have to play a short and easy mini game, then you will be treated to a - sometimes …
Beautiful little game. Highly recommended for fans of Amanita Design, the Boxville games, and the Might & Delight point-and-click games. I managed to beat the game in about an hour and a half, so emphasis on "little" game. Would wait for it to go on sale. Worth it tho!
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