

Tengami
Nyamyam · 2015 · Adventure, Indie, Puzzle, Casual, Atmospheric
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About Tengami
Fold and manipulate a stunningly crafted Japanese pop-up book world to solve puzzles and uncover the mystery of a dying cherry tree. Tengami's innovative tactile gameplay and haunting original soundtrack create a uniquely immersive adventure unlike anything you've experienced before.
Discover the wonders of a folding world
Go on a serene journey through Japan of ancient fairy tales brought to life through striking visuals, unique gameplay and haunting music. Experience dark forests, abandoned shrines and tranquil mountain waterfalls as you seek to uncover the secret behind the lone dying cherry tree.
First of its kind pop-up book gameplay
Not a book, but a game inside a pop-up book. Tengami plays like nothing else before it. Reach directly into the world to flip, fold and slide parts of the world to delve deeper into your mysterious journey.
Stunning original soundtrack
A beautiful and original soundtrack by renowned composer David Wise accompanies your adventure. Use of headphones is recommended for the most immersive experience.
Authentic and intricate
Tengami’s world is built as an authentically folding three dimensional pop-up book with an all new technology created just for this game. Everything seen in the game could be recreated in real-life with just paper, scissors and glue.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Short, gorgeous art. Puzzles easy enough.1 found this helpful
Genuinely in love with the overall presentation (artstyle, puzzle, music) <3
Short but sweet. The puzzles are simple enough that I imagine anybody would be able to solve. The game is also absolutely gorgeous to look at. Hard not to recommend, and the low price makes it almost certainly worth it.
Slow walking, the game. 70% of the game is dedicated to the process of getting to places via walking or sailing, and trust me when I say that this an atrociously slow process. It truly tested my patience to the maximum. On top of that, the puzzles are not as intuitive as the developers would have liked them to be or they are way too easy. There is nothing in between. And they are at times even overly complicated with added mechanics or travels that didn't need to be included. There is just so much traveling back and forth to get anything done. I spent half the time solving the puzzles, the other wanting to claw off my own face with frustration. It's a visually beautiful game with an okay soundtrack, but that game would have been a LOT shorter without all the walking/sailing (and I am talking a solid 20 minutes to get through it). I got it on sale for dirt cheap and I am glad I didn't have to pay more for it. Sorry to say...
good
Beautfiul, but frustratingly slow moving and rigid.
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