

ProtoCorgi
Kemono Games · 2023 · Dogs, Bullet Time, 2D, Bullet Hell, Cute
PC
Very Positive91% · 155
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About ProtoCorgi

ProtoCorgi is a retro style pixel art, horizontal shoot ‘em up with arcade gameplay that gives the player control over Bullet, a C³ class (Cute Cybernetic Corgi) pup.
Be prepared to Shoot, Dodge and Bark your way through in this adorable Bark’em up! Countless waves of enemies, gigantic bosses and deadly obstacles will put your skills to the test. Help Bullet on his journey to save his master and friend Nixie from terrible alien forces!
Fear not, the adventure is available to everyone with an adjustable difficulty from “ Pup” to “Ultra Nightmare”.

Take up to 27 different weapons combinations and 3 hidden special abilities to defeat your enemies! As a true C³ Class Cybernetic pup, Bullet wields more than traditional weaponry. Use 3 different massive attacks to wipe-out the foes or rely on your fighting spirit to kick-ass!

Master the power of the hyper bark and take your skills to the leaderboard! May you engrave your name and see it unmatched. Let your friends know who is the best Corgi!

Unleash your creativity! ProtoCorgi offers a stage editor mode where you are free to create future levels of your liking and to share them with your friends.

Not all dogs bark the same way. Enjoy customizing Bullet’s bark to your liking!
ProtoCorgi core features:
- Retro style pixel art, horizontal shoot'em up with arcade gameplay and an award-winning Soundtrack.
- ProtoCorgi Maker: Create, Share and play levels online.
- Nine difficulty levels that alter level design rather than merely increasing numerical values.
- Online leaderboards for Campaign and each ProtoCorgi Maker level.
- Multiple Endings.
- Over 27 weapons combinations and hidden secret abilities.
- Mutators: These change the game's rules.
- Caravan Mode: Adds a time limit to the game, compatible with Campaign, Training and ProtoCorgi Maker Levels.
- Hyper Bark: Bark increases in power and size when hitting chest or fruits.
- Pacifist Mode: A more challenging mode in which the user cannot use damaging abilities.
- Training mode for practicing the different sections of the campaign.
- Sound test mode.
- Customize your Bark!. You can mod hats too, Check out our Discord for the how-to!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's like Gradius III, if the ship were a dog and spamming fire made the ship go BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK BARK Also you can create and share your own levels, which allows you to grief your friends in style.2 found this helpful
This was a really fun time through. In a time where a lot of games can feel like massive time investments, there is the humble Protocorgi. About 4 hours to get the true ending for me, but it was really evocative of a time going out to an arcade, and puzzling one consistent path through the game. For the low asking price, it's impossible to say I felt like any time or money was wasted! I ran through the game on my Youtube Channel for an LP, so have a look for Flawless Walrus if you want to see what the game's like!
A very cute game that has a slight difficulty curve, but if you have played shoot 'em ups before it won't be much trouble to start clearing the game. Though, the good ending requires way too many steps in my opinion (Hate the absorb bullets requirement). I would have loved a bit more variety on runs, besides the secret levels that require more intricate ways to unlock, but overall it offers a couple of hours of fun for the price. Plus, Bullet is cute <3 Edit: After finishing the two normal endings, I can't find it in me to try the best ending. Runs take far too much to reach the first secret boss and one mistake means you basically can't get it (At least in my 3 full attempts). Tried my best for Bullet, it was a fun time.
I love corgis, i love the music, i love the premise. there's a nice amount of things the game does do right. but there are a ton of things this game does horribly wrong. all of the more lengthy negative reviews describe it perfectly. the visual effects in this game are jank and obnoxious. it's less bullet hell and more fighting the game's active attempts to damage your eye sockets so you accidentally stumble into something. the game disconnects the camera partially from the screen and has it zoom in on your character, while having sometimes a second or less to dodge unclear environmental hazards- one of which requiring perfect movement for the slow moving character. with no checkpoints- but around 50 minutes of gameplay, upgrades that feel like they should already be unlocked to truly enjoy the game as it feels like the game was balanced around the secret upgrades, glitched achievements, control jank, visual jank, mechanical jank, i don't regret playing the game. i wanted to love it, but it made me way too mad because it felt extremely unfair. even after i learned what to do when going back it still felt unfair even when i succeeded. also the environment, even when it's just nonth…
ProtoCorgi, developed by Kemono Games and published by Ravenscourt, is a vibrant side-scrolling shoot ’em up that manages to combine old-school arcade intensity with a playful, modern identity. At first glance, its premise sounds delightfully absurd: you control Bullet, a cybernetically enhanced corgi armed to the teeth, on a mission to rescue his kidnapped owner from alien forces. Beneath that charming exterior, however, lies a mechanically rich and carefully tuned shooter that demonstrates a deep appreciation for genre fundamentals while layering on creative twists. The core gameplay follows the traditional horizontal shmup formula—navigate tightly designed stages, dodge waves of projectiles, eliminate enemy formations, and survive elaborate boss encounters. What sets ProtoCorgi apart is the responsiveness and clarity of its controls. Movement feels precise and immediate, making tight dodges and last-second escapes satisfying rather than frustrating. The hitboxes are fair, enemy patterns are readable, and each encounter rewards careful positioning. It strikes a balance between accessibility and challenge, allowing newcomers to grasp the basics while still providing the intensity…
In my opinion, this game is very underrated. It's a cute shoot 'em up with a robot corgi instead of a spaceship. It's very pleasant to look at and it's always clear what the next objective is. Sometimes you fly to the right, sometimes you fly to the left. Sometimes you ascend out of an exploding ship, sometimes you descend into a frozen cave. There's a selection of weapons which will drop every once in a while, like spread shot or laser. You can also bark at enemies, which deals damage as well. There's plenty of options to play around with. You can customize the text of your barks, increase or decrease the amount of lives or continues... Picking a difficulty changes enemy patterns to easier or harder to dodge. There's also a practice mode for difficult sections and a level creator, if you get bored of playing the campaign over and over again. Some stuff needs unlocking, but the game is fun enough, that the unlocks will seem to appear out of nowhere after just a few runs. My only critique is that certain stuff can spawn in a very unintuitive way which results, in loss of lives/continues. In certain segments, the corgi feels a bit too slow to dodge out of the way, if you get espec…
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