Ragna Maya

Ragna Maya

Ragna Maya · September 8, 2017 · Adventure, RPG, Action, Casual, Indie

Buy Ragna Maya from Steam at $4.99 — the cheapest of 1 store we compare.

PC
Mixed43% · 14
Best price
$4.99
lowest tracked $0.99
Steam Buy at Steam

Prices last checked

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Where to buy Ragna Maya — official stores

Steam
Steam
Standard Edition · Steam
$4.99
Buy

Ragna Maya price by region

Ragna Maya costs $3.29 in Georgia (USD), €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.

Cheapest Ragna Maya offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $3.29 $3.29 — 1
Europe (EUR) €3.99 €3.99 — 1
United Kingdom £3.99 £3.99 — 1
United Statesyour region $4.99 $4.99 — 1
Canada CA$5.69 CA$5.69 — 1
New Zealand NZ$6.29 NZ$6.29 — 1
Australia A$7.50 A$7.50 — 1
Brazil R$10.89 R$10.89 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Ragna Maya

Synopsis:


In the world of Regia, there exists a legend about a headless Magus, the Dullahan, that is said to be a harbringer of death. The Dullahan was once human, but after losing his life, his lingering attachments made him vulnerable to chaos. He is one of the Akasha— beings born from chaos, beings given form by chaos.

After wandering— searching for nearly the past 200 years, the Dullahan has finally found Razuri, a 7-level labyrinth said to be the entrance to the realm of the witches, Hexennacht. Witches are the strongest beings, revered as Gods in the study of magic. It is known that they exist through the passing of tales and legends from one generation to the next, but only a handful is said to have encountered them. The Dullahan holds a grudge against a certain witch, since that witch ended his life and took his head as a trophy.

Razuri is made by witches, to prevent others from entering Hexennacht. Be it man, beast, spirit, or witch, if they visit uninvited, they will be forced to pass through Razuri. Will the Dullahan find his way to the end of Razuri and find his head, or at least a clue to it's whereabouts? Or will he wander the labyrinth forever, as all "guests" have.

Features:


-An immersive adventure— play as the headless harbringer and make your way to the end of the labyrinth.

-Multi turn-based combat(reminiscent of Final Fantasy X) focusing on strategical warfare with much reliance on the multiple damaging factors such as Status Values, Status Effects, Vulnerability Guard, and Elemental Fragility.
-Reconstruct the form of fallen Akashas from their fragments and crystallise them as Mirages for optional materialization as members of your party.
-Features over 50+ different types of Akashas, and different Battle Rewards depending on the level of the Battle Group(Defeating an Akasha at level 10 and level 20 gives different loot.)
-Face the consequences of battle— limited number of revivals for the Dullahan and permanent death for Mirages, but can be revived again by Miria at Save Points(Fallen Mirages can be resummoned at save points, but reverts back to level 1).
-Learn spells by either gaining experience or unsealing the Dullahan's ability tomes by exchanging Mana Fragments.
-With over 150+ possible equipment, 60+ equippable weapons, 90+ equippable accessories, the Dullahan can wield up to 4 essences and a weapon of his choice—
Swords, Greatswords, Katanas, Spears, or Orbs.
-Item Creation features over 100+ creatable items ranging from Scrolls(Spell Weaving), Materials(Material Alchemy), Essences(Essence Forge), and Weapons(Weapon Forge).
-Expansive world— each labyrinth floor is connected to Aurealis, with each floor free to explore as you advance through the story.

Ragna Maya — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players consistently criticize the game's excessive and poorly-paced tutorials that drag out gameplay while being ineffective at teaching core mechanics, along with vague controls and unclear UI elements like hard-to-read fonts. Technical issues are widespread, including crashes, missing textures, runtime errors, and apparent missing game files, while the actual combat feels trivial and lacking in engaging gameplay. While the visual aesthetic and JRPG premise show promise, the game feels unfinished and poorly executed, frustrating players before they can get invested.

Not recommended Mar 6, 2018
Looked promising, but ultimately it's too frustrating to get into. Bad/vague writing, too much hand-holding, too many info dumps, far too many tutorials (my second battle literally had 5 tutorials in it, then I defeated the creature with a single spell). Also, absolutely no indication of what the control scheme is ("C" is the back button, WASD chooses options, and enter is the only activate key I could find). Just really poor execution overall.
20 found this helpful
Not recommended Nov 18, 2017
This game [b]needs[/b] to be in Early Access. It is severely broken in some ways and under-developed in others. The tutorial battle had missing textures and an absolutely boring demonstration of hitting the attack button some 20 or 30 times to kill the tutorial enemy. Shortly after the tutorial battle ended the game had a runtime error and nearly crashed my OS. Promptly after, I ran an integrity check and Steam found no issues with the installation. Despite this, I found a log in the game files that clearly suggests game objects and scripts are missing. The game [i]looks[/i] appealing for the lore and the jrpg elements they are trying to imitate, but it's failing hard in execution and lacking an immediate [i]fun[/i]-factor. This one needs more time in the oven - it's not ready for the Steam store yet.
13 found this helpful
Not recommended Aug 11, 2018
So far, I've had 2 battles both of which we over in a round or two, and about 40 minutes of tutorials. If the first thing done is frustrate the player into leaving, that's just bad design. Also, the fonts are halfway to unreadable.
3 found this helpful
Recommended Nov 27, 2025
‎
1 found this helpful
Not recommended Nov 6, 2023
Garbage doesn't run can't refund it
Recommended Nov 23, 2019
kisd

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