

Sink
IceCreamMakerStudio · 2021 · RPG, Turn-Based Combat, Linear, Psychological, CRPG
PC
2 user reviews50% · 2
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About Sink
A game about faith, life and soul...
《Sink》 it is a horizontal scroll RPG. In this cruel and realistic world, what attracts us. In the low period of life, do you believe in the power of religious belief, or choose to continue on your own will. There are all kinds of people in this world, what do they think about life, ideals, and society? We have formed this human society together, and when the end is coming, we choose to hand in hand to meet the end, or to fight hard .
Game features:
Do you have the confidence to get out of the predicament of life
Death will delete the SaveFile
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《Sink》 it is a horizontal scroll RPG. In this cruel and realistic world, what attracts us. In the low period of life, do you believe in the power of religious belief, or choose to continue on your own will. There are all kinds of people in this world, what do they think about life, ideals, and society? We have formed this human society together, and when the end is coming, we choose to hand in hand to meet the end, or to fight hard .
Game features:
- pixel wind screen
- unreliable teammates in RPG
- inexplicable plot
- non existent exciting adventure stories
Do you have the confidence to get out of the predicament of life
Death will delete the SaveFile
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Very basic adventure with RPG elements. The graphics are inconsistent. The majority of the backgrounds are empty and lack anything fascinating. The entire game appears to have been created using a very rudimentary paint application. Nothing wrong with that, but the style should be consistent throughout the game. When you have a character in front of low-quality trees, it is really visible. But graphics are not an issue. The most serious issue is that there are no prompts in the world. You have no idea whether something is important or not. Although interaction with people and doors is evident, buttons do not always function properly. You can be right next to someone and not be able to interact with them, but just a few feet away and everything changes. Another problem is that on various screens, the menu for equipping party members, using healing items, and other key options does not work. This forces you to return to the functioning area, heal up or equip, and then go back. Since the game puts more on the story, the battles are not random. They’re just an obstacle standing in your way to the next area. Language is quite a barrier. English translation is awkward and doesn't a…3 found this helpful
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