

The Singularity Wish
A Memory of Eternity · 2018 · Indie, Story Rich, RPG
PC
Positive100% · 18
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About The Singularity Wish
A narrative heavy, story-driven RPG
Enter the role of Maxis Summers, a junior-level researcher working on an illegal AI development project. When he signed up for the job, he didn’t expect to be working underground, away from his wife and daughter. He also certainly didn’t expect to have to deal with the risk of a technological singularity.
The Singularity Wish is a game about the choices we make. There are no puzzles or combat, instead the player is confronted with the consequences of their actions… or inaction. Game length is anticipated to run 1-2 hours.
Features
About us
The Singularity Wish is the first installment of the A Memory of Eternity series, which is developed by a one-man team in RPGMaker MV.
A Memory of Eternity is about a post singularity world, but really, it's about more than that. It's about free will and determinism, the thin line between democracy and totalitarian rule, and the basic universal concepts of order and chaos. But mostly, it's about who we are in the dark, and what kind of choices we make.
Price commitment
So why $1.99 USD? I believe in a commitment to the players, both in quality and in value. I believe that no gamer should ever feel like they didn’t get the value they expected for a game, especially when it comes to a digital product. As a hobbyist dev, I am not bound to shareholders to deliver profits - I make games because I want to. And I release games because I want others to enjoy them. This is something that the wider AAA games industry has forgotten. Instead of draining every last cent with DLC and loot boxes, I create finished games for a decent price.
If at any point you are dissatisfied, please request a refund.
Enter the role of Maxis Summers, a junior-level researcher working on an illegal AI development project. When he signed up for the job, he didn’t expect to be working underground, away from his wife and daughter. He also certainly didn’t expect to have to deal with the risk of a technological singularity.
The Singularity Wish is a game about the choices we make. There are no puzzles or combat, instead the player is confronted with the consequences of their actions… or inaction. Game length is anticipated to run 1-2 hours.
Features
- Hundreds of lines of dialogue, the context of which depends on the choices you make
- A personal story revolving around the technological singularity
- Five different endings, with 15 different variations of the player character's ultimate fate
About us
The Singularity Wish is the first installment of the A Memory of Eternity series, which is developed by a one-man team in RPGMaker MV.
A Memory of Eternity is about a post singularity world, but really, it's about more than that. It's about free will and determinism, the thin line between democracy and totalitarian rule, and the basic universal concepts of order and chaos. But mostly, it's about who we are in the dark, and what kind of choices we make.
Price commitment
So why $1.99 USD? I believe in a commitment to the players, both in quality and in value. I believe that no gamer should ever feel like they didn’t get the value they expected for a game, especially when it comes to a digital product. As a hobbyist dev, I am not bound to shareholders to deliver profits - I make games because I want to. And I release games because I want others to enjoy them. This is something that the wider AAA games industry has forgotten. Instead of draining every last cent with DLC and loot boxes, I create finished games for a decent price.
If at any point you are dissatisfied, please request a refund.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The good: * Despite being the first installment of the "A Memory of Eternity" series it avoids any infodumps and boring prologues. * Pretty self-contained story. * Good for what it is™ Nitpicks: * I know it's a zero budget title but there's no going around the fact it looks like a generic RPG Maker game (thankfully it gets better in the sequels). * "Five different endings, with 15 different variations" begs for an in-game checklist. The bad: * Choices don't affect anything that happens in the game apart from the very last dialog/scene. * Why have dash and "command remember" settings if neither is used in the game?! * Embarrasing amount of grammar mistakes ESPECIALLY for a supposed writer - PROOFREAD YOUR ♥♥♥♥ BROOOO!1 found this helpful
The Singularity Wish is a great short game to play. There is no combat or puzzles in the game, but the game adds some CYOA elements in it. As for the story, it was quite enjoyable. While I am not a big fan of the direction the story went, I still liked the game. I believe the game is worth the $2 to buy. Overall, I would give the game a 7/10.1 found this helpful
The price totally worth it and a very interesting topic
Ending: Worst Fate: Trapped Damn. That was definitely [b] dank [/b] and cold. This was a very enjoyable experience. I bought the entirety of this developer's catalogue once I realized all the games are connected. There are a few typos here and there (like saying "dank and cold" where it should say "dark and cold"), but it's all easily overlooked, and at times even funny. The Singularity Wish is a great introduction to the world, and it has left me hungry for more. I guess I'll try the arena next, and leave the... *ahem* true culture materials for late at night. I'm looking forward to experiencing how the series as a whole develops, as the concept of genre-hopping while remaining in the same universe is something I'm building as well.
Pretty bold for a game to have no puzzles or turn-based combat. From what I played it seemed alright. It has a story to tell and it tells it.
A small, lovingly crafted game with a trippy storyline. It's more than worth the pittance the game creator asks. Although if I can make one complaint, it's silly that I was able to avert the worst ending (there are multiple) by reloading just before the final segment and making what appeared to be a minor choice differently.
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