

Soulknight Survivor
SE Development · 2023 · Action Roguelike, Hack and Slash, Action, Roguelite, Bullet Hell
PC
Mixed61% · 18 📈 Making a comeback 73%
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Screenshots
About Soulknight Survivor

Fight against hordes of enemies and collect their souls to gain special soulpower attacks. Try to survive against various monsters for 30 minutes on each of the 5 challenging maps.
You can aim your weapon in all directions with your mouse or the right stick on your gamepad.
But keep your stamina in mind, each swing and dodge drains a part of it.

Level up your character with the collected souls. Souls are not just used to fill your soulpower bar and unlock powerful attacks inside an area.
You can also use them to level up your stamina, strength, health and stamina regeneration on the long term.
Loot chests to get new weapons and armor. Enemies drop random loot chests with tasty resources and procedurally generated weapons and armor. 
Mine stones and fell trees to gather resources. Craft powerful weapons and armor at the forge with the collected resources. Increase your blacksmith skill to become a master blacksmith!
Upgrade your hometown to increase your resource storage, improve the forge and more. 

- Directional combat system
- Soulpowers
- Skill system
- Resource gathering
- Crafting system
- Loot chests
- 5 challenging levels with 4 difficulties each
- Earnable medals
- Achievements
- Upgradable hometown

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lots of games followed Vampire Survivors. Some are straight clones, some added their own spin. This one took away complexity and added huge amounts of grind. My least favourite VS-like I've played so far, but it's OK. Not the worst game ever. Get it on sale if you really must. I wouldn't bother.3 found this helpful
Not worth the money (7€) After 2 rounds, you have everything done/discovered in terms of builds. After that it is just a wasteful amount of time too fully unlock the complete map. And each map is the same, also nothing new, just different colors. The "typical rogue permanent buffs" are a horrible grind with almost no benifit. Stay with the demo, thats all you need to get the full experience without wasting your time or money.3 found this helpful
The games a nice timewaster, the levals are all 30mins long and can be a bit repeditive. Overall a nice intro for bullet hell games.
This game is buggy even before the tutorial finishes. I can only attack in one direction, and restarting the game doesn't fix it either.
This is one of the times I wish I could give a maybe. For the price it is not bad at all. BUT the upgrades are a monumental grind for not much return. This game does not respect your time. If you like really grindy games for minimal returns this is for you. But if you are looking for a bit more reward for you time give this a miss. Cheers to the dev for a not bad game but also not really good also. Cheers.
Soulknight Survivor, developed and published by SE Development, is an ambitious top-down action roguelite that blends fast survival combat with RPG progression, crafting, and light settlement-building systems. At first glance it may resemble other arena-based survival titles, but the game quickly distinguishes itself through its stamina-driven combat, extended map-based runs, and the integration of long-term character development tied directly to the souls you collect from fallen enemies. The result is a game built around a continuous loop of battling, gathering, forging, and upgrading—where each run feeds directly into your growing strength as the would-be Soulknight. The core gameplay revolves around surviving thirty-minute gauntlets across several distinct maps, each filled with enemies that grow more dangerous as the clock ticks forward. Unlike passive “auto-attack” survivor-style games, Soulknight Survivor demands hands-on input: every attack, sprint, block, and dodge consumes stamina, turning combat into a deliberate dance rather than a simple barrage of abilities. This system forces players to strike a balance between aggression and restraint, rewarding those who learn enem…
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