

Telepath Tactics Liberated
Sinister Design · 2022 · RPG, Strategy RPG, Turn-Based Tactics, Tactical RPG, Turn-Based Strategy
PC
Very Positive85% · 119
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About Telepath Tactics Liberated
Telepath Tactics Liberated is a strategy RPG that brings together classic tactical gameplay and dynamic battlefields. Create an army of rag-tag freedom fighters and lead them in battle; turn raw recruits into veterans with numerous combat skills before finally leading an elite force into the heart of slaver territory.
Liberation will not be easy. You will always be outnumbered but never outthought thanks to dynamic battlefields: everything can be interacted with. Walls can be razed, bridges raised or blown up, rivers frozen and trees cut down. And enemies? They can be thrown off cliffs, into lava pools, traps, or even into each other. But be careful: whatever you can do, the slavers can do as well.
The Vibra Mining Company is a brutal organization whose wealth is built on the backs of slaves. The Strider sisters escaped bondage at a young age, taking refuge with the lissit, a tribe of komodo warriors. The Iissit taught them everything they need to bring freedom to the enslaved—and punishment to the oppressors. Above all, they want to rescue their father, whose time is running out. But before that can happen, they need to create an army, recruiting unlikely allies as they take the fight to the villainous mining company.
- A strategy RPG combining battle-tested, turn-based tactical gameplay with modern twists!
- Build and manage an army, selecting from dozens of unique characters representing 24 base classes.
- Develop your troops as they learn over 150 distinct skills—and eventually, select from nearly fifty prestige classes.
- Forever outnumbered, overcome your enemies with clever tactics and force them to fight on your terms.
- Shape the battlefield as you see fit. Blow up walls and bridges, set up barricades and traps, cut down forests, freeze rivers!
- Blaze new paths across the map to attack the enemy where they least expect it—or deflect overwhelming attacks to survive.
- Shove your enemies into each other, into lava, water, and chasms—and interact with the world in new and exciting ways!
- Make sure to keep your army well-supplied, managing resources inside and outside battles to ensure the excitement isn't short-lived.
- Choose from six different difficulty levels or create your own custom difficulty where the rules are shaped to your liking!
- Randomize the campaign for new challenges—or invite another player to test their mettle via Steam Remote Play Together.
- Create and share new campaigns using the standalone campaign creator, bringing your own stories to life with new characters, cutscenes, items, skills, and more!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The technical state of the game is a complete disaster. It features primitive 2D graphics yet takes up 11 GB of disk space. I don’t understand how this game received “Steam Deck Verified” status. Even on the lowest settings, it stutters and can’t maintain a stable 30 FPS.4 found this helpful
its one in the middle , not too good not to bad , looked like those who Rule type game but a poor mans version of it .. 5/101 found this helpful
Excellent game! I really enjoyed all the different abilities, including seemingly simple movement things like pushing and pulling, which actually gave battles a lot of strategic options! Great gameplay, level design and character progression, with a solid story also.
🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩 If this game were a person they would be a Dungeon-Master with a doctorate in the same from Harvard or better yet Oxford or a Wordsmith at the Royal Academy of Arts & Sciences with another doctorate in Female Pleasure studies from Cambridge or Harvard. A must buy if not for you then for the pizza you never bought your dog or cat or for the seed you never fed those always starving wild birds. WORDLOW OLIVER CONTACT ( [email protected] ) STEAM FRIEND CODE 🖥️ 844304038 🕹️ "Listen with the intent to listen--not reply." 🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩
There are a few things I don't like very much, although I generally love tactical rpgs. First, the game is not very user friendly (no keybinding, no easy load/save options, you must "surrender" to get to your last save and cannot do so while the enemy is acting). Second, each character is a generic class, and it levels without any input of you. you cannot choose how to spend points, and each "class X" will be the same at level Y. Portraits are also quite generic and sprites do not give any special feeling or emotion. Then there is the fact that so many tactical, it makes its difficulty by using MANY enemies (and more and more each time). It shouldn't be a problem in design, but at some point you have to remember that each enemy takes time to act... and it feels a loss of time for nothing since every enemy is doing approximately the same things you can do with your "same class" character. Except they have new equipments/inventories, while your characters have limited one, so it's a bit uninteresting. Obviously you do not drop anything from the enemy so it feels artificial. It can heal with some bandaid... and if you manage to kill him before he use the bandaid, you get nothing. Als…
Weapon durability is just bad and Permadeath is an acquired taste. You can play without these things but only on the easier difficulties. Weapon durability adds nothing to a game but unneeded frustration and the equipment system is just awful. Having throw weapons with a limit or an arrow count for bow/crossbow is fine but weapons that break midcombat does not make fights more challenging. Permadeath is whatever as some people like it and others will not touch games with it so it's better to make it an option. It's not a bad mechanic with nameless soldiers but it does stop some people from playing your game. The tactical parts are ok but the menus are trash and very unintuitive. you have to manually give and equip gear, shops only show up every few fights, then you cant sell items after gearing your people, and you can not see what someone can equip when in their character screen. If the worked on the menus and removed the weapon durability this could be a good game. 4/10 - needs work
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