The Story Of

The Story Of

Mårten Jonsson · 2025 · Simulation, God Game, Puzzle, Sandbox, 2D

PC
Best price
$2.99
lowest tracked $0.74
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Standard Edition · Steam
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About The Story Of

The Story Of... is a collection of 3 atmospheric simulators, available for the first time on desktop, in one convenient package. Watch the worlds grow, find the endings, partake in the serene nature of the stories told.The Story of a WorldThe story of a World is an interactive piece of art. You are presented with an empty world where you choose what happens to it.Depending on what you choose to add to the world, be it mountains, water, lifeforms, or other, the world might evolve into something new. Explore the different ways to build the world in order to find the 18 goals.The Story of a StarThe Story of a Star lets you partake in the life and death of a solitary star. What will happen within this small part of the infinity that is space. Will there be life? Will there be peace? Or war?Unlock the different stories being told, and watch the star reach its ultimate fate.The Story of a SeaThe Story of a Sea is an experience. Partake in the life of this piece of the world, decide the direction it will take, and uncover the secrets. Enjoy a meditative puzzle, and try to relax.The Story of a Sea continues the format set by its predecessors, The Story of a World and The Story of a Star, with the same of meditative experience. The object of the game is to find the 20 different endings. Watch the sea, life, sky, moon, and land evolve!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Feb 18, 2025
The Story Of isn't a game, it's an art exhibition that's been dumped on Steam, presumably because the local art galleries took out a restraining order on the "artists" who had no other choice but to pay Valve $100 to dump this on Steam. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". All you do here is muck around in a sandbox that grows a "world" along predefined courses. That's it, you just click and look. The poor quality of this non-game art exhibition is reflect…
7 found this helpful
Not recommended Aug 12, 2025
Even flash games have more quality than this
1 found this helpful

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