

Tombwater
Moth Atlas · 2026 · Exploration, Souls-like, Metroidvania, Action RPG, RPG
PC
Very Positive92% · 24887Metacritic
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Screenshots
About Tombwater
Play as a lone gunslinger who arrives in the accursed ghost town in search of a lost friend. The residents of the once-prosperous mining town have been afflicted by madness. Monsters and horrors roam the streets and there are few souls remaining with a sound mind. If the Eldritch beasts of the town can be overcome– there may be hope yet for Tombwater.Dash and slash your way through unsettling Eldritch beasts. Wield an arsenal of firearms, blades, spells, apothecary items, and cursed charms to protect yourself from a madness taking hold. Strike with a cavalry saber before casting a spell, or, equip yourself with a flame-imbued shotgun and a mining pickaxe to just tear the monsters apart.Tread your way through the interconnected world of Tombwater. Metroidvania elements allow you to discover canyons, scrublands, forests, mines, and more. Find many secret, optional areas full of strange NPCs and their quests, or dangerous enemies guarding rewards.
A ancient curse, a mining disaster, a missing sheriff, and a darkness permeating everything. Uncover the secrets that Tombwater’s deranged inhabitants are trying to keep buried.
- 2D Top-Down Souls-Like: Experience punishing Souls-Like combat from a new perspective. Nostalgic, gruesomely detailed pixel art in a top-down view with every classic Souls-Like mechanic.
- Map & Quest Log: Track your progress through the twisted, Wild West world of Tombwater with a map and quest log.
- Gruesome Boss Fights: Experience 20+ horrifying boss battles that will push you to madness.
- Weapons & Spells: Arm yourself with over 50 weapons, 40 spells, and 40 charms to survive relentless combat and ghoulish beasts.
- Apothecary Crafting: Helpful tonics, explosives and more can be crafted from materials you find while exploring to help aid you in battle
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
$18.74
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I love how much of a love letter to souls-like games this is, it hits all the right notes for me who loves other similar themed games. It's really refreshing to see this done in a western style and I enjoy how the game leans into that. The gunslinging is fun and the fact that crafted items refresh at campfires is A+. The story and narrative is good with a lot of mystery to uncover in the world. The bosses are enjoyable but sometimes the hitboxes can feel weird. Exploration is very fun and rewarding with lots of weapons, spells, and trinkets to find. Music is absolutely amazing with the exception of one boss. Some minor things to be aware of: - Mark your map when you find things, the game does not do this for you automatically. I like this as it keeps a sense of mystery and exploration instead of just knowing you found something important because the map marked it for you. - You unfortunately cannot respec from your initial class and those stats do not seem to be upgradable (you can respec some of your stats but not the ones you select at class selection). I personally didn't mind this as I plan on playing multiple runs to try out different builds, but some might n…
Fantastic game up there with the bests. Souls meets metroidvania in an awesome environment. Very fun!
Bosses feel over tuned and frustrating instead of fun. Limited weapon selection early game and inability to level up anything but stamina or life makes it so that when you hit a wall the game feels impossible. Tried it twice and got walled by bosses at different parts with nothing I can really do to make things any easier for myself so I'm done.
This is a phenomenal game that would have been a banger if it was just coasting on vibes, but they made one of the slickest top-down action RPGs since Hyperlight Drifter instead. I’m impressed by the size and scope of Tombwater and can’t wait to see where it takes me next.
[h1]Compact but intense Zelda-Souls set in the Weird West[/h1] Tombwater is definitely worthy of being in the collection of any soulslike fan. Add in the Link's Awakening like array of navigational tools and the Weird West style setting and you've got a pretty unique game. It's good, but not too long. Getting both endings (and beating all bosses I found) took 23 hours. Still haven't gotten all the weapons/charms/flask shards and so on, it'd be nice if the wiki was a little better kept on that front, but you'll be exploring all over the map with fast travel being a bit of a late game convenience rather than a massive help. Pros: -Challenging combat with a lot of damage dealing options -Bosses being pretty unique with only the first one being a loveletter to Bloodborne's first boss -Movement options expand with each new tool you get -Tons of secrets to discover -Tight controls Cons: -Too well hidden secrets and too few clues for a lot of them -Reaching the actual final boss requires assembling a mcguffin and using it in the battle vs the regular final boss. The game does not explain this -Some boss/spell/minion combinations can yeet you back to the bonfire almost insta…
A little different from 3d soulslikes but i enjoyed it. Some really unique boss concepts, no boss felt unfair just learn the moveset. The vauxhall dad can be cheesed a little by standing in one of the corners and using the pinkerton rifle on the eyes hehe. 4 way directional attacking and stationary during attack windups take some getting used to. I didnt use a lot of the weapons just due to how long their windups were. Charon stations were certainly something. I got the coin but didnt see a station until the vauxhall estate so uhhh yeah the game was pretty much over by that time lol. Dungeons were fun.
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