

Underland
Minicactus Games · 2021 · Dungeon Crawler, Destruction, Lemmings, Exploration, Pixel Graphics
PC
Very Positive86% · 116
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About Underland
“The astronauts who set out in search of a new habitable planet have just returned from their failed mission. However, the Earth's surface is no longer habitable and they discover that the remaining population now lives underground. The supposed path there is buried and the only alternative is to dig and dig into the underground city. ”
The elevator is the transport to the underground of the planet.
Avoid green acidic fluid.
Dig and dig.
Cannons and various other objects.
Puzzles that involve physics.
At each stage, the player must use the elements available in the environment.
Use excavators, pumps, pipes, cannons, drones and dynamic platforms to reach the next elevator. There are few ways to get there, so the player must combine the direction of the path with the physics of the elements to succeed. Thus, each scenario is a big puzzle that must be solved to reach the end of the journey.
The elevator is the transport to the underground of the planet.
Avoid green acidic fluid.
Dig and dig.
Cannons and various other objects.
Puzzles that involve physics.
At each stage, the player must use the elements available in the environment.
Use excavators, pumps, pipes, cannons, drones and dynamic platforms to reach the next elevator. There are few ways to get there, so the player must combine the direction of the path with the physics of the elements to succeed. Thus, each scenario is a big puzzle that must be solved to reach the end of the journey.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A very pleasant looking game with an interesting idea executed in a very slow, boring and tedious fashion. The disconnect in systems is a little annoying. You can move a platform around with a tank on it but not with a person, forcing areas where you use a platform to move a person into being annoying to do. The platforms are also painfully slow. If they moved with some physics I imagine that could have added too much randomness to the game but you could at least fake physics a little rather than having these 5 stiff balls represent the platform. The sludge could do with some more particles, or maybe pixel based liquid would be better. Also I would make a hole in the ground and objects and even liquid can't pass though, quite annoying. I'm just under half way through the whole game in 40 minutes so it's probably finishable in under 2 hours.2 found this helpful
Weird physics RNG sometimes, but nice little game nonetheless.1 found this helpful
An unexpected ending!
Fun game, great little puzzles utilizing a variety of tools to avoid obstacles, would like to see an expansion one day!
Underland, developed and published by Minicactus Games, is a deceptively simple yet deeply engaging 2D puzzle game that combines physics-based problem solving with a minimalist sense of adventure. Set in a post-apocalyptic world where the surface has become uninhabitable, the game follows a small group of astronauts who must make their way beneath the earth in search of a new home. What begins as a straightforward descent soon becomes a series of cleverly constructed engineering challenges, requiring players to manipulate the environment, control machinery, and use the laws of physics to carve out a path toward survival. It’s a game that rewards thought, experimentation, and patience more than reflex or speed, making it an understated yet satisfying experience for fans of logic-driven design. The visual presentation of Underland captures a blend of simplicity and atmosphere. Its pixel art style evokes a classic indie charm, with muted colors and clean lines that keep the focus on the mechanics rather than spectacle. Each level is composed of distinct layers of earth, machinery, and flowing substances—whether water, gas, or acid—that interact dynamically with the player’s actions. …
Controls are bad for the Steam Deck
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