

Unwanted Dungeon
Conrado Saud · 2026 · Action, RPG, Roguelite, Roguelike, Action RPG
PC
Positive89% · 19
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About Unwanted Dungeon
Survive. Evolve. Destroy the Unwanted Dungeon.Unwanted Dungeon is a survivorslike dungeon crawler set in a medieval dark fantasy world where classic ARPG essence meets roguelite replayability. Build unique characters through skill trees and rare loot, explore four floors of semi-procedural dungeons packed with bosses, events, and curses, and carry your progress forward across every run. Each death is an invitation — try a new build, a new character, a new strategy.
Key Features
- ⚔️ Deep RPG Systems: Skill trees, NPC dialogues, and a loot-driven build system that goes far beyond what survivorslikes usually offer. Every character plays differently depending on how you build them.
- 🗺️ Semi-Procedural Dungeons: Four floors, each with its own boss, randomized rooms, crypts, chests, and quests. Every run brings new layouts, new events, and new curses that shake up your strategy.
- 🎒 Inventory & Storage: Equip rings, amulets, runes, scrolls, and treasures with different rarity levels. Trade with NPC shops, store items in a shared chest to use across runs and characters, and unlock Entrances to start future runs on deeper floors.
- 📈 Old-School Progression, Roguelite Style: Grow your Mastery per character up to level 10, unlocking new abilities and power. Spend Magic Crystals on permanent upgrades for all characters. Your progress carries forward — even when the run doesn't.
- 💀 Every Lost Run is a New Idea:Permadeath keeps the tension real, but nothing is wasted. Each run is a chance to try a different build, a new strategy, a character you haven't explored yet. The dungeon changes, and so do you.
Story & Characters
Corvalia trusted Abadiel with its safety. He repaid them with ruin. His collapse birthed a living dungeon — hungry, hostile, and growing. Now the ones he swore to protect are coming for him.The story unfolds through cinematics at the beginning and end of the game, but what happens in between is up to you.Choose your character:- 🗡️ Rebecca, the Explorer: Driven by revenge after losing her wife in the cataclysm. Melee-focused and relentless, her builds range from an aggressive swordmaster to an unyielding tank. She doesn't stop.
- 🏹 Elias, the Hunter: A wandering merchant who put his trade aside when the dungeon appeared. Part archer, part tactician, he came to help — and his traps and precision make him deadlier than he looks.
- 📖 Aaron, the Scholar: Abadiel's naïve young apprentice with an unshakeable sense of justice. Build him as an arcane spellcaster or a complex combo-driven summoner. His potential is still untested, even by him.
Dev Notes
The idea for Unwanted Dungeon came after a recent playthrough of the classic Diablo 1. Near the end of the game, fully geared and blasting through groups of enemies while tanking Diablo himself, it suddenly felt like a survivorslike, and it was incredibly fun. But just when I was having the most fun… the credits rolled.That was the moment I asked myself: what if Diablo 1 had hordes of enemies, multiple classes, diverse spells, and more freedom to build your character?That's how Unwanted Dungeon was born.I hope that somewhere in a dungeon run at 2am, you feel exactly what I felt that night playing Diablo. That's the whole reason this game exists ❤️What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the engaging, time-absorbing gameplay with satisfying progression and build variety, alongside excellent art and easy-to-learn mechanics. The main complaints center on controller support issues (Xbox controllers don't work), lack of key remapping options, awkward inventory management, imperfect audio looping, and missing explanations for game stats and attributes.
You don't see the time passing while playing this. The gameplay is very fun and has a lot of possibilities. But you need to be careful... with the monsters, of course.3 found this helpful
I like the level of progression vs difficulty. I slightly dislike my Xbox controller doesn't work. Also, that there's no key mapping..2 found this helpful
Very good, I was able to spend a lot of time playing and thinking about different builds and characters. Its hard to beat2 found this helpful
Pretty solid roguelike. I've had a good time with it.1 found this helpful
I’m currently playing this game on Steam Deck, and I’m enjoying it so far. While playing with a gamepad, I noticed a few areas that could be improved: 1. It would be helpful if the currently focused area were more clearly highlighted. * At the moment, the visual feedback for the area, item, or option currently in focus is not very clear. Because of this, it can sometimes be difficult to tell what I am currently selecting. 2. When pressing the A button to select equipment or a specific option, it sometimes seems like the input is registered twice. * Because of this, I may equip an item and then immediately unequip it, or even when I choose a different option, the first option may be selected instead. 3. Some areas either do not support gamepad controls or only support them partially. * On the character selection screen, there are times when it becomes impossible to select a character. Also, the settings menu does not seem to be controllable with a gamepad at all. Overall, I’m enjoying the game, but I hope these gamepad-related issues can be improved.
Has potential. I think with a little bit more polish, could be great. Little things like - The audio not quite looping perfectly - Inventory management (on controller) being quite a bit awkward - No explanations for what attributes/stats do It's worth trying out if you like survivor-likes.
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