

You Will (Not) Remain
Bedtime Phobias · January 7, 2022 · Pixel Graphics, Lovecraftian, 2.5D, Interactive Fiction, Visual Novel
You Will (Not) Remain is free to play — no purchase needed. We track it so you know if that ever changes.
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You Will (Not) Remain price
You Will (Not) Remain is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About You Will (Not) Remain
Barricade yourself in your apartment as an eldritch horror consumes the city outside, wrestling with isolation, fractured reality, and the companionship of a deeply strange dog named Lambshank. This pixel-art narrative game explores mental illness and existential dread through haunting atmosphere, immersive 8-bit music, and the haunting question of what's real when you've been alone for far too long.

You must stay in your apartment as the city around you falls to an Eldritch horror.

"Stay inside. Stay safe. Don't let anyone in."
That's what they told you to do, and now you're alone. You've been alone for a while, well... except for Lambshank, the strangest dog you've ever seen.
You don't know how long you've been here. Weeks? Years? Each day blurs into the next, time stretching between the world before, and the world now. You try not to think about the creature in the distance, the whispers in the walls. You ignore the ghostly glow it bathes the city in, violet spreading through every inch of sky.
Is any of this real? Does any of this mean something?
You're not sure if you want to know the answer.

Made in 48 hours for the Women Game Jam 2021, You will (Not) Remain is a 2D narrative game that takes place in an abandoned apartment complex. Haunted by their previous mistakes and growing loneliness, the player must navigate the strange world they have found themselves in. A world that makes them question their reality while the city outside succumbs to a nameless terror.


- Narrative driven experience
- Detailed pixel art and strong aesthetic
- Immersive original 8 bit soundtrack
- Explores mental health issues
- Steam achievements
- Play existential fetch with your dog


You Will (Not) Remain is a story about isolation that contains dark themes and deals with mental health issues. These include but are not limited to anxiety, depression, dissociation and suicidal ideation.

- Art - T-Dog eXtreme (@tdogextreme)
- Writing - Gabriella Lowgren (@ellalowgren)
- Programming - Jordan Cook-Irwin (@jordancookirwin)
- Music - Talia Raso (@ta_raso)
With special thanks to our testers
- Charlotte Attwood
- Haydon Bakker
- Harry Driscoll
- Kelly Gilkes
- Zac Illig
- Alan Robinson
- Lachlan Swan
- Julia Te Lintelo
- Brandon Victor
- Summer Vimes
You Will (Not) Remain — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pretty good! A short game with nice visuals. Story is pretty lacking and feels somewhat surface-level, but the fact a story comes together at all given it was made for a game jam is impressive. Some of the prose is a bit purple, but that's purely a subjective preference from me. LOVEEEE the way the game handles audio, Lambshank's barking being the synth is very novel and interesting. I liked the choice of lilac being the primary colour. Overall, you can hardly complain; it was a good use of half an hour! I would be inclined to play the developer's other games, were they to publish any :-)1 found this helpful
It was alright. Short. Reminds you how life was like during pandemic
This is such a beautiful game. The way you can absolutely feel what the character feels even if no past information, like who is "she", is provided is such an amazing detail. I love the art, the lilac colour and the character's personality, it highkey reminds me of my partner. I would play it again over and over when I feel like I'm alone.
Short, simple, would have been more interesting if the story was explored on a deeper level but it's more than okay for a game jam.
definitely would and will play again in the future! hits home in the relatability in the mental health department, good soup!
i played this game last night and i cannot for the life of me accurately remember things that happened more than 5 seconds ago. i might get something wrong here. oops. overall, it was an alright, short game, taking around 30 minutes to complete. i do enjoy the art and music (although the art was a bit hard to look at sometimes), it was mainly the story which threw me off, as well as some of the gameplay. honestly, i really did enjoy it up until the end. i wish more was explained in the story. i was excited to learn more, mainly why this creature is attacking the city and who "she" was. none of this was really explained. i also do not like the ending, it is... confusing, which is something i can usually enjoy in stories, but it does not sit well with me here, i think mainly because i do not have enough context for the situation to accurately form an opinion on it. i do understand that repetitive life, feeling like every day is the same. i would enjoy a game with that theming, but the way they went about it felt so... clunky? i am not sure exactly how to put it. ok end review goodbye i do not know what else to write here
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